Since we're on the topic of orbs, I much prefer leaving orbs the way they are. I think limiting the way we gain them, and keeping the cap at three is good for the class, and keeps us different from ret paladins. It's not fair to argue that rets get the ease of a 5 cap, where as we suffer with 3. A ret uses up to 4 times as many 3 hp finishers as we use 3 orb finishers, and they have a lot more ways to gain them. It's a totally different play style. That said, I wouldn't be turned off to the idea of some more finishers, maybe 1 defensive and 1 aoe.