I approve this patch. Yes, it's basically server merges but with your old realm attached to your name. Still a good idea though, and better PR than just merging them.
And yeah it was obviously coming the week after the half price transfers, lol.
I approve this patch. Yes, it's basically server merges but with your old realm attached to your name. Still a good idea though, and better PR than just merging them.
And yeah it was obviously coming the week after the half price transfers, lol.
So why not call those realms "House of (realm name)" under your title?
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Forget the term server or realm. Azeroth will be fully clustered server based. Just like EVE.
Simple: there will never be low pop servers again, because the player base is regrouped into battlegroups.
CRZ was just the 4th part in this evolution: first BG's then dungeons, then raids and finally in 2012 open worlds across servers (without loading screens, so seamless) and now with cross server trading, the circle is complete.
Anyone with a brain should have seen this coming for the past year.
But I still stood in awe they could do the CRZ thing without loading screens in a Legacy system.
But tldr: forget server/realms. Soon it will be a thing of the past.
Its only a matter of time before they step beyond battlegroups, and its one continuous world.
Been wanting a change like this for AGES... but didn't really know if Blizzard was willing to sacrifice their cash cow of paid xfers.
Oh yeah, all during the 50% off transfers week I was teasing guildies and people in my raids that Blizzard was going to announce free transfers immediately after it ended. Pretty close, eh ?
I really really really hope this will happen, but I can apperciate we are probably further down the q that "really low pop" realms.
We are at 85/15 atm and I am desperate for more people horde side!
I do also wonder if they will leave some low pop realms as there are some people that dig it.
I'm wondering how they will group the realms myself. My mains realm I'm caped on the number of toons. So would be nice to know what other realms will be grouped with mine so that I can use those alts. Be nice to be able to mail heirlooms, gold, or even have new alts join my current guild. Another thing I just though of is how this might affect guilds where the realms grouped together might have guilds with the same name. At anyrate be interesting to see how this all plays out over the course of the PTR.
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What exactly are Battlegroups for? What purpose do they serve, considering they contain different types of realms?
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They were implemented way back when for cross-server bg queues. Back then there was a physical limitation in that cross-server bg groupings happened only within the data cluster where your server was housed.
Until they added LFD in Wrath, I don't believe battlegroups were ever used for anything else. Nowadays I don't think they have the same physical limitations on LFD/LFR/BGs so battlegroups are just an old holdover from the past.
Called it! I had nearly exactly this idea in a thread last April.
http://www.mmo-champion.com/threads/...mentor-servers
low pop servers and imbalanced servers are assigned mentor servers according to criteria like faction balance, PvP style and content progression. multiple servers can be assigned in both directions, but it remains contained to small clumps. once assigned, these servers remain separate entities, but can interact with each other completely. players stay on their own servers, but they can do anything they want with anyone from their mentor server(s), as well as anyone from the other mentored servers in their clump. to prevent massive overpopulation, these clumps don't simulate a single azeroth, but multiple azeroths, like The old Republic did it.
for example: server A has 100,000 Horde and 17,000 Alliance, server B has 2,000 Horde and 19,000 Alliance, server C has 10,000 Horde and 62,000 Alliance and server D has 3,000 Horde and 17,000 Alliance. these are just numbers i've pulled from my ass to give an example btw and are likely much higher than actual server numbers, don't look for anything behind them. it's clear that these servers are either imbalanced, low pop, or both. When the mentor program is rolled out, these servers form 1 clump. in total, there are 115,000 characters on each side on all servers combined. Characters from any of these servers can play with any character from another server as if they played on their servers, like an extreme version of cross realm zones and grouping, but without the need to have a player from the other server as a realID or battletag friend. a normal friend suffices
I am glad you saw the impact of the new CRZ technology.
With this new technology introduced in 2012, Blizzard can now dynamically change or regroup servers without the players noticing anything.
This regrouping of servers/players is even done in real time. Fabulous technical achievement.
With the old battlegroup system back in 2006 where they clustered Battlegrounds from diffetent realms, they still had a loading screen timing to enter the instanced BG, the same technique was used in 2009 with dungeons.
The fact they now can simply regroup players of different servers in real time (shown by the CRZ technology), this is pure dynamite for an EVER populated Azeroth.
Didn't see that post, but it would appear that great minds think alike.
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