Fun fact, tank cloaks do not work on hard-enrage abilities.
3 heroic bosses in and still loving riposte builds. I put us only behind Monks overall but we are #2 IMO. Extremely pleased with how this patch is coming along.
Agreed, I can push DPS a little bit more on my monk but in terms of survivability I feel A LOT stronger on my warrior especially with swimming in rage and being able to get a barrier at a moments notice while maintaining maximum shield block uptime
Yeah, I did Flex last night. We had a Monk and Druid tanking (I was DPSing, for some God-forsaken reason), and me and the monk switched because either he or the druid couldn't figure out how the follow mechanic worked (or we didn't have enough DPS, I don't remember; people were kicked, reasons were thrown out, and I was listening to music more than vent).
In either case, I found out I was able to tank Nazgrim for almost 10 stacks before healers freaked out (Flex). Dat Rage generation :3
It's possible the cloak have a hard cap akin to Guardian Spirit, and you can't absorb x% more than your health.
PD: Lol, HC WC BIS weapon at 1st coin. A shame we scale like... that with weapon damage.
While Resonating Power puts out good damage, what about the rage we lose from not doing a revenge / devastate? I can see its usefulness on AoE fights, but for single target we might as well use revenge instead and put the extra rage into 2/3 of a Heroic Strike.
Did you test the Incite glyph with the cooldown reduction trinket?
I hate to be that know-nothing who wanders into the forum and asks an uninformed question... but:
Our guild's prot warrior is telling us it's not worth it for him to upgrade any of his gear from Heroic ToT gear to SoO gear unless it's a mastery increase. He turned down the the weapon off Seigecrafter Blackfuse because he'd lose 270 Mastery in losing the extra socket.
Is this as insane as it sounds to me or is this a completely legit gearing strat?
Especially in 10 man any prot warrior going for mastery over dodge/parry is simply beeing silly. As for the not upgrading gear thing, it depends on if he's VP capped, if he could get items from Flex in the next days etc etc etc.
I don't upgrade gear if I know I need the VP's to upgrade better gear within the next reset (and i'm capped). (Naturally all my gear is upgraded so it's a bit of a meh statement).
Your warrior generally wants to go for Hit >= Exp > Dodge/Parry, although there are some voices that say Crit should be taken into the mix I personally run with this priority and it works wonders for both DPS and DTPS.
Odeanathus is one of those people who get's a job driving the special bus just to make fun of the disabled kids....
Tell him to go avoidance and enjoy the 20-30% DPS increase aswell as higher survivability.
Thanks for the quick responses. Sorry for using the word "upgrade" -- I meant it in a more traditional sense as in going from one piece of gear to the other. He passed the weapon to our Ret paladin, who occasionally tanks, claiming that he'd never use it. 10-man raid.
Practically full avoidance gems and a DPS trinket and 10 stacks of the debuff on Nuroshen wasn't too high, the video will be uploaded overnight (Praise rural British Internet) and will be in my sig's YouTube channel ^^
As for general gearing, I would highly advise avoidance gems / gear in 99% of cases and he should definitely have been taking that weapon for the stats. Having said that however our scaling from weapon damage is pretty godawful so it wont make much difference aside from just being a stat stick
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It doesnt really matter. The amount of avoidance you lose by not be "optimal" is very very little. I would say go as much parry as possible to benefit the revenge glyph.
I used dodge gems in yellow sockets parry in red and parry/stam in purple sockets with a good bonus.
just watched you vid. as you see in my sig i play a monk and funny thing is i don't feel like a REAL tank if i do not put in REAL tank stats. i go from crit-only to mastery/crit combination but still - there is a thing to warriors and i want to give my alt a try. just wanted to make sure i put in right gems.
Using TMI as a measurement for smoothing, mastery is just slightly better per point than dodge/parry even at high levels of dodge/parry. But the smoothing of mastery doesn't make up for the overall lower dtps and increased dps from avoidance. Most importantly, dodge/parry is currently more fun to play.
And just keep your dodge rating (points not percent) as close to parry as possible if you want to maximize avoidance.
Was using the DPS cloak intermittently last night and noticed something, it appears that no aggro will generate during the proc. Has anyone else noticed this? It happened a few times on galakras packs they just ran off and so nearly face raped my healer.
Ohhhhh shit. Just realized we now have 2 Prot Warrior mods. TIME TO STRAIGHTEN UP PEOPLE!!!
Gratz guys. Bout time.
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Try tweeting GC and asking him if it's intended.
Regarding 25man hc tanks:
10man hc tanks:
You have the top prot warriors in the world (based on guild ranking) going mastery and some going riposte.
Then you have Slootbag saying he is focusing on a Crit/mastery.
Then you have all (that I have seen) of the 25 Heroic tanks on these forums saying Riposte.
There is no wrong answer. It's just what works for you. I love the playstyle of Riposte and at the moment it isn't hurting my raid.