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  1. #121
    I used to be subbed to WoWcrendor, but truthfully he's become stale and repetitive and I think this video is only going to hinder his popularity.

    His name is literally WoWCrendor. Why would someone, who bought fame of the back of WoW, create a video that slags of WoW? It only isolates his audience and like someone said, all videos to do with WoW now I will honestly think 'meh, what does he know, he doesn't even play it'.

    His opinions are out dated and jaded with rose tinted glasses, and even at the 'height' of his raiding career, he wasn't very successful. His videos to do with him actually playing are usually painful to watch (sorry, but for someone that's played since Vanilla, it's distressing to watch such dismal clicking and general bad playing). Usually this wouldn't be a problem, but if he wants to make a serious video that criticizes WoW raiding/end game content, then he should actually play the end game content. He hasn't, not since Wrath and even in Wrath it was debatable (he's never cleared Ulduar or ICC, the two main raids of that expansion).

    Just a fail video; fails to explain his points, fails to engage and fails to represent the actual problems with WoW. He's become the very thing he takes the piss out of; a disgruntled WoW player with a self-entitled attitude that lacks any form of experience to base his opinions on.

    Edit:

    And the really funny thing is he started bashing the lore and said it turned stale after Wrath, and literally said 'Who exactly was Deathwing?'. Deathwing had been cemented in lore for ages, as much time as the Lich King. Sure, I'll agree that Deathwing's representation was poor, but he doesn't even acknowledge that Deathwing had huge amounts of lore and as a villain was incredibly cemented in lore. He yet again fails to properly voice his opinion and instead comes across as ignorant.
    Last edited by Alfryd; 2013-06-25 at 12:06 PM.

  2. #122
    Deleted
    watching his recent videos i'd say he should have a name change. ''WowQQ'' would be more accurate.

  3. #123
    I had my true first break from the game before christmas, coupled with some RL issues i had to manage.

    The biggest let down to me was to be honest the enormous quantity of things i could do, and in the feelings of "yay, new shinies" i just tried to do everything and more without having the time to play i had some time ago while i was playing TBC or WotLK. I ended buring up myself and D3 didn't help much.

    After the break i returned, and i realized the things stated above; now i play doing only the things i like more - which are dailies/quests, raiding, leveling alts. And i'm having lots of fun.

    MoP for me is a great expansion. It simply delivers - maybe too much people want to play like they played years ago but don't have anymore the time or will to do so. Hence MoP is automatically bad/boring.

    The only thing wrong was the amount of content (especially factions/dailies) released at start. The amount was cool - just it wasn't a choice at all, simply because since you can do all of them, you will try to do all of them no matter what. Faster = better in our minds hence we tried to do all dailies/rep/everything as fast as possible.

    If we could for example choose which faction to do dailies for any day, that would be better imho.
    Non ti fidar di me se il cuor ti manca.

  4. #124
    Quote Originally Posted by Xl House lX View Post
    He had some points though. There is absolutely no feeling of exploration in WoW anymore, it simply doesn't exist. Flying mounts are a huge contribution to this, along with the questing mechanics and other things (like overusage of flight masters/paths). There is nothing there to capture your imagination like there used to be, the lore they create is not really known well by the community therefore losing a lot of immersion at the start.

    Basically, immersion is the problem. LFG/LFR/Flying/Scenarios/etc. are all great and convenient, but there is no immersion in it, like it doesn't feel like your in another World, it just feels like your doing what the game commands you to do now.

    These are just my opinions of course, but I am glad I quit.
    Do not honestly understand this flymount hatered?
    Why an earth would someone want to spend 30+mins to get to a quest-zone by groundmount?

    The questing issue is something I do agree with Crendor, I just cant stand the current quest modeling, you get an escort quest -> Get 3 quests, kill something x amount, gather something x amount, find person x somewhere. Then you get second 3 (look at previous sentence). And third you get this big bad a¤& quest, go kill the bad guy.
    After that you get a new escort quest to new hub, sorta boring, before the Cataclysm rewamp of old continent questing, you could enter a zone, find a hub, if you had enough lvl you were able to start doing them. Now you have to everything in the same... freaking... order, that is just painfull, when leveling alts.

    In MoP-zones this emphasizes even more, since you just cant skip Jade Forrest, when lvl'ing the 5th+ alt its a pain in the ass tbh.

  5. #125
    Mechagnome MOEEEE's Avatar
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    Wow is a good game. I Grew up, thats why i quit.

  6. #126
    Deleted
    We don't give as much a shit about Deathwing and (?) in Pandaria.

    I think that marketing is a lot more important than people make it out to be. If the next expansion will be something like Argus with Sargeras or maybe Kil'jaedan I see the numbers jumping back to 10 Mil if it's like Zandalari something it won't have as much an impact.

    ---------- Post added 2013-06-25 at 12:36 PM ----------

    Quote Originally Posted by Panszer View Post
    Wow is a good game. I Grew up, thats why i quit.
    So why are you on this forum?

  7. #127
    Over 9000! Gimlix's Avatar
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    WoWCrendor is atm just bored, he has played way to much WoW in general, and now he blames blizzard for the stuff that he became bored of.
    Quote Originally Posted by Shekora View Post
    Goddamn it, Gimlix, why do you keep making these threads?
    Quote Originally Posted by Sam the Wiser View Post
    Goddamn it, Gimlix, why do you keep making these threads?

  8. #128
    Deleted
    Quote Originally Posted by CosmicGuitars View Post
    This is the key point. Linearity is not a bad thing. I personally think that Mists of Pandaria handles it quite nicely. You're not set on a very focused path to 90. You can do some zones first, and ignore others.
    U dont understand the difference between Linearity and Exploring.

    Linear does not necessarily mean u follow ONE path... it can also mean u have a choice of TEN paths. Thats still linear.

    Crendors point is that there is no exploring in Wow now... and i agree with him. Before Quest-helper was installed into the game the entire experience of levelling involved running around and going wherever the hell u wanted, now the game itself shows u where to go and how to complete the quests. Before Questhelper nothing was Linear in any way.

    People who cannot see this difference truly dont understand what Linear means in the world of gaming.

  9. #129
    Deleted
    pretty much disagree with everything.
    wotlk was in my personal opinion the worst expac. lots of people thought the same back in the days, probably nowadays there are a lot more wrath babies.
    wintergrasp was just a glorified battleground with a timer and on unbalanced realms was horrible.
    the old talent system was a joke with no choice whatsoever, nowadays if you try things like challenge modes or the brawler's guild you actually experiment and choose the best talents for each fights, overall its a much better system.
    about linearity, yes nowadays leveling is much more streamlined, but with every quest chain being fully explained on wowhead months before a patch is even live, are you sure that putting back those vanilla chains would restore that sense of adventure? no way in hell imo.

  10. #130
    GOing back a few posts regarding names on youtube, who in the right fucking mind would make there name a reference to a computer game....yep thats right..only dumb cunts.
    Also this guy has the worst mono voice going, annoying as fuck, also prob one reason why jessie cox doesnt seem to hit that 500k sub number, because he hangs around with wowturd guy.

  11. #131
    I'm just really over the ranting everyone does. If you don't like a particular part of a game, don't do it. If there are too many things you don't like, just quit playing it. No one is holding a gun to your head making you play. There are so many ways in this game to progress and everytime someone doesn't like one of them, they rant about how it is the only way to progress and it's too grindy. Endgame is all about repetition. If you don't like doing dailies each day, running lfr each week, running in a guild raid each week, doing your farm each day, then you need to just start leveling a new toon as soon as you hit 90 or quit. Enough shoving your cries down our throats.

  12. #132
    The Unstoppable Force Kelimbror's Avatar
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    This was the most unintelligent, uninspired QQ video I've ever seen. While his tone isn't bashing or angry or anything, his points all add up to nostalgia and arbitrary opinions. Is this something we're supposed to care about?

    I can sum up the whole video as: "I liked WotLK and WoW isn't like that, so it's bad and I don't like it. Amirite guyz?"

    I have had my growing pains with this game. I have had my ups and downs. I've unsubbed, sworn it off, said how many things I don't like and come to the realization that the game is what it is. You take it for what it is worth. Idk...I could make an equally pointless video on how WoW is amazing because it's different. This is the reasons opinions exist.

    I don't think he has a lot of great points to support his opinion, however.
    BAD WOLF

  13. #133
    Quote Originally Posted by Endemonadia View Post
    U dont understand the difference between Linearity and Exploring.

    Linear does not necessarily mean u follow ONE path... it can also mean u have a choice of TEN paths. Thats still linear.

    Crendors point is that there is no exploring in Wow now... and i agree with him. Before Quest-helper was installed into the game the entire experience of levelling involved running around and going wherever the hell u wanted, now the game itself shows u where to go and how to complete the quests. Before Questhelper nothing was Linear in any way.

    People who cannot see this difference truly dont understand what Linear means in the world of gaming.
    I'm pretty sure there is a checkbox on the map to turn off quest objective markers. Turn it off. I don't think they could make it any more simple for people... /sigh

  14. #134
    Deleted
    Quote Originally Posted by thedingleberry View Post
    I'm pretty sure there is a checkbox on the map to turn off quest objective markers. Turn it off. I don't think they could make it any more simple for people... /sigh
    The entire re-design of questing went hand in hand with the Questhelper. Questing is much mroe linear overall whether u have Questhelper switched on or off. In the old days quests were scattered all over the place in no particular order, after the Questhelper redesign everything was moved around to ensure questing was linear.

    This overall redesign has changed questing from an exercise of exploration to an exercise of following a linear path.

  15. #135
    The guy is just burnt out on wow

    I enjoy his videos and he must be getting some nice youtube monies to make wow videos so why make a video knowing it will alienate alot of his subscribers who are wow fans

    Doesnt sound like a smart move to me but hey i will still watch your shit crendor

    also fuck you for that grummles song that i still cant get out of my head

  16. #136
    Can't leave my feedback for him on youtube, so I'll leave it here:

    Talent point every level feedback: Acknowledged by dev already
    World PVP zones (Wintergrasp/Tol Barad) feedback: WG was SotA, TB was AB, so you like SotA more than AP, doesn't mean TB was bad. opinion =/= fact.
    Team Deathmatch feedback: Suggestion forums
    Cata Zones: Nostalgia? k ¯\(o_0)/¯ "QQ the zones I never went to are different."

    Dailies feedback: Didn't think Crendor was so stupid that he would pull the "mandatory" card. "Dailies should be maybe I should, maybe I shouldn't." That's what they are no. Dailies for rep is BC, not new to MoP. Battlefield Barrens is that new innovation, guess you're too stupid to know that.
    LFG feedback: I don't want to play anymore so that means the game is bad.
    LFR feedback: I don't like the lore, so I don't like LFR. Ok?

    (So far, it sounds like you're jerking off the nostalgia dick and can't get off it).
    Arenas: K.
    Models: Models are changing soon, but it's glad to see you don't care as much as other people.
    Sub model: K.
    Character Progression: Doesn't know.
    Leveling: So... turn off the map tracker? Holy christ. They removed the linearness of cata in mop, you can choose what hubs to go to now as opposed to before.
    "So my advice is to argue based on the reasons stated, not try to make up or guess at reasons and argue those."
    Greg Street, Riot Developer - 12:50 PM - 25 May 2015

  17. #137
    The Unstoppable Force Kelimbror's Avatar
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    Quote Originally Posted by Roflifier View Post
    *snip*
    Agree 100% with your assessment. I also feel like the point of linearity, which has been brought up multiple times, doesn't exist. This was the first expansion since..really ever...where I felt like I honestly had a choice what to do and where to go. Maybe at launch it was a bit linear because you needed to do a large percentage of them, but now I can pick and choose what to do.

    As someone who took a lengthy break already in this expansion, I feel like the points brought up have no perspective and rely on nostalgia and opinions without anything to back them up.
    BAD WOLF

  18. #138
    Quote Originally Posted by Elementalkin View Post
    I left this as a comment, but I think I'll get better feedback here where things are a bit slower.

    "I do miss being rewarded every level, but the new talents are far more interesting. How do we resolve this? In retrospect, the solution seems incredibly simple: Why didn't they just combine them by giving you standard talent points every level as normal for the generic buffs (+damage, +healing, +crit, +haste, etc), then give you a 'specialization' point every 15 levels that would be used only for the talents in the new talent system?"

    It might also be nice to have some passive PvP-centric talents in such a system (+resilience, +power, improved Battle Fatigue, etc).
    Thoughts, ya'll?
    I had this exact same idea when it was revealed the talent system was going to be changed -_- I hope they implement something like it

  19. #139
    I am Murloc! Azutael's Avatar
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    I saw it earlier today. He's clearly burnt out when it comes to WoW.

  20. #140
    Im surprised crendor hasnt appeared in this thread seeing that it was a thread on mmo champ that started this shit storm in the first place

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