really no excuse for ANYBODY to not have the cloak unless they just started or are an absolute moron since everything you need for it can be done in Looking For Retards.
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they removed the usefulness of dodge/parry when they moved block to a separate roll thereby removing all chance of getting off the hit chart.
There is no Bad RNG just Bad LTP
I could have sworn they changed the DPS legendary cloak to only proc for DPS-specs, or was that one of the trinkets? There was something that was changed, maybe it was the meta?
While I don't disagree, I bolded the big issue.
Considering that Blizz would be simply providing ANOTHER barrier to entry for raiding (of which most people say there are far too many already), AND would be alienating any re-rolls, returning players and new players, it's a pretty safe bet that LFR/Flex, and likely even Normal are balanced around no capes required.
HC modes will likely have the assumption of 95%+ members having cloaks, but even last tier, we had a re-roll a few weeks in and our Mage STILL never got his cape before we took our break for 5.4. And that was with us farming 13/13 for ~2.5 months before stopping.
Vice Versa; Tank cape won't proc for DPS, but DPS procs for tanks (just 40% less often)
The CDR trinket for TANKS works for us, but not the STR one. However, Thok's works for tanks still, for now.
It's that Chille guy, he's bumped like 6-7 threads from July today.BUT!
2013-07-20, 06:43 AM
Month+ old thread, stop necroing.
Right, and you're still not getting the point to how a barrier to entry works, even in the presence of catch-up mechanics.
If, for example, Normal mode raiding requires a tank cloak for your tanks to survive a boss, you will not be able to progress in normal until the tank(s) have their capes.
Flex, which has 1 wing released on 10Sep, will not have these items drop (AFAIK), which means that you can surely get more gear in flex (albeit subpar to N-mode), but no legendary cape.
LFR will only be released the week (or 2) after normal, and only 1 wing/4 bosses. That means that you'd have to wait 2 weeks to even START farming new LFR, which will certainly take a while given that it's only 1 wing of bosses, to try and finish the legendary so that you can even START progression in normal modes.
Granted, that assumes that you've got a reroll/new recruit who needs geared. Maybe a DK tank is just tired of being awful and decides to swap to a warr/pal/monk to help his raid. That's a BIG setback, and one that isn't very uncommon. I DO agree with you that most anyone who has been playing and cares about real raiding is likely done with their capes, but just trying to illustrate why they couldn't feasibly balance around the expectation that EVERYONE has them.
Now, for certain, the new "catch up mechanism" is very welcomed. From what I recall, the first 8 (I think 8) bosses in SoO will drop all parts of the quest chain. I don't bother much with my alts, but they're all on the secrets/stones portion of the quests. However, they're also sitting at ~515-525 ilvl, and therefore have NO reason to do LFR aside from these miserable RNG items. So, in 5.4, I can at least feel like I'm not totally wasting their time.
The raid drops aren't what holds alts up, it is the reputation grind for the Black Prince. It was OK for mains, because you didn't have the +100% rep for daily quest hub factions, but your alts are exalted so fast you don't even get Black Prince to Revered by the time you're done with the factions.
Found aoeing the bloodguards to be faster, actually just did it on my alt.
The hardest and most time consuming part of the legendary chain is still winning a silvershard mines game. *Grumpy that I just did 7 silvershard mines losses on my hunter*
I managed to get my alt warlock exalted just by doing enough dailies to get my 3 charms/runes per week. I didn't level my warlock until halfway through the first tier. I wasn't even thinking about Black Prince rep at the time. It's not difficult in the slightest.
(hell, I didn't even start getting my warlock Secrets until 5.3 and now both of my characters are ready for their legendary cloak, so that part isn't a barrier, either).
Agreed, THIS is the barrier to entry :P
In all seriousness, time-played is the first barrier, but Silvershard Mine is the second!
Last edited by Belloc; 2013-09-04 at 04:25 PM.
Grand Crusader Belloc <-- 6608 Endless Tank Proving Grounds score! (
Dragonslayer Kooqu
Meh, I think I won my games on my DK, Pal and Monk (only 3 that I've cared enough to get that far with) within 2 tries tops in each BG. Just get 1-2 other people who aren't windowlickers at PVP and it's not that bad. Esp now with the resil changes.
Hell, I went like 14-0 in SSM on my WW in crap PVE gear lol.
Hmmph, I had no issues with the mines, while murder-ball took several tries. Yet it was the Runestones in the end that broke me, going 4 weeks in a row with zero drops, which went one a week after the 100% drop from Lei Shen was patched. Made me not want to bother on my alts.
SJ