nerfing CM wont transfer mastery "back" into crit, since were already full crit anyways and the rest mastery
I dont really see many fire mages dominating any meters between i510 and i522. So maybe you could stop asking for nerfs to specs that only affect the top 4000 mages in the US/EU.
Because next patchs tier gear is all between i510-522? No it's i554 + for normal. Fire doesn't perform amazingly between those ilevels yes. But once you get 530s-540s it's RIDICULOUS. And needs a nerf. I can only wonder what'll happen once people are in full 560-570...
The nerfs will come, but it wont be for a while yet, Fire is like 25% ahead on single target over the bottom specs atm in Bis gear.
The funny thing is that yes fire does scale way to hard, this can be fixed with a CM nerf, but the nerf that actually has to happen is the removal of the Combustion glyph cause it would fix the one thing inflating fire's dps so widely. (If you remember blizzard did state they didnt want glyphs to be a damage increase anyway and this clearly violates that)
there are a lot of glyphs that "clearly" increase damage, including warlock's imp glyph. so lets start with the warlock demo nerfs especially with UVLS before we get to mages, kthx.
The imp glyph increases damage ???.
I dont support any playstyle focusing around a trinket, im sure the majority of warlocks dont either.
Combustion glyph isint even just a minor dps increase and fire is stupid levels ahead of the other specs it could lose 25% damage and still be competitive right at this minute and this will scale even higher next tier.
yup, using it at the proper time increases dps, along with glyph of everlasting affliction. if it doesn't increase dps, warlocks wouldn't be using it. and it doesn't matter if you support the playstyle or not, its still OP.
If it wasn't their intention to add dps increasing glyphs, they wouldn't of added glyphs like glyph of cone of cold "increase the damage of cone of cold by 200%" lol.
Last edited by fearist; 2013-07-04 at 08:21 PM.
To help you out 'M8' the Imp glyph is not a dps increase, it causes the imp to pool energy to cast 3 in a row, its a possible 'damage' increase on the correct target but its in no way a dps increase.
The Everlasting affiction glyph is a dps increase with sac on multi dot fights which is again only due to the Lei shen trinket, im talking about non gimmicky single target damage.
To clarify for you The unerring vision of lei shen trinket is broken for demo everyone is aware of this and yes it should be nerfed.
This still has absoloutely nothing to do with the fact that fire is absoloutely mind blowingly ahead of the other specs on single target in Bis gear and this will only get worse come 5.4. The obvious answer to the scaling issue is to nerf CM, the combustion glyph is a major issue because it massively inflates good rng and is incredibly hard to control and therefore it should be removed.
Last edited by AjayxD; 2013-07-04 at 08:23 PM.
Its already this late in the tier, its not going to be nerfed. therefore, mages shouldn't be nerfed going into 5.4, let us be on top, you guys had your spotlight in 5.2-5.3
You give the impression you dont even raid honestly but w/e.
To much facepalm, its guys like this that give mages bad names, anyway best of luck i cant handle this amount of stupidity.
so because something is insanely good when RNG lines up it should be remnoved? LOL. get out of here, your little shiny UVLS wasn't removed, our toys shouldn't be removed either. cy@, sorry I don't want my spec to be nerfed lol.
Last edited by fearist; 2013-07-04 at 08:34 PM.
Glyph of Imp Swarm is a DPS increase. In fact, it's such a large DPS increase it's mandatory. Imp Swarm is a Demonology Warlock's highest DPET spell. How you got to 13/13 without knowing that and yet still have the balls to come in here and bash Fire Mages is beyond me. The glyph I believe you're referring to is Glyph of Demon Training, which isn't what we're talking about.
I also find your ignorance amusing. Fire is not "mind blowingly ahead" of other specs in single target in BiS gear. It's just not. If you're going to use Jin'rokh or Ji-Kun or fights like that as an example I'm just doing to sit here and laugh at you because they are gimmick mechanics that simply benefit Fire more-so than other specs. There are plenty of specs that can keep up with Fire in pure Patchwerk situations, it's just that none exist this tier.
Glyph of Combustion isn't a major issue as it actually rewards good play as much as good RNG. You can argue all you want about Fire being entirely RNG but bad players still won't be able to build Ignite like a good player will and ergo lose out on the potential. If you want to talk about something being abused your Demonology/UVLS combo argument gets slaughtered here.
Though I would understand the rationale behind it, I'm really hoping that we don't see (at least too much of) a nerf to Combustion. Fire doesn't have much in the way of DPS cooldowns. I'd hate to lose our only one.
I refuse point blank to play demo because i think its retarded to have your entire performance based around a trinket, but in regard to how strong fire is on single target in Bis gear It is absoloutely miles ahead of the other specs in the game, the biggest problem with this is the combustion glyph because it inflates your damage and therefore becomes quite uncontrollable.
There should be no glyph or trinket that is so good that any spec should consider it mandatory, i feel this is the case for Combustion glyph and for what it matters the Unnering vision of lei shen for demo (and i guess the imp swarm glyph)
Please note im not here to compare fire to a spec that i dont even play, im simply stating that fire is absoloutely monstrously overtuned on single target and i feel that the glyph is a major cause of that.
Last edited by AjayxD; 2013-07-05 at 01:15 AM.