1.) I don't think things should just be handed to you, LFR style... Flex raiding will "hopefully" fix that by adding an element of personal responsibility in an otherwise casual environment. An "easy" setting rather than an "enjoy the ride" setting.
2.) Define "lesser skilled". I'm not the worlds best DK but I've beaten normal modes and a couple of heroics.
3.) Screw Ninja Gaiden - That game caused more broken controllers than... AAARGH.
The only person limiting you Nameless is yourself. Change your attitude and maybe you would be more appealing to play with.
I'm currently unemployed, and play upwards of 12 hours a day. I have 11 90s, all geared enough to ToT LFR, and am basically at the mercy of either my guild, who can barely beat jin'rokh one night a week, or trying to pug on a dying server. I'm casual, because I haven't cleared Horridon. I'm hardcore because I devote so much time?
You people are retarded in your definitions. Make up your fucking mind - no wonder everyone's talking past each other - you've not set the parameters.
I had to change guilds almost 10 times before I found the right one for me. Then as my life changed, I had to change 2 more times, but I was persistent and I found the right group with the right mentality about raiding.
I feel sorry for anyone - for whatever reason - that misses out on the fun of actual raiding and instead opts to spend their time silently zerging one boss after another with random strangers. It's just not a substitute. Maybe Flex Raid will bring something of it back, but until then I fear real raiding is circling the drain.
The OP doesn't even rank among skilled players. His guild is not even in the top tier progression. I don't think there's any room to say others are "lesser skilled"
If Blizzard truly made content that only hardcore skilled people could complete, I don't think the likes of the OP would make it.
It's always some mediocre player who thinks a little too high of himself, that posts these kinds of threads.
*whew* I've finally read through all that, can't believe this thread is still going. I was thinking about it though, and I have to admit it got me thinking about entitlement o the other side of the coin.
Why do (some) heroic raiders feel they are entitled to adulation and respect when they treat people in the way we can see throughout this post?
Back in the day I raided in a guild that was solidly US top 20 for a few years, I don't remember us ever hating the people who were below us in progression at all. Myself and a lot of my guild mates went out of our way to help them. In TBC when other guilds got stuck on Vashj and Kael we sent our guildies on alts to help their raids out and teach them our strats. We bought them along to bear runs so they could see how it was done. We ran organised pugs of t5 and t6 content and literally carried people to the Hand of Ad'al title so they could get it before it was gone. We made our community a better place full of better players. In return for that we got the recognition and respect the heroic raiders who complain about LFR seem to so desperately want. We got a great active server and good guild name that helped recruiting a tonne too.
A lot of what I see in this thread is people in heroic guilds who are in the spot where they could do a lot to help themselves get where they want to be refusing to do so, and instead expecting Blizzard to change everyone else's game so they can get what they want with no effort. That's not how it works, and you have a lot of nerve to call other people entitled if you think it should be.
You want better players then help make players better. You want less problems with recruiting create a server environment where people want to come and play. Not everyone will be interested but some people will be. Find them and help them. Stop worrying about people who are NO threat to you. If you want respect then behave in a way that earns it. It's really that simple.
Last edited by Windfury; 2013-07-05 at 02:27 AM.
I do not like LFR either, it's not content I want to be doing. So I choose to not do it. It's as simple as that, if you do not like lfr then do not do it.
LFR is not the problem, the problem for a lot of raiding guilds is they got what they wanted. You got normals tuned in such a way that your lesser guilds got destroyed. If it's like a ladder, then the bottom rung is there, the top one is there and the middle one is gone. They are adding flex to try to address this but what I am confused by is why we need flex. Just tune normal down, it's suppose to be normal. They have gotten way out of wack with the tuning this expansion, that's what is killing raiding.
And again, it doesnt matter for me he gets epics, I never said they should remove them from LFR or anything. Just wanted to showcase how people only care about epics, and nothing else.
Do you just not count the hours you are solving and fishing and doing dailies and finishing metas, because you're not "playing"?
The night is dark and full of terrors...
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"Almost every time I have gotten to know a critic personally, they keep up with the criticism but lose the venom." -- Ghostcrawler
I hate these casual Fridays ruining it for real Fridays.
Audacter calumniare semper aliquid haeret.
Its fine as long as it attracts only its intended playerbase, aka players with little time or interest for any form of organised raiding. Problem with current LFR is that it also attracts people that would be interested in organised raiding wether being pugs or normal mode raid guilds because it offers comparable rewards, the same legendary item (cloak), the same rep, the same currency (valor points) for literally a laughable fraction of the effort required. And we all know that its in human nature to take the path of least resistance.
Solution to this is simply to reduce the amount of rewards from it, not because "i hate dem casuals", why would i? They're player like me looking to enjoy the game i'm passionate about. Simply to keep the game's community alive by keeping the ratio effort -> reward balanced.
Only other change i would make is to also remove the last wing of the raids from it too, not because i hate anyone again, simply because i think seeing the "A" ending should require at least some kind of efforts, like it does in so many other games, and with flex raiding becoming the new "Normal", meaning that it would be entirely accessible, puggable and fitting a large amount of raid sizes and schedules, while still oferring a somewhat noticable challenge (Think normal 10man ToGC in WolTK for example) and giving players some kind of feeling of accomplishement for doing it.
The night is dark and full of terrors...