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  1. #201
    We don't play WoW for the purest sense of enjoyement anymore, in Vanilla I was content running through zones because I adored the music and the scenery, how sad am I?

    Now you play WoW to get stuff... thats it, and Blizzard keep you paying your subs by giving to you but dragging it out over a period of time...You might be a hardcore raider that feels different about this, but I am not really talking about you, I am talking about the largest part of the player base.., the average player.

    One of the things I remember about Vanilla and to a lesser extent TBC was how BG was still something most people still did, finish a raid... someone would say "anyone for some pvp?" ... I loved that... gear didn't put you off so much. I am happy that the more PvP minded players have their own area endgame in WoW and they are rewarded for it, but I always missed the random PvP games that seemed to be filled with just about anybody and you'd find yourselves working together to co-ordinate a flag drop or supporting a base.

  2. #202
    Quote Originally Posted by Morbownz View Post
    We don't play WoW for the purest sense of enjoyement anymore, in Vanilla I was content running through zones because I adored the music and the scenery, how sad am I?

    Now you play WoW to get stuff... thats it, and Blizzard keep you paying your subs by giving to you but dragging it out over a period of time...You might be a hardcore raider that feels different about this, but I am not really talking about you, I am talking about the largest part of the player base.., the average player.
    That's because you were new to the genre. Any of us who played any MMO prior to WoW quickly got over the sense of newness and got back to the level and gear grind. If that is what is bothering you about WoW you can't blame it for being what it is but rather need to blame yourself for not knowing what you were getting into.

  3. #203
    Quote Originally Posted by Xeraxis View Post
    That's because you were new to the genre. Any of us who played any MMO prior to WoW quickly got over the sense of newness and got back to the level and gear grind. If that is what is bothering you about WoW you can't blame it for being what it is but rather need to blame yourself for not knowing what you were getting into.
    So true people forget this very often, I hear all this nostalgic shit and I never understand since WoW has always just been another MMO to me. The best one in terms of the endgame and that is what has kept me playing it.

  4. #204
    Bloodsail Admiral WarpKnight's Avatar
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    Wowcrendor's channel has gone so far downhill in the past year. He used to make great stuff which I enjoyed watching, even just playthroughs of things like Farming Simulator and whatnot. He seemed to possess an ability to make anything entertaining. Then for some reason he became obsessed with talking about how he became so popular and famous and how he got so many subscribers, et cetera. It's basically all he talks about all through his videos now, it seems very egocentric and is extremely disheartening and boring to listen to. He also barely posts anything these days.

    I've watched this video, but seeing as, by his own admission, he's barely played Mists of Pandaria, I have a hard time accepting his experiences as valid opinions on the game. Someone who has dinged 90, run a few dungeons, and gotten a few blues does not really have insight into the game that I'd consider worthwhile, especially not when it is tainted by nostalgia so badly. Myself, I've leveled four characters to level 90, have raided in a semi-hardcore guild for the entire expansion (until very recently due to the fact that my chosen class, Blood DK, is incredibly lacking in Heroic Throne of Thunder compared to frankly disgustingly overpowered Brewmasters and Prot Paladins). I don't really think Crendor has any right to preach to the kind of player that has actually played the game.

    I do agree with him about missing the positive feelings attached to acquiring a new talent point on leveling up, though.

  5. #205
    I would agree with him in some points, but his ability to express what he thinks is almost non existent. Don't play too many video games, kids.

  6. #206
    Why is it allways that lil clique of wow celebs that allways is making vids about wow blowing?
    "If you want to control people, if you want to feed them a pack of lies and dominate them, keep them ignorant. For me, literacy means freedom." - LaVar Burton.

  7. #207
    Quote Originally Posted by Xeraxis View Post
    That's because you were new to the genre. Any of us who played any MMO prior to WoW quickly got over the sense of newness and got back to the level and gear grind. If that is what is bothering you about WoW you can't blame it for being what it is but rather need to blame yourself for not knowing what you were getting into.
    Yup. My first MMO was Anarchy Online. Nothing in WoW ever matched the awe I felt the first time I got lost wandering around Omni-1 at night. Looking at all the tall forboding buildings and noticing a little sweeper bot cleaning the street under a street lamp. And I still clearly remember heading towards a random mission in Newland Desert and cresting over a sand dune while the sun reflected off a tower in the distance and soaring music filled my headphones.

    But I realize that that's just nostalgia talking because that was my first MMO and the whole idea of MMOs was amazing to me then.

  8. #208
    Quote Originally Posted by Xl House lX View Post
    Man I usually like his videos because he is a good voice actor, but damn his voice was so damn shaky in that video and his "uhhs" made me want to falcon punch my monitor.

    He had some points though. There is absolutely no feeling of exploration in WoW anymore, it simply doesn't exist. Flying mounts are a huge contribution to this, along with the questing mechanics and other things (like overusage of flight masters/paths). There is nothing there to capture your imagination like there used to be
    The lack of flying from 85-90 in MoP gave me a feeling of irritation, annoyance, and tedium(artificially slowing the leveling process by adding more travel time), not a feeling of exploration. And it didn't capture my imagination, it pissed me off. I explored a LOT more once I hit 90 and was able to fly.

  9. #209
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    Quote Originally Posted by moogogaipan View Post
    Why is it allways that lil clique of wow celebs that allways is making vids about wow blowing?
    Its the same clique who used to make Wow vids about Wow being awesome... times change, the game has changed.

  10. #210
    Herald of the Titans Lemons's Avatar
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    Quote Originally Posted by moogogaipan View Post
    Why is it allways that lil clique of wow celebs that allways is making vids about wow blowing?
    Because they have a fan base that asks them "why don't you play WoW anymore?" and they feel obligated to answer. I don't think they're doing it out of spite.

  11. #211
    Warchief Tydrane's Avatar
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    I know exactly what he's talking about with LFG. Two main changes in Cataclysm (and one just prior to) made it less fun, I guarantee you that this is 100% the reason why LFG kinda sucks now:

    1. Changing from emblems/badges to points. The Justice/Valor point system is just not as rewarding. Maybe it could be if the amount you received for killing a boss and completing an instance were increased, and/or costs for items were decreased. The way it is now, it just doesn't feel like each boss kill, or instance run, gets you that much closer to a new item as it used to. Attaching Justice/Valor gear progression to an array of factions was a mistake, too.

    2. This one kinda ties in with the first point, there are not enough dungeons to run in Normal mode. I don't know what they were thinking with MoP (Cata was only slightly better), making all but four instances Heroic-only. If you're a casual player and you hit level 90, but don't have the gear level to go straight to Heroics, what do you do? Scenarios? Nowhere near as fun or rewarding as 5-mans. Hitting level cap is so jarring now, and has been since Cataclysm. All of the 5-mans at launch should have been tuned for Normal modes while levelling through Pandaria, and we should have received 1-3 more with 5.2 and 5.4. Scenarios should never have been seen as replacement content, but supplementary content.

    3. This one came prior to Cataclysm, but I think it was a mistake: Removing dungeon dailies. I spotted the two FoS achievements I have the other day, "Timear Foresees" and whatever the other one was, for completing all the Dalaran daily dungeon quests. It was fun, unpredictable and so much more rewarding than the daily bonus for the LFG system.

    Edit: Just as a final point, I'd like to add that I also think that doing away with tabards was a huge mistake. Blizzard and some players disagree on this, but I think it was a much better way of gaining rep.
    Last edited by Tydrane; 2013-06-26 at 11:57 AM.
    Quote Originally Posted by Steampunkette View Post
    Didn't help that he had Sky Admiral Warcrimes McEvillaugh flying his airship for him.
    hi im tydrane from dranasuss

  12. #212
    The Unstoppable Force Kelimbror's Avatar
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    Quote Originally Posted by Stormcall View Post
    The lack of flying from 85-90 in MoP gave me a feeling of irritation, annoyance, and tedium(artificially slowing the leveling process by adding more travel time), not a feeling of exploration. And it didn't capture my imagination, it pissed me off. I explored a LOT more once I hit 90 and was able to fly.
    Everyone has opinions. I can go either way with flying now that we have it, but admit that playing games without it makes it feel more 'large' some times.

    What no flying while leveling does, regardless of opinions is this:

    1) Makes the world dangerous again. You have to pay attention to your surroundings, watch where you are going. This is a large part of what makes it adventurous whether you recognize it or not.

    2) Forces you to learn the land. You use your map more, look at your surroundings more, become familiar with the zones more. This is what exploration is. It doesn't matter whether you enjoy it, that's what it is about.

    3) On PvP servers (which I don't like) it makes other players dangerous again, which makes the world more alive.

    4) Makes people going for server firsts for leveling and professions on a more even ground.

    There are more intricate ways of explaining it, but it's a good thing they don't allow flying off the bat. I personally think I enjoy the game with flying as an addition, but really want a more increased speed at this point on the ground and in the air.
    BAD WOLF

  13. #213
    Quote Originally Posted by Ronduwil View Post
    You're disregarding the fact that those dailies also award charms and VP. Since Blizzard consciously decided to forego portals in MoP, it's going to take another 5-10 minutes to fly to a different set of dailies. Because I'm already in the area I feel compelled to do the dailies in the vicinity as well. Again, I can choose not to do them, but then I'm penalized by having to fly somewhere else or by missing out on loot rolls. The key here is that regardless of what I choose I feel penalized.
    If that's how you feel about it (it's your problem though). Since 5.2 theres more than one way to get charms.....infact more or less everything gives you an elder charm these days. As of today I have 2772 Lesser Charms...so ye, not really an issue.


    Quote Originally Posted by Ronduwil View Post
    What's wrong with the term "new players?" I think it has a friendlier ring to it than "mouth breathing fucktards who don't give a shit about anything," don't you? Instead of complaining about these players why don't you try mentoring them? If they can't be mentored then just /ignore them and you won't have to deal with them ever again. You might even get lucky once in a while and make a new friend. If this is how you're regarding your fellow players it's no wonder you don't enjoy LF*.
    Nothing really, especially since I'm not talking about "new players" specifically. I've never slagged anyone off in LFG/R, I'm very polite in fact. Regardless they behave like Mouth Breathing Fucktards, and sometimes a Spade is indeed a Spade.

    Ironically I don't have any problems with LFR at all, ain't been mandatory for some time, what I was stating was I have a problem with people QQing bout LFR because they don't have the social skills to be in a guild. The one caveat to that is if you can't commit to one because of time which hopefully Flex will address in 5.4.

  14. #214
    Quote Originally Posted by Kronik85 View Post
    Nothing really, especially since I'm not talking about "new players" specifically. I've never slagged anyone off in LFG/R, I'm very polite in fact. Regardless they behave like Mouth Breathing Fucktards, and sometimes a Spade is indeed a Spade.
    Whenever I'm in a pug I make a point of assuming that anyone who is not doing what they're supposed to be is new until they indicate otherwise. It makes me much more charitably inclined toward them. For example, when my LFR group wiped on Tsulong and I noticed that one of the healers had parked in some random spot throughout the encounter I politely suggested that they stand in front of Tsulong's mouth during the day phase to get a buff from the golden flame. I also pointed out that they were supposed to be healing Tsulong in the day phase and that they should occasionally take a dip in the beam in the night phase to clear the stacking debuff. That player didn't get mad or go AFK. Instead they told me they had no idea they were supposed to do all that and thanked me for the tips. We didn't wipe the next time around. I'll be the first to admit that not all players respond favorably to advice, but most people want to do the right thing and only have to be told what that thing is.

  15. #215
    Quote Originally Posted by Xeraxis View Post
    That's because you were new to the genre. Any of us who played any MMO prior to WoW quickly got over the sense of newness and got back to the level and gear grind. If that is what is bothering you about WoW you can't blame it for being what it is but rather need to blame yourself for not knowing what you were getting into.
    Not that I disagree with you, you're correct and to the point. But, I felt that Blizzard did a better job at hiding that feeling that you were just grinding.

    Example, you ding level 36 and a new ability pops into your bar (Current Model)
    In TBC I tried Horde for the first time and played through most of the low level zones exactly as they had existed in Vanilla - through quests I learned about what it meant to be a member of the Horde under Thrall's rule, and other stuff like what it meant to be a druid and how my class had its importance in Azeroth... even though it meant questing and travelling all over to get answers it was just something I had to see the end of and it worked in taking my mind off all the travel.

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