I'm a pretty lax mod, I've never infracted anyone for attacking me even when they would have been infracted for attacking someone else in the same words. You would pretty much have to use hate speech that would offend other readers before I'd take take it out on you for voicing your opinions.
I get that you want to define it that way, but Blizzard certainly doesn't - and the distinction of dps+heals isn't a very solid one, especcially in MoP - all the classes have way too much stuff, both for themselves and as utility / peels for their allies.Hybrid in pvp means a character who deals damage while he could spec healer. That's it. Warrior and DK are NOT hybrids, deal with it. Hybrid is dps+heal. I don't care about your pve terminology that comes from TBC.
I felt it was pretty clear that I was talking about pre-5.2 warriors, when charge stuns were cycled with shockwaves and silences and multiple interrupts to permanently lock down enemy casters/healers. Even after 5.2 though, Warriors have more CC than Rets - but not enough I'd consider it worth bringing up in a debate.On top of that, you're implying that a warrior has more cc than a ret. LOL. Have you ever put a foot in an arena? Or even in a random bg for that matter.. The warrior has the worst CC in the entire game. A fear 1.5 minute and a shockwave 40s. That is all. Dont talk about other talent CC, we dont take them.
Warriors pre-5.2 were very hard to kill - they are probably one of the easiest melee to kill now though - apart from rogues for mage comps (CC until Feint drops then Shatter).Worst, you're trying to say a warrior is hard to kill. Are you aware its one of the most easy class to kill ? Well I should know it, as a warrior there is nothing easier to kill than another warrior.
While berserker rage is a very minor DPS boost, I don't think you mean to argue that warriors have to blow Berserker Rage on cooldown for damage when fighting Fear-based comps, and thus are fearable? Or that gaining the rage/damage is worth eating a full fear?Even worse, you're saying a warrior is hard to cc. LOL². Its the easiest class to control. Oh yeah, we got an anti fear, which is a DPS boost usually. So we waste a damage cd to get out of a fear , right. Avatar is not used to break cc , its used to burst damage. So we wont use it. Safeguard is used to eat traps, not to get out of roots. Cause a healer trapped = you die, no matter what. So yeah, thats it about our great cc defense mechanisms.
If Avatar isn't used to break CC, I assume you wouldn't mind if they removed the CC break it has? If you think it should keep the CC break, I hope you see that it's a useful CC break.
If a warrior is rooted and safeguard is available and he doesn't expect a dispel - he'll sit in the root and not use safeguard because all teams contain hunters on them?
My point was exactly that warriors are making use of Defensive Stance, and have done so since vanilla - so I guess I'm glad you agree with meThat, is showing you dont pvp at all. Warriors are still stance dancing a lot. Its not even hard to notice, a big icon pops right above the warrior head each time he changes his stance.
If he's focused, or THINKING he will get switched to, you will see a shield above his head. If nobody is attacking him, you will see two maces above his head.