Yes, even if demonology dps will be removed in the process.
Yes, but only implemented in an additional fourth spec.
Maybe, i'm interested but it may harm the class/game as a whole.
Maybe, i have no interest but more options are always good.
No, developer ressources should be invested elsewhere.
No, this is not the proper direction for the game/class.
While we're at it let's add DK Healers! They can glyph Death Coil to shield people already, it's just a tease by Blizzard not giving DKs a heal spec!
Hunters should have a tank spec too! They can distracting shot already, it's just a tease by Blizzard not giving Hunters a tank spec!
And you know what else? Give Rogues a tank spec! They have evasion already, it's just a tease by Blizzard not giving Rogues a tank spec!
Warriors should have a ranged DPS Spec! They have heroic throw already, it's just a tease by Blizzard not giving Warriors a ranged DPS spec!
Blizzard should just make every class able to do every role and completely remove any and all uniqueness from the game, and we can rename WoW to Final Fantasy and watch it fail!
You can downplay how close warlocks are to being actual tanks as much as you want with a false slippery slope argument, but at this point warlocks could easily tank with a few, extremely easy, basic changes (which are essentially reverting old changes).
Somebody is a lil bit too attached to a single class and sadly, he's not playing a druid, so this clearly warrants a thread about changing the vision of game designers and game mechanics by implementing a clunky pet tanking system. Seriously.
Last edited by Srg56; 2013-06-21 at 09:33 PM.
1) Crit Immunity while in form (Was originally baked in, but removed to keep warlocks from tanking)
2) True taunt (Again, was originally baked in, but removed to keep warlocks from tanking)
3) Vengeance (Gaining this supposedly in 5.4 through AV talent)
4) Damage reduction from stats other than Mastery/Int. (Int -> Spellpower -> Bigger Fury Wards) This isn't even really a thing because just look at Guardian Druids.
It would not be hard to do a simple numbers pass at DA tanking and make it a real, actual factual thing.
IMHO, aesthetics are a really important factor at fun, and there just doesn't exist a class with acceptable aesthetics and the extremely fun tank role at the same time. DKs are close, as you can choose between "acceptable aesthetics" as unholy or frost, or "tank role" as a bleeding whore.
Warlorcs of Draenorc made me quit. You can't have my stuff.
Do note, MoP alpha, demonology was going to become a straight tank spec. Yet, it was turned down. Which eventually gave us a boomkin like spec. With next expansion, I do expect the pures to become hybrid, and thats really it along with the model updates. and maybe a new race.
@ 4th specs: Basically I'd only see 4th specs for all classes coming if they decided to add "support" as a new role (something that's in other games) which would be a huge, huge change. And at that point I could see rogues/hunters as support rather than a tank/healer.
But that still doesn't change that I think 3 DPS specs is too much for a class (yes, even if everyone had four in total!), and each class with 3 should have 1 changed to another role (whether it be tank/heal or "support").
---------- Post added 2013-06-22 at 12:29 AM ----------
Last edited by nightfalls; 2013-06-22 at 12:29 AM.
There it has been shown that Death Knights are more abundant both in being levelled, and actually in the content more than several much more established classes.
Warlocks and Rogues being two of those established classes that Death Knights overtook.
Therefore people will and have levelled a new class over some other more established classes, and yet the tank number saw no lasting benefit.
Any increase in the number of tanking options is not coming with any increase in the availability of tanks being played.
We do not "need" warlock tanks.
We do not "need" additional tank options.
The role is unattractive for other reasons.