Anyways, faction bias is okay as long as it doesn't affect gameplay (see: racials)
A good post.
I must admit faction pride has always been around (pallies vs shammies in classic, dwarf fear ward making PvE easy, racials in pvp etc) but the biggest mistake imo was focusing the story around Horde vs Alliance.
During Cata I posted in many threads that the Alliance will win the war started in Cata, nobody took me seriously then.
Now here we are, MOP is a massive pro-Alliance expansion in terms of how the war is going. Horde are getting our butts kicked all over the shop, our airship goes down in seconds same as the previous two in Cataclysm, from then on we are barely hanging on for survival.
Then we have 5.1, the fleet arrives and builds a "Horde" base seemingly swarming with more alliance soldiers & alliance air units than Horde. (While Lions landing has those annoying gryphons dismounting us every 5 seconds, and the nearest horde units are miles away down the beach)
Our warchief acts like a total knob and we are swapping from one minute helping him out, to get the Divine Bell to suddenly helping Anduin kill our own troops.
yet the biggest kick in the teeth is fighting our own faction in 5.3 and teaming up with our mortal enemy for multiple expansions for them to assault one of our racial capitals for the second time in wow's lifetime.
Horde is in a bad place right now, feels like our characters exist to be corrupted into villains and raid bosses so the alliance can feel like heroes. Just for once I want the Alliance (not just some ex alliance commander) to get down and dirty and play the villain so we can save them for a change.
Last edited by Briga; 2013-07-03 at 08:50 AM.
Also, the OP missed something else at the start of Cataclysm; with parallels to the start of TBC we again gained some refugees (this time from a Horde victory!), while Horde gained a region.
I'd also like to note that 5.3 is, by far, the dullest patch of the expansion. I mean, farm 600 pieces of useless crap every week? Really Blizz? That's your idea of engaging story telling? Reminds me of the AQ stuff you had to gather, only that had a vague sense of progression with the whole 'we have collected X out of Y of this particular piece of junk' thing.
Blizz could've done so much with the story of this patch, on both sides, and they kinda threw it all in the wind.
I think the main problems really started in Cataclysm, right from the start with the way Blizzard handled the Worgen and Goblins.
While both races had interesting starting zones, their presence in the actual world was ridiculously unbalanced. Goblins got a whole zone dedicated to them, and a large, fleshed out area in Orgrimmar, complete with profession trainers and an auction house. The Worgen got a tree tucked away in the corner of Darnassus with a couple of class trainers, while their leader sat on an entirely different continent doing nothing for the whole expansion. Not to mention that the Worgen are scarcely mentioned in the revamped world, and are basically treated as Night Elves in Darkshore, right after completing their whole "Worgen pride" starting zone.
But there were also a lot of problems with the revamped questlines in general. The Horde quests often ended with you doing some sort of super soldier operation, which would result in victory for your faction. The Alliance quests, even when they were "victorious", usually ended with a retreat, or a "We just barely lived through that" scenario (see: Ashenvale, Stonetalon, the Andorhal questline in Western Plaguelands, Barrens, etc.).
I mean, Andorhal was just plain stupid from the Alliance side. You spend time fighting off the scourge and the Forsaken, and after witnessing a fairly epic event between Koltira and Thassarian, the Val'kyr just randomly show up and ruin everything. And the questline ends there, with " I watched your victory from below. Well-fought, but ultimately, it was for naught. The val'kyr and the Forsaken press on; soon, they will overtake us. We have lost Andorhal. ". So basically, everything I just did was for absolutely nothing? Wonderful!
Also, the fact that Malfurion was totally cool with allying with the very people that were currently destroying the forests he was sworn to protect. Not even a mention of the fact that these are the same people that struck down Cenarius. I mean, is a little recognition of this stuff too much for ask for? Even just a little flavor text at some point?
But overall, while the Horde leaders were beginning to argue with each other and weave a web of plots and conflicts, the Alliance leaders literally did nothing. Varian was supposed to lead the charge into the Twilight Highlands, but that was removed in favor of a long dead joke. The three dwarves had a little story going into Cataclysm, but there were no developments there, while Magni just sat in stone the whole expansion. Tyrande had no part in protecting the forest of her people, despite a whole content patch involving the Night Elves, and Mekkatorque, Greymane, and Velen did nothing at all.
... does it really matter?
I am always amazed when alliance player say in the the forums that horde is so much more interesting because it has more unusual races and are more savage and aggressive... If someone thinks that those traits are more interesting then why did he chose alliance in the first place ?
I think there are a lot of players who simply prefer classic fantasy races and and lawful good knights as rulers and those folks play alliance.
It seems to me that many of the "horde bias" posters actually just chose the wrong side for their tastes and now instead of switching sides they try to remodel the alliance into horde 1.1.
But like I said originally I don't feel there is a bias. But that's not to say the quality of the story couldn't be better. This goes for both sides, 5.3 is probably the best example of a recent lapse in quality for one side.
Bit ignorant to just assume you are right and/or have a VALID opinion about what the OP wrote without reading his post.
Also it seems to be "very cool" to state: TL;DR
Apart from using this when you're trolling - it is in fact - a very disrespectful thing to say.
Note that the only reason you're are now being "whipped", is that you actually stated "TL;DR". Although it could have been an honest statement. I think (advice) that you would be better off just not saying that at all. You post will either get ignored for not matching the OP's post at all (very likely). Or you will get someone to state that you probably didn't understand the OP's message.
Many Alliance players feel that the attention the Horde is getting is actually something we players appreciate. It isn't. CDev is putting us through the wringer. It's a good story, I'll give them that, but it is also heart-wrenching for anyone who believed in what the old Horde stood for.
Imagine for a moment if the "story love" the Alliance received consisted of: Varian has snapped and killed Moira for attempting her uprising in Ironforge, and has placed the entire city under marshal law. One of Varian's goons has shattered the diamond-Magni, killing him. The Gnomes have fled Ironforge and now are a scattered people. Velen has become increasingly distrustful of the darkened nature of the Worgen, and he is attempting to leverage his influence to oppose involvement in the Alliance. The Night Elves are engaged in a violent, internal war, with battle lines drawn between those pro- and anti-Highborne -- Magi versus Druids. Human commanders and generals are making deals with the Defias Brotherhood to attempt to overthrow Varian. Anduin is conflicted, caught between his love for his father and his love of peace.
Interesting story bits, sure... but would you feel good about playing through any of it? It's depressing stuff.
A Farewell to Pre-Cataclysm Azeroth (video)
The issue of making the faction leader the raid boss that both sides need to fight is what is causing the problem of railroading both into the same content. Despite being at each other's throats for the past 3 expansions somehow we have to work together at last?
On a side note my main is an orc, nothing feels more wrong than teaming up with the alliance and other races against your own people.
The sooner we get past this stupid re-done WC3 Orc redemption story the better, we didn't need the horde to be gutted out to have it again.
Ok joking aside, I understand where you're coming from I just don't agree and that is fine on all accounts. Have a nice day!