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  1. #741
    I used an all out parry/dodge build last night (8/14N), and absolutely loved it. Riposte + dodge/crit elixirs put me at 45% crit buffed, and my damage was more or less on par with my monk co-tank (she would destroy me on damage in ToT).

    The greatest thing besides the extra crit is the amount of rage generation. I was able to use shield block on cooldown and use a 60 rage barrier approximately every 10-15 seconds. The amount of revenge procs was new to me. It felt like I was filling with revenge instead of devastate.

    Damage wasn't a problem last night. If I were to take a string of bad hits (rare), I could just pop a barrier because of the amount of rage generation.

    Things I should disclose:
    -I have not tested a mastery build, so I cannot compare.
    -These were of course tested on normal modes (very very easy normal modes at that), so heroics could change my outlook on the build (doubt it though).

    ---------------------------------------------------------------------------------------------------------------------------------

    Sillytickles <Illest> - Kil'jaeden-US

  2. #742
    One thing to add that hasn't been mentioned. I dropped Unending Rage and took Resonating Power and used Thunder Clap as part of my normal rotation (even single target). My pally tank buddy had no hope of keeping threat on trash packs, and at one moment I remember, on Norushen, Thunderclap hit the boss and three adds that were within range... all crits for over 400k each, 1.6m damage with one GCD on an 8 second cooldown. For the night, TC average crit was 253k and accounted for 13% of my damage with Deep Wounds being another 14%. It hits harder than Revenge with Hold The Line and as an added bonus, cannot be blocked by the boss.

    - - - Updated - - -

    Looking over the logs more from last night, are others seeing what I am seeing and that is that most abilities other than melee are not able to be dodged, parried or blocked? Even the physical ones? There are a few exceptions, but I'm seeing a LOT of abilities with only hit/absorb in their table.
    Last edited by Tehpounderer; 2013-09-11 at 02:00 PM.

  3. #743
    I geared full avoidance last night and omg. So much rage! The spikier damage intake is completely offset by all of the extra shield absorbs. I was at rage cap far too often at the beginning of the night simply because I wasnt used to have that much rage. I'm very VERY happy right now. This was 10M btw.

  4. #744
    The Patient creedster's Avatar
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    Mmmeeeehhhhhh I just don't like the idea of having Crit or Haste as a tank. Leave that for DPS guys.
    Creedster

  5. #745
    I think there was a pretty broad consensus that avoidance would be the way to go for 10s and probably normal 25s. To me, the real test will be to see how it holds up in 25 heroics.

  6. #746
    Quote Originally Posted by klausistklaus View Post
    Well this is an reactive line to the damage intake, just ignore all the gear and have it bound to your rage instead/in addition.

    Code:
    actions+=/shield_barrier,if=incoming_damage_1500ms>health.max*0.3|rage>rage.max-20
    My rage cap is down to <2% this way while sblock is still at perfect 67.24% uptime
    Changed here:
    https://code.google.com/p/simulation...detail?r=17627

    Will be reflected in the next download, which should be pushed out sometime in the next few days.

  7. #747
    Quote Originally Posted by creedster View Post
    Mmmeeeehhhhhh I just don't like the idea of having Crit or Haste as a tank. Leave that for DPS guys.
    I don't think anyone is stacking crit. I just stacked avoidance. The dps increase was nice, but it's mainly the insane rage income that makes the avoidance tank stat priority good.

  8. #748

    Thumbs up

    Quote Originally Posted by CollisionTD View Post
    Changed here:
    https://code.google.com/p/simulation...detail?r=17627

    Will be reflected in the next download, which should be pushed out sometime in the next few days.

    Thumbs up

  9. #749
    Using 540-1 I simulated Resonating Power/Thunder Clap vs Unending Rage in my gear (540ish).

    Unending Rage - 276k dps, 62.5k dtps and 3143 TMI
    Resonating/TC - 288k dps, 64.8k dtps and 5687 TMI

    This is single target of course and multi target fights will increase the DPS gap.

  10. #750
    So if I want to try Avoidance tanking should I still bother with my hit/expertise caps?

  11. #751
    Quote Originally Posted by Kaliblaze View Post
    So if I want to try Avoidance tanking should I still bother with my hit/expertise caps?
    Yes. You still need your abilities to land in order to gain rage.

  12. #752
    Quote Originally Posted by Kaliblaze View Post
    So if I want to try Avoidance tanking should I still bother with my hit/expertise caps?
    Even more so.

  13. #753
    I switched to avoidance and damn i love the rage generation.

  14. #754
    Quote Originally Posted by Lintan View Post
    I switched to avoidance and damn i love the rage generation.
    Looking forward to trying this out tonight as well


  15. #755
    I... really can't say anything about how it felt. Raided 2h30, killed 8 bosses, nothing was really doing any damage, so it was... strange. Can't really evaluate anything.

    Garrosh seems tough enough since he's holding his ground, if not it will be needed to wait until heroics to really know what's with the avoidance build. On top of that, worldoflogs is not up to speed yet.

  16. #756
    Did 9 bosses with avoidance build fine. Still planning to pick up mastery gear on the side as i think it will be better for any really hard hitting boss.

  17. #757
    I'm also very happy with these changes, gearing full avoidance made the playstyle feel a lot more active, more revenge, more blocks/barriers, less devastate.

    Dropping Glyph of Unending Rage for TC glyph? I dont feel like thats a good deal especially with all this extra rage... Interesting idea tho.

    What I'm hoping for in regards of 25H is that with a few parry+stamina gems & stamina trinkets i should be good to go, 7 bosses down so far and i loved it. (Even out DPSing our paladintank!!!)

  18. #758
    Moderator eddytheone's Avatar
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    Stam trinkets due to the extra budget with full avoidance gear

    Loving it tbh

  19. #759
    I dropped unending rage a long time ago. The increased rage generation is actually a point in favor of dropping the glyph imo. The only upside to unending rage was that you could simultaneously stack a shield block and full shield barrier and the increased generation allows you to maintain both even more efficiently without having the extra rage bank. I personally like incite. Allows me to throw several extra HS into the BB buff.

  20. #760
    Dreadlord Angrybathtub's Avatar
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    So what do you guys recommend for a tank that just returned to this game with around 499 ilvl? Avoidance or crit?


    I haven't touched any ToT normal (quit a week or so after it came out). I'll be doing LFR to catch up with my ilvl and willing to try out flexible SoO until I start seriously raiding again next xpac.

    Here's my armor: http://us.battle.net/wow/en/characte...erate/advanced

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