Chaos Bolt does this, the mastery directly affects it as it is a burning ember consuming spell and therefor it increases its effectiveness, but it's damage is also increased by crit strike. It wouldn't be horrid to balance, especially since it's not really like Chaos Bolt, but this would be just a band-aid on the problem for dk's
How is that double dipping? It just benefits from mastery and crit nothing fance or anything.
---------- Post added 2013-06-30 at 01:36 AM ----------
Not saying that SS doesn't need a buff.... just saying that double dipping is hardly the right way to balance anything because it would be far too reliant on crit to deal any damage.
I agree with you that making one stat very beneficial to the class and leaving the other 2 worthless is not the way to go (ex: arms warriors), but i don't understand why haste is so INSANELY good, only just to get in a faster rune regen to get in more SS's? I see crit as being the "decent" stat for unholys, but i don't think making ONE more ability crit suddenly unbalance the stat scaling.
I quoted you on saying that having the shadow portion of SS crit would be making it double dip and would be bad. Which now that I think about it what you said didn't even make sense but lets go beyond that.
Chaos Bolt double dips on stats because it's a single ability that uses two stats to buff it. Scourge Strike can have it's physical portion crit yes, which slightly increases the damage of it's shadow portion but only just as it's still (at baseline) 50% of physical damage done as Shadow (before mastery). Now think about it, Chaos Bolt always crits yes, but that means it's always doing double damage (or well base damage since it's always a crit) then beyond that crit increases the damage it does.
I won't even finish, the more I think about what i'm quoting here, and trying to explain it to you. This is going nowhere fast
Alright you asked for it:
1) We'll see about who doesn't make sense
2) Just like every other ability that scales with mastery like.. frost strike, howling blast, scourge strike,...........? The only thing that's different about chaos bolt is that the damage increase from crit isn't random.
3) I don't even know what you're trying to say here.
4) See 2. since it's a guaranteed crit... guess what it doesn't scale with crit thus no double dipping from the increased crit multiplier.
5) Ya I'm pretty sure you have no clue what you're talking about.
Ahhh whatever let's just put it in mathsss:
SS damage = (1+crit)(X*(armormult) + 0.5*X*(1+Mastery))
SS damage with shadow crit: (1+crit)(X*(armormult) + (1+crit)*0.5*X*(1+Mastery))
Chaos bolt damage = (1+crit)*(1+mastery)*X*(1+1)
See the part where you have (1+crit)² and it's only in the equation where SS shadow damage can crit but not in the Chaos Bolt equation?
Last edited by Nillo; 2013-06-30 at 02:29 AM.
All I will say is you are missing the point that the more crit you have the more damage chaos bolt does, you have been overlooking that this whole time. Go back to OT now already
Just simply give shadow portion a chance to crit like other spells?( well i know hand of light for ret pallys doesn't crit, but that is different) or buff the physical portion? i am done with all of this complex discussion, everybody knows SS is a weak ability as it is.
And you know what, congrats Nillo you win the arguement... there is no need for more crit for unholys.. we are fine where we are i guess.
"Double Dipping" means that a single stat is used twice in the damage calculation.
For almost all DpS Specs their damage scales with attack power or spell power and mastery. That does not mean they "double dip".
The shadow damage portion already does increased damage on critical strikes...
simple numbers for easy understanding:
Normal SS = 100 Damage + 50 Shadow Damage = 150 Damage total
Crit SS = 200 Damage + 100 Shadow Damage = 300 Damage total
See how the shadow damage is twice as large in the second one as it is in the first one? Would it make you feel better when the shadow damage portion would be displayed as "critical strike" when the physical part crits? It wouldn't change anything about the damage but it would shut up the argument that it's bad that the shadow portion has no "crits".
When scourge strike was first changed to what it is today, the shadow portion could crit. This was later hotfixed (didn't even wait for a patch) because it gave wildly different numbers and caused issues with scaling, particularly on fights that had % damage increase mechanics.
I believe Nillo was just pointing out that double dipping hurts balance more than helps. Not necessarily that they shouldn't try to do something to improve SS.
Last edited by Symph; 2013-07-01 at 12:49 PM.
Chaos bolts damage is buffed by crit so you are wrong.
Chaos Bolt Level 90
10 Burning Embers 40 yd range
3 sec cast
Requires Warlock (Destruction)
Requires level 42
Unleashes a blast of chaos, causing (2164 ( + 225% of SpellPower) * (1 + 24 / 100 * (cond($gt(level, 79), 1, 0)))) Shadow damage.
Chaos Bolt always critically strikes. In addition, the damage is increased by your critical strike chance.
Is the problem that DnD is outdamaging SS or that SS is too weak in general?
They could simply lower DnD's damage but have the dmg increase per target inside it.
or they could buff SS in ways unrelated to weapon damage (since posts mentioned that with a decent weapon it could pull ahead)
I haven't played Unholy since early cata though so I'm a bit out of the loop and could be saying something stupid.
Thanks cpt obvious, he said that in the same sentence you decided to highlight in your quote, the post was about how chaos bolt does not double dip in crit.
Last edited by Yojiro; 2013-07-01 at 02:07 PM.
Guess most of the dks who are complaining don't like SS's low damage per hit.
And I really don't get what's wrong with an annoying to use high cd aoe dot ability dealing slightly more damage than a spammable skill. It's usually better to save it for when you're out of range or have more than 1 target anyway.
Yeah no shit, the idea of a long lasting fire and forget aoe doing enough damage to be usable in single target is not at all a new thing for WoW, in fact this wouldn't be the first time DnD has been used on cooldown in the DK single target rotation for just this reason.
As for the talk about chaos bolt "double dipping" because it scales with both mastery and crit is downright hilarious, here is a hint practically every spells dps scales with both haste and crit, and for a destro lock all the single target ones also scale with mastery, this is not odd and it certainly isn't double dipping. Chaos bolt's dps doesn't scale any better with crit than any other destruction ability, it is just a guaranteed extra 1% damage instead of a 1% chance of double damage.