So... I know there is not much love about 4set. I don't like it that much either, but have anyone gotten it and put it to test (on live)? How much rage is actually generated, it goes with % health lost? Like everything, numbers are what make things bad or good.
I've been using the avoidance build for a while now, seems to be working well, topping the DPS charts in certain fights in SoO. Question about trinkets though:
I have the 553 trinket from Protectors, Rook's Unlucky Talisman.
I have the 522 trinket from Twins, Gaze of the Twins.
I have the 489 trinket, Lao Chin's Liquid Courage.
I have the 522 trinket from Primordius, Primordius's Talisman of Rage.
Which ones do you recommend using? I've been using Rook's/Gaze of the Twins, but Gaze/Rage seems like it would be a big increase to my crit, but at a loss of a lot of stamina (I'm at 752.5 hp unbuffed with Gaze/Rook). Any suggestions?
Depends, just go with the DPS set-up if you are not dying due to your health pool, but i'd rather be safe than sorry when progressing.
Warriors are fucking sweeeeet with the new changes, feels like a different class almost, having a lot more rage and having your DPS be significant is a really good change.
Got rank 2 fallen protectors in alt-raid yesterday, even stopping dps at the end and moving away from the others. I never felt shaky or in any way in danger due to always be able to be popping shield barrier or shield block + the malkorok trinket is really mint for ultra short cooldowns.
Was even a pretty sloppy fight to some extend but still so enjoyable due to all the options I had.
Dostoyevsky/Cenotaph main tank of <Bad Example> Tarren Mill
http://www.wow-heroes.com/character/...l/Dostoyevsky/ <- Main atm
http://www.wow-heroes.com/character/...Mill/Cenotaph/ <- Alt atm
Ok, let's talk about it.
It seems I'm not the only one encountering a very annoying bug with Malorok (NM, but probably HM too.)
Basically, I have a small "heal shield" on a me and a rather big "shield barrier" on me.
The boss hits me, my "heal shield" goes off, my health drops by 20% or so, my "shield barrier" remains intact.
Is there a way to prevent this, or should I just forget SBar for the whole phase 1?
I heard this bug already happened against Tortos HM, is it true?
Has anyone else experienced not getting riposte when tanking Skeer the Bloodseeker during the paragons of the klaxxi encounter? I'm dodging/parrying attacks according to my combat log, but I am not getting riposte. I made a post about it on the Official WoW Bug forums, but it got buried fairly quickly.
Last edited by farmergregor; 2013-10-07 at 01:23 PM.
Every wartank encountering this problem should at least make a ticket in game and we should probably start to tweet GC about it. (It may not be super-important in NM, but it could have a great impact in HM.)
Thanks for all the replies guys! You guys are awesome
As an aside, we got a small non-official raid together last night and put in some Garrosh attempts (We're 13/14 normal, raid 8-11 Wed + Thurs). Insanely fun fight. We got to P3 (burn phase) consistently, both 2 and 3 healing, but the adds kept getting us (from Empowered Whirling Corruption, I believe). I solo-tanked Garrosh throughout P1, then me and the other tank taunt swapped after like 3-4 stacks of the debuff. Simple fight for tanks, but I found it fun (especially when my OT, who's a monk, accidentally got caught by the Iron Star >). Much fun and laughs were had. Looking forward to downing it this coming week.
Would this be the place to post some logs for feedback? I feel like I'm doing well with my warrior right now but I always want to push myself for better performance.
Biggest problem in phase 3 is the mind control IMO, Ring of Peace/Solar Beam still work even though the adds are meant to be 'unsilenceable' (the interrupt part of the abilities kicks in).
Hope this helps GL!
A question for heroic 25 man raiders. I am making the switch from 10 to 25 man raiding. 9/14HM.
For 10 man avoidance has been fine. I don't need to go in to it sure we are all loving it. In 25 man are people finding spike damage to be an issue? I have been collecting mastery off pieces and the new guild has talked about it. I have convinced them to let me stay avoidance with an understanding a switch to mastery will happen should tank damage be an issue.
Please no generic avoidance vs mastery gibberish. I am just curious to see how other 25 man warrior heroic tanks are dealing with things.
Oh and before you mention Methods tank going avoidance he still has 70%+ critical block so he has not ignored mastery completely.
Ignore Sco. Ignore everyone. Do what works for you. If your healers are having issues with spike damage then mastery may be the way to go for you.
I find that avoidance stacking has not any negative even in 25 man heroic tanking (10/14 H). The extra rage/damage is huge. I have been collecting as much mastery gear as possible though just incase I ever need to switch.
If you are wiping on enrage because of that little extra dps you could go more avoidance.
There is no correct answer to your question. What blizzard thought through with SOO however is that many talents that you normally ignore have shown themselves very useful!
Hi guys, Sne here!
is slootbag's build viable ? mastery=crit > avoidance
with dps trinkets, i feel like it will be better because from what i gather i will have good amount of mastery and crit which will smooth the damage intake while keeping good damage output. it will help me alot since i raid 10 man.
So I'm currently stacking Mastery, and am seriously considering flipping Avoidance based on my reading here. In making this change, would you want to go pure Red/Yellow Dodge/Parry gems, or balance it a bit by going Purple/Green Dodge/Stam and Parry/Stam gems.
I guess the question is, will the added buffer of health help mitigate the spikier damage from the avoidance build? Or just go full bore avoidance Reds/Yellows and let the healers figure it out?