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  1. #21
    Quote Originally Posted by nekobaka View Post
    I have healed heroic raids with just grid because I like the smaller form factor which took up less screen space, I dont see how it played the game for me. Blizzard has added more information to the raid bars and added a spell proc alert to the UI along with other things like a threat display as well. The talk about too easy now isnt about the most challenging content, it is about how there is such a large gap bellow it in terms of difficulty where assistance addons are moot and many of these players dont use macros to begin with. Players used to have to think and carefully pull mobs while in leveling dungeons and use CC, now it has become an AoE mindless grind all up until normal/heroic raiding.
    Good for you, now go try and do it without any addons at all like the op specified. ( No exceptions )

  2. #22
    HEY PEOPLE SAYING THAT IT IS TOO EASY NOW, WHERE IS YOUR HEROIC LEI-SHEN KILL WITHOUT WEARING PANTS?

    Coming from a casual pvp standpoint, the game has definitely become much more streamlined, and it overall wastes your time a little less than before. The old "depth" of the game was redundant because many people succumbed to guides to tell them what to do (for those of you who never looked at a guide for leveling/gear/raids back in vanilla, you rock). The problem for me is that getting gear is much easier before you get into normal raiding / casual pvp, making new players feel like they are still getting much more powerful at a rapid pace. Then everybody hits that wall in normal raiding / arenas were now WoW no longer feels like geargrabbing and now feels like a 9-5 job, BUT the vast majority of freshly geared players experience big flashy numbers and set bonuses for the first time, so they feel powerful enough and do not want to put in the extra time and effort for the next level, leaving many players to feel like they are done with that class. Thus, the feeling of "wow being 2 easy" comes out because of that gearzerg right after you hit 90. This is in a direct contrast with vanilla where right when you hit 60 you were sometimes SoL on trying to get any gear without putting in that 9-5 to get it, leading to the "WoW is 2 hard" feeling, which left many 60s without epics or even rares.

  3. #23
    Ok, so what about the people who think the game has become too easy but don't use any addons and only play with the default UI?

  4. #24
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    Quote Originally Posted by checking facts View Post
    I think they really should turn off all their addons and delete all their macros, put on their default blizz UI and try again.

    it's not blizz's fault if you decided to let addons play half of the game for you, and the game has to be tuned for people that play without them
    Ironically enough game is designed around addons... so... yeah.

  5. #25
    The Insane Aquamonkey's Avatar
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    In Vanilla, the amount of automation provided by addons was way more than it is now. Addons could choose which spells to cast and on which targets. There were even addons that could autocast spells on people who whispered you key phrases.

  6. #26
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    Before I quit I used the default UI and managed to clear endgame content. I myself can't seem to get used to stuff like Tukui or Elvui etc...

  7. #27
    Deleted
    Quote Originally Posted by nyc81991 View Post
    Ok, so what about the people who think the game has become too easy but don't use any addons and only play with the default UI?
    Then their perception of "difficult" is probably wrong. They're looking for the term "time consuming" in that case.

  8. #28
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    Quote Originally Posted by checking facts View Post
    People who think the game is too easy now
    Should be chased out of the game and never redeemed.

  9. #29
    Typically the motivation behind that "too easy" statement has nothing to do with addons.
    This is just a veiled criticism of addons in general, rather than anything about difficulty.

  10. #30
    Visually the Blizzard UI leaves an awful lot to be desired. Seeing the time left on a debuff like serpent sting, as an example, is extremely annoying to try to focus in on. Same goes for debuffs that happen to me as a player. I have them moved so it's visually less taxing to see what's affecting me.

    Healing with the default party or raid frames is just a terrible experience.

    With regards to the sort of add-ons that count down for you (ie, ones that give a visual representation of when your next spell is ready), or DBM, which will tell you when the next special attack or phase is going to start? Sure, these are probably things that could be counted as gameplay crutches.

  11. #31
    Quote Originally Posted by DingoUnlimited View Post
    HEY PEOPLE SAYING THAT IT IS TOO EASY NOW, WHERE IS YOUR HEROIC LEI-SHEN KILL WITHOUT WEARING PANTS?
    I did him in normal. Why should I care about heroic? There's not much difference - ONE extra ability and doubled health pool. Why should I care?
    Why you think the Net was born? Porn! Porn! Porn!

  12. #32
    Quote Originally Posted by Serissa View Post
    I did him in normal. Why should I care about heroic? There's not much difference - ONE extra ability and doubled health pool. Why should I care?
    There is an absolute world of difference, both in getting there and in the fight itself. I am assuming you know this already and were just being facetious.

  13. #33
    I've no issues to take up with raiding.

    I take issue with the entire leveling experience. Things die too fast on my under geared alts to learn much of anything about my spells. I can't do it anymore. It puts me to sleep. It doesn't encourage new players to improve themselves on their way up. It feels a great deal more blind to me than it was years and years ago. Once upon a time, quest text told me directions from a quest giver to do things. Now it doesn't bother with directions, it lights a spot up on my map... and 3/4 of the time, that lit up spot is inaccurate in one way or another.
    "Bananas, like people, sometimes look different when they are naked." Grace Helbig

  14. #34
    Mechagnome -Raer-'s Avatar
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    http://www.youtube.com/watch?v=EniilC7L6AA

    From 1:00 on is what I think about this OP.

    OT: Addons allow you to focus your attention elsewhere...I don't want to be staring at the top right of my screen because that's where blizzard puts my buffs.

  15. #35
    It's too easy!
    DBM/BW is annoying, who cares about timers.

  16. #36
    Quote Originally Posted by checking facts View Post
    I think they really should turn off all their addons and delete all their macros, put on their default blizz UI and try again.

    it's not blizz's fault if you decided to let addons play half of the game for you, and the game has to be tuned for people that play without them
    People who use this argument are clueless. And passive/aggressive control freaks.

  17. #37
    Stood in the Fire Vashi's Avatar
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    The game is for sure not become easier than in other expansion. Lets say the level of how can peeps play become more standard I think. For sure the fights are not easier than before.

    Personally I prefer "old style, click and heal" of play. I just use Grid, DBM and Skada and some priest tracking ones (POM and Rapture). Was never fan of healing helping addons like healbot etc. Then I just use cosmetic addons.
    Last edited by Vashi; 2013-07-03 at 06:15 AM.
    Retired... but for how long? WAS DRAGGED TO THE LEGION HYPETRAIN!!!

    http://eu.battle.net/wow/en/characte.../Vashiq/simple

  18. #38
    Quote Originally Posted by Mifuyne View Post
    It's too easy!
    DBM/BW is annoying, who cares about timers.
    MY DMB was out of date (as of 1 day? what?) so my weekly TK/SSC runs for pets were met without elemental timers or "all 4 advisors inc" timers, so I was getting excited that Kael and Vashy-poo would be harder... but turned out to be easier when I had to react vs just waiting to be told.

    I really don't care, i like addons. At the same time, Ultima Online > WoW.

  19. #39
    Quote Originally Posted by titcch View Post
    If we're talking about raiding then the game isn't easy in the first few weeks when you're doing bosses as they're meant to be done (without masses of gear and practice and maybe a few bugs thrown in there too) but right now with the gear upgrade system and such, it's far too easy. Lei Shen & Ra-den were easily doable at 528-530ilvl~ and actually had dps/hps checks and high skill requirements but that's now been blown out of the water with legendary metas/cloaks and raiders easily pushing 540ilvl+.
    Ra-den is easily doable? Is that why only 1% of the guild registered on wowprogress have actually completed that encounter? If you include the complete raiding playerbase, the % is much less. I wouldn't call that "easily doable". /shrug

  20. #40
    The game is far too easy now. There were addons back in TBC and Wrath, but the game was challenging.

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