MoP, right after i found out that instead of a big alliance and horde clash, there will be only a allliance&horde vs garrosh raid who is hiding at the basement of actual Orgrimmar. That is several steps back in the story progression. I was promised a war against the alliance....i shall be called "The Betrayed" now.
The other reasion is, i think MoPs farming level is the same of a browersgame, right now. Can't be arsed.
removing elites monster and removing Group quest was a downfall to grouping up with stranger of your own realm.
now a day wow has little mmo action going on. they trying to bring it back with there new (well gw2) dynamic events.close u get now a day are the world boss. were i am glad they brought them back, while it suck to get a group on low/dead realms.
I left right after MoP release. I came back a few times, in hopes it would improve.......it didn't. For starters the game is WAY to old. Even with expansion and updates....Just way to old. Second the game isn't taken seriously anymore. Progression guilds quitting, and frankly so are raiding guilds. Not to mention CRZ, Dailies, and Cash Shop. Honestly I wish at this point.....Blizz would just let the game die. It's just a walking corpse of it's former self. A corpse colonized by casuals maggot players. The only way I'd ever consider playing this game again, would be if they did a WoW 2.0, and stop with the casual bullshit.
Also there is no social aspect to the game anymore.
Last edited by hambadger; 2013-07-21 at 03:30 AM.
You think Vanilla or TBC was hard go play Everquest. So tired of people saying "OOO WOW IS CASUAL NOW UNLIKE BEFORE" if you got a reason you quit fine state it but if that is the reason then you really need to dig deeper because was has and always will be the most Casual MMO.
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I know the 5.4 changes are too little too late for me as well, I broke my foot really badly in November, couldn't play for a few weeks and in that time away from the game I realised how bad it had become :/ I was basically only logging in to raid so once I stopped doing that it was easy enough to quit completely. The fact my server was pretty much dead except my guild didn't help, maybe just maybe if they had done merged realms back at the start of MOP I might of still been playing.
Go play Runescape and stfu
Last edited by But I Hate You All; 2013-07-21 at 04:04 AM.
I just stopped finding the storyline very compelling. It was great up until Firelands. I felt like only having Firelands didn't adequately wrap up the elemental planes aspect of the storyline. I came back for the end of Cata and I liked most of the raid and the 5 mans but I felt cheated by the Deus Ex Machina end of Deathwing.
It just felt really lazy.
Then I tried out MoP and it was good, but I just couldn't get back into the mindset. I also just didn't find the story all that compelling.
The biggest change from EQ to WoW was that you could solo from 1-60. In EQ if you were not the right class you had to group from 13(?) on. That was EQ's main approachable downfall I feel. Wow has visibly changed from how it was for many years, where a lot of the veterans really placed their roots. So don't pretend that by saying it was casual, means that it has always been the same.
Last edited by Coombs; 2013-07-21 at 04:15 AM.
A car with clowns D=.
once I realized that Blizzard had sold out.
They no longer care about making a good game, just one that makes the biggest profit. Not that I blame them; if someone came to me with buckets of money I would do the same....still I miss the old WoW, good times were had.
As an alliance player, the effects of cata on azeroth had me lose a lot of interest in the world - ie. southshore, darkshore, ashenvale, westfall were given a rather hopeless vibe and generally destroyed what were varyingly beautiful places. What was familiar was mostly gone, while the replacement felt streamlined and kinda depressing.
Then towards the end of cata a friend I raided with moved overseas and couldn't play so raiding became less of an option, that pretty much broke the camels back for me.
At the beginning of Cata, when 25 man raiding declined and my guild broke up, having to write job applications for guilds and do phone interviews was what drove me away.
Especially when that would ultimately lead to paying to transfer servers, and spend time as a "trial" who was treated like crap.
Basically, the fact that people treat the game like a full time job, complete with performance reviews and interviews, instead of a GAME.
And that, invariably, when looking for a non-hardcore guild, I would find one that would just barely beat normals, and then IMMEDIATELY go into Heroic and beat their heads against the first boss for weeks on end while no one geared up.
I DO also agree that on the leveling side, the general hopeless feeling of the Alliance side, at least, is strangely a huge turn off.