Originally Posted by
Solidpat
Fire's sustained even without combustion is above average compared to all the other DPS.
We are taking live numbers and chopping the -30% off combustion to result in a nerf of 60%. However this does not account for Combustion's ability to get better in time. Left untouched, Combustion was going to contribute to a much bigger % of our total DPS, due to increased stats. All of our stats affect Combustion, it is a very unique spell, and most likely the one that scale the most in the game. So thinking it will not scale further in 5.4 is a mistake.
I definitely do not see Combustion taking a 60% nerf. With our current numbers, lets say Combustion accounts for 20% of our DPS. A 60% nerf would mean that Combustion would be 8% of our total DPS, which is what people are expecting right now.
I think it is more reasonable to assume that Combustion would have been 30% of our total damage in in 5.4. Applying the -30% to ignite, that would mean combustion would contribute to 12% of our total damage. That represents a 40% nerf based on live numbers.
Looking at the upcoming trinkets, I still feel Combustion will be a very powerful spell. Comparing it to wet noodles is just unrealistic. I was initially upset when I saw the nerf the next day. But looking at what's coming, I realize I was overacting for that day.