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  1. #61
    The Patient Slowbro's Avatar
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    Quote Originally Posted by Kingpinwlock View Post
    The Main reason locks are OP on the PTR are: Demo -> ULVS -> All gear scaled for 520 for Everyone.

    About Affli nerfs? Not really, we have our nerf with KjC already.
    Demo? Perhaps, I think they will nerf ULVS to the ground, or make some change to Doom.
    Sorry, but i cant help but laugh
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  2. #62
    Legendary! Thelxi's Avatar
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    Quote Originally Posted by Tommo View Post
    In PvP their survivability coupled with high damage makes them a scary thing to come across.
    If only

  3. #63
    Dreadlord dawawe's Avatar
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    Quote Originally Posted by Naztrak View Post
    never this drastic and game mechanic breaking.
    rip affliction
    Have you even been on the PTR? There has been little change to affliction. You still use SB:SS to put dots on, sure u cant cast UA on the move but its less than 1 sec to stand still and cast. You also cant use haunt on the move but same thing applies less than 1 sec.
    Why read words when we can kill stuff the words tell us about?
    You have dreamed of death, you thought to escape it. Now, my little puppet, death is all you will ever know.
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  4. #64
    Epic! Naztrak's Avatar
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    Have you even been on the PTR? There has been little change to affliction. You still use SB:SS to put dots on, sure u cant cast UA on the move but its less than 1 sec to stand still and cast. You also cant use haunt on the move but same thing applies less than 1 sec.
    I replied to the change from the xpac.
    Playing affliction feels like shit, channeling like a spriest with instantly putting dots that dont do the max part of our dps while having more active CDs then ever with less passive selfhealing. Even the shield/armor swaping is gone. I dont know who ever asked for such a drastic change.

    tl:dr, just another revamp qq from a pvp guy

  5. #65
    Dreadlord dawawe's Avatar
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    Quote Originally Posted by Naztrak View Post
    I replied to the change from the xpac.
    Playing affliction feels like shit, channeling like a spriest with instantly putting dots that dont do the max part of our dps while having more active CDs then ever with less passive selfhealing. Even the shield/armor swaping is gone. I dont know who ever asked for such a drastic change.

    tl:dr, just another revamp qq from a pvp guy

    for pvp yeah aff is pretty 'meh' its still good but is shut down with MG but even in cata/wrath i used drain life a lot in arenas. if MG worked differently like it put the extra ticks on the dots like a counter (like agony's count) then the MG casts took those off with each tick and they stayed on the dots even if u got interrupted then any unused stack would increase the effectiveness of your haunt by x% per stack while active or something it would work better
    Why read words when we can kill stuff the words tell us about?
    You have dreamed of death, you thought to escape it. Now, my little puppet, death is all you will ever know.
    NO ITEMS EEEVVVEEERRR!!!

  6. #66
    The Patient Slowbro's Avatar
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    Quote Originally Posted by dawawe View Post
    for pvp yeah aff is pretty 'meh' its still good but is shut down with MG but even in cata/wrath i used drain life a lot in arenas. if MG worked differently like it put the extra ticks on the dots like a counter (like agony's count) then the MG casts took those off with each tick and they stayed on the dots even if u got interrupted then any unused stack would increase the effectiveness of your haunt by x% per stack while active or something it would work better
    Affli is good as long as none focus on you, interrupt, stun, warrior with 2 interrupts and rogue
    Wish malefic grasp was invisible
    Hey! Hey! I think i found a rare candy!
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  7. #67
    Epic! Naztrak's Avatar
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    for pvp yeah aff is pretty 'meh' its still good but is shut down with MG but even in cata/wrath i used drain life a lot in arenas.
    In wrath/cata drain life was a filler spell, something to do between fearing and doting. Now to dot you need 1 macro and mg is the by far largest portion of our damage. That way they made pvp very unfriendly to the spec and big pve mess.

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