1. #1
    Deleted

    Next patch (5.4) suggestions PvP!

    Windwalker : Chi Brew gives 5 stacks of Tigereye Brew and full chi.
    New talent instead of the Xuen talent, a statue for Windwalker looks like a white tiger, gives more dmg every tigereye brew stack,
    Xuen pet is for all speccs now and can have an interrupt against ranged for 2 seconds duration and can be controled..

    Do you like it?

  2. #2
    Windwalker doesn't need much help in pvp. We are already very difficult to peel effectively and have excellent peels for our teammates, short cooldown instant CC, and good offheals and self-heal. The main problem is that we wear leather and can't vanish or go bear form, so we are a good focus target for enemy teams. In arenas this isn't a huge problem as we can Liu Kang kick out of trouble to get topped up, but in RBG's we are sitting ducks. That is more of a melee problem than a windwalker problem, though.

  3. #3
    We need a reason to be brought to group PVP like RBGs.

    Orbs of Power: Each time Rising Sun Kick critically hits, there is a 100% chance for an Orb of Power to appear within a 10 foot radius. When the orb of power is touched by a player, they gain a portion of their energy resource back (Mana, Rage, Energy, Etc). This orb cannot affect the monk who created it.

    Fists of Fury: When a player is affected by fists of fury, disable is automatically applied on the first tick of damage.

    Ring of Peace has been redesigned:

    Ring of Peace Wind Walkers: Same as on live. Disarm and Silence.

    Ring of Peace Mist Walkers: All allies within the ring gain a bonus to healing received.

    Ring of Peace Brew Masters: All allies gain damage reduction while in the ring of peace, and all enemies are unable to use their execution movies.

  4. #4
    Quote Originally Posted by XangXu View Post
    We need a reason to be brought to group PVP like RBGs.
    The anti-melee bias in RBG's affects all melee except DK and rogue, and even then you don't want more than one of each on a team. That is not something the developers can fix by giving WW a new ability as ranged dps is just flat-out superior in the absence of a pillar to hump. As it stands, we are pretty well balanced for 3v3 arenas.

  5. #5
    Quote Originally Posted by Biggety View Post
    The anti-melee bias in RBG's affects all melee except DK and rogue, and even then you don't want more than one of each on a team. That is not something the developers can fix by giving WW a new ability as ranged dps is just flat-out superior in the absence of a pillar to hump. As it stands, we are pretty well balanced for 3v3 arenas.

    I think they just need to go ahead and put in some restrictions on how your team is built for RBGs.

    Only so many ranged, melee, healers, tanks etc...

  6. #6
    I would like it if disable would give you 1 chi as a brewmaster and ww. Yes I know it costs 15 energy so you could spam that to get chi cheaper but jab would give 2 with 1 less gcd so it wouldnt be worth it to spam the heck out of disable as a chi builder.

    Also I would like crits from specials to give back 1 chi or make a chi sphere.

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