Originally Posted by
Edx
Mage: Alter Time, Icy Veins, Presence of Mind, Ice Barrier.
Druid: Nature's Swiftness, Innervate, Predator's swiftness (feral insta clones / heals), Nature's Grasp, Shooting Stars (balance).
Priest: Fear ward, Power Infusion, Archangel.
Paladin: Freedom, Hand of Protection, Sacrifice, Divine Plea, Divine Favor.
Those are the most important ones I think, probably missed a few here and there. Dispelling healing buffs helps when you're going for a kill.
If you can spare the globals clean up magic buffs so you don't get fucked by RNG when you actually need a dispel on something important.