Originally Posted by
Huevos
Really wish Blizzard would get in the habit of making smaller changes with more iterations, enabling the community to actually provide some useful and meaningful feedback. Instead they seem to prefer spec killing nerfs that result in a sort of rotation of preferred raiding specs for dps classes, and we're just along for the roller coaster ride.
Maybe fire remains competitive, but I'd like to know where the numbers came from, and if fire is balanced after this fix, why was it allowed to be overpowered for so long without a fix?
And then you have the fun factor of fire. Combustion was about the only fun part of fire; what's fun about it now? Fire is easy, but it's incredibly boring. Disappointing Blizzard.