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  1. #21
    Quote Originally Posted by VQHavox View Post
    This. They would have to make some significant changes to make haste worthwhile for us.

    Some go Mastery>Crit>Spirit and reforge out of spirit to crit....I've never seen a noticeable enough increase from crit to make it worth that though.
    who...?

    spirit > mastery > haste > crit has always been more viable.

    http://www.youtube.com/watch?v=IBmNL...ature=youtu.be (#1 SSB Gold run on Bleeding Hollow)
    "Your lights will go out. The darkness will envelop you. And you will fear the shadows that move within it."

  2. #22
    Quote Originally Posted by Theholypally View Post
    who...?

    spirit > mastery > haste > crit has always been more viable.
    Actually... spirit > mastery > crit > haste for me (as much as it matters) since a tiny bit of haste is absolutely useless but a tiny bit of crit has marginal benefit.

  3. #23
    I've actually tried a full crit build in a heroic 25 raiding environment during farm and it wasn't completely terrible. I re-gem'd full crit matching socket bonuses, reforged to the 25% haste plat(raid buffed) extra EF tick, and then reforged whatever left over to more crit. It was a pretty smooth rotation with the extra haste(radiance > radiance > shock(2xDaybreak) > EF) and the extra infusion procs were noticeable. You get the 2xHeal on crit which in effect doubles the absorb amount. The LARGEST downside with a crit build is RNG. It's the only stat we have that is not static throughput. With crit your healing style becomes a lot more reactionary and with crit inherently being RNG it's not good logic. With that being said a full mastery build still come out on top by a pretty decent margin.

    If I were to stray away from a full mastery build I would stat weight myself like this: INT > spirit > 25% raid haste plat(not in 5.4 due to hot tick not stacking mastery) > mastery > crit > haste. I would go for gear with the highest INT, spirit, and try to go for secondary mastery. I would gem heavy INT matching socket bonuses: red=int, blue=int/spirit, and yellow=int/mastery. I have a feeling we aren't done seeing Hpally changes for 5.4 yet, so we'll just have to wait and see.

  4. #24
    Quote Originally Posted by voidspark View Post
    Not going to lie, aside from Tsulong I never understood the point or value of EF haste breakpoints. For Tsulong you could get a 23 tick EF if you didn't overwrite it whatsoever, but that required an almost perfect rotation within your 6 seconds.

    I never did get to find out if the healing spells you did would carry over as damage spells once he phased either (I've heard every sort of rumor), but I would try to get high-tick EF's out early so it wouldn't be wasted.
    I never got the breakpoint either as the amount of healing it did per tick wasn't enough to make me want to shoot for it no matter what. Only thing I did with haste was reforge enough to hit 2.0 seconds with Insight + Raid Aura on my Divine Light/Holy Light because it felt sluggish otherwise, but that wasn't very much haste to begin with.

  5. #25
    Quote Originally Posted by Lucetia View Post
    I never got the breakpoint either as the amount of healing it did per tick wasn't enough to make me want to shoot for it no matter what. Only thing I did with haste was reforge enough to hit 2.0 seconds with Insight + Raid Aura on my Divine Light/Holy Light because it felt sluggish otherwise, but that wasn't very much haste to begin with.
    I only went for the breakpoint because with the gear I had I was only 1 reforge away from the extra tick and i just reforged out of spirit. I should of mentioned that.

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