Yes, even if demonology dps will be removed in the process.
Yes, but only implemented in an additional fourth spec.
Maybe, i'm interested but it may harm the class/game as a whole.
Maybe, i have no interest but more options are always good.
No, developer ressources should be invested elsewhere.
No, this is not the proper direction for the game/class.
I don't know...
I would like warlock-tanking, even as demonology, but I would not want Demonology DPS to go away. I would rather have the option to "go tank" (via glyph or spell) and lose my dps while I'm in that "tank-mode".
What should i choose from the poll?
Well lets begin with hybrids and their introduction to Wow Hybrid came into wow close to the end of Burning Crusade, and gained superiority in WoTLK where they became full fleged dps with Healing and Tanking.
So lets explain. In the original WoW, vanilla, They created Dps, Healers, and Tanks. They created offspecs for the tanks and healers. so they could attempt to level faster, but in the end, they really didnt. If you were a Shadow priest, you were doing it wrong. If you were a Ret Pally, you were doing it wrong. You leveled as Healer and as Tank. And this is what you did in end game, You tanked or you healed as any of these "Hybrid" classes. You could not dps at all. These Hybrids did not exist in wow. So, when the changes came around, the "true" pure classes were left out on most everything, and as a lock, you stil shadowbolt spammed through Burning crusade, even though you watched other classes getting buffs to survivability or damage, cause they were hybrids, but as a warlock, all you did was spam Shadowbolt. Then Wotlk came, and with it, Hybrids became full fledged Hybrids, and even at the end of the expansion, the Hybrid taxed was taken away, so you could see hybrids passing pures in the meters. The truth of the matter is, with the taking away of the Hybrid tax, pures died as well.
Why be a pure Dps, when a Druid could do the same damage as you, if not more, pending the nerfs at the time, and you can heal and tank if you really wanted to? The hybrids by this point can do, if not the same dps as a pure, or more. Then they can also do things on the side if they want too, like heal or tank. Pures were left behind in the OLD VANILLA MODEL. Their will never be a new "pure" class added to wow, as it does not fit the new Blizzard logic, where Paladins SHould Just Heal, Druids should just Heal, Warriors should Just TANK. The truth is, Pures are a dated class concept that should be abolished, as one of the last remaining things of vanilla. It would increase the population of the Dying Pure Classes.
I would love that, but I think Locks have had a bit too much recently, wait awhile before flooding the official forums lol, theres still a bunch of other classes that are still 7 or so years old.
By contrast, I don't think that shaman tanking fits the toolkit of the class as much as warlocks nor do I think it would be as beneficial to the game (as a player who plays a shaman alt). I don't think that paladins "need" a ranged DPS spec despite the fact that I'd get a lot of quality of life from it (as a player who plays a paladin main) as much as warlocks would benefit from a tanking spec considering that paladins already can perform every role in the game. Don't get me wrong, I "want" the spec, but objectively I don't think it's as "needed." This can go on.
I don't think death knights should be healers, plain and simple. Nor, for that matter, do I think warlocks should be healers despite the fact that I would play both specs if introduced. I think a much better "fun" glyph would be one where death knights and warlocks got some hybrid healing ability similar to DPS priests (perhaps a "rogue medic" glyph also). That would be much more useful compared to a "pseudo-tanking" glyph and one which would be much easier to balance. Most of the "hybrid tax" (or better yet, "utility") drama/bullshit is because of hybrid healing in raids. Allowing all classes some hybrid-type heals in raids would actually make DPS balancing a lot less painful. Allowing all classes some simple healing ability increases leveling quality of life a lot more than "Dark Apotheosis" does.
Face it, in today's day and age there's no point to a "pseudo-tanking" glyph, might as well make it a real tanking spec (since it works, just needs balance and a few but not many additional tools), a 4th spec if need be. Benefits extend past lock mains, so "it only benefits the warlock main population" is not an argument against it.
---------- Post added 2013-06-24 at 11:50 PM ----------
Last edited by nightfalls; 2013-06-24 at 11:53 PM.
No thank you. I don't like the thought of warlocks doing stuff like that. They're damage dealers, enjoying melting faces of enemies from a distance and sacrificing their demons to save themselves.
You thought Nostalrius had a lot of players on it at the time of shutdown? Haha! Log on and watch the amount of players in ONE phase of a Legion invasion. Live rules.
Adding more classes, as if there aren't already enough now, will honestly only compound the problem and it is the last thing the game needs. You're reducing class representation of the existing classes, especially the "low-pop" ones, even more and that's going to lead to smaller and smaller class communities. A big reason often given for why rogues are almost dead as the class is because monks appeared and were able to "steal" a lot of the rogue population due to being so similar, but with modern quality of life and ability to heal and tank.
Do I think a "new" Demon Hunter class will be cool? Hell yeah, I would play it in an instant. It also means I will probably never touch my warlock again. It would be the outdated Blingtron 3000, and who the fuck needs that when the 4000 is out (with working legs... oh, I mean, a tank spec).
Last edited by nightfalls; 2013-06-25 at 12:00 AM.
There is nothing more ironic and laughable about lock tanking than a paladin telling a lock to 'go roll a tank'.
Vanilla paladin would like a word with you...paladin come lately lol
Let the locks tank, promise, you won't get benched, if you aren't a bad player....
"There are other sites on the internet designed for people to make friends or relationships. This isn't one" Darsithis Super Moderator
Proof that the mmochamp community can be a bitter and lonely place. What a shame.
I actually disagree with wolfen's arena argument simply because arena representation is pathetic overall and only going to go down more with their ruinous changes ("crowd chose you buff") unless that is removed from 5.4.
They also take the "pet class" niche over warlocks, easily.
The quality of life arguments are actually far from "hardcore-raid centric." For starters, most people in hardcore raiding guilds are the least "hurt" by playing a pure. They will steadily have people to queue with when needed, they maintain tons of alts (instant reroll if they want), and they aren't generally queuing much at all except the start of an expansion (usually in their groups).
No, the people hurt most by playing pures with the quality-of-life issues are people who primarily pug trade chat or queue LFD/LFR and those who have limited in-game time to wait forever to find a pug/queue. That is the group I'm really centering around with my arguments, who have high representation, and are arguably the target audience.
I don't see how Warlocks being able to tank themselves will fix that, when the tanks we already have are themselves taking up the option to opt-out in droves. Those few who play Warlock now and would take up tanking would be a drop in the ocean compared to those who reroll from those existing tanks; and there's nothing to say it would improve Warlock representation when you're just as at risk of alienating existing players from the class.