I heard battlegrounds will be fun if this would happen, I think it is a horrible idea and I am suprised that so many voted yes.
A neutral faction, or the ability to communicate and group with the other side would be nice.
How about if the factions 'split' into more than two sides? (i.e. a MMO like Starcraft-esque with three sides! OR more!)
So the Orcs hold their own and create the 'new' horde with the Goblins. Ogres join them.
Taurens and Trolls go their separate way and and retain the 'old' horde. Worgen and Undead and join them because they don't feel accepted by their original people (humans).
Blood Elves join the Alliance to make amends and live up to their 'old' alliance commitments.
Draenei take the gnomes and fly away on a starship?
I would love to see merged factions for players, potentially under the leadership of Anduin in the Army of Light when the Legion comes in the next expansion. There is no reason the players, as world-saving heroes, should be confined by traditional factions. It's also worth mentioning the idea that in the conflict between the Horde and Alliance the lack of traitors on either side is less plausible than the allowance of cross-faction racial choices.
Factions are a horribly archaic system that add nothing but faulty lore to the game and detract so much (effectively halves the population, etc). It would definitely be silly to not see some cross-faction racial choices, faction merging, or something similar after this expansion is over.
Keep in mind, it's ridiculous to assume there are no defectors in the Horde vs Alliance war. They've also tested the idea of neutral races and the 'Silhouette Problem' with Pandaren. It went as expected and nobody was affected by it whatsoever. There's nothing holding Blizzard back from improving the game via fully neutral races or Faction merges except their own stubbornness.
Peacecraft? Hardly. Ally and Horde working together could happen by adding another 'faction' for players to play.
Much like how Lord of the Rings Online allows you to roll a monster char for their PvP zones, you could go PvP by electing to play a corrupted version of your char and be on the side of evil(Burning Legion/Old Gods/what have you)and you'd have the brave champions of Azeroth fighting those who would see it burn for a myriad of reasons.
We're at war non-stop, if not for eachother, with other threats.
Warcraft isn't just about Alliance v Horde, but also about players v huge dragons trying to decimate the world, a traitor king with power over almost all the undead trying to decimate the world, demons trying to... you got it; decimate the world.
We wage war against more than eachother, much, much more.
It's not peacecraft the moment we unite, it's peacecraft the moment baddies stop rising.
I wouldn't be surprised at all if it were the case lore wise, but I've been saying this for a while: WoW needs a crazy gimmick shot in the arm to keep it interesting, and expac after expac like clockwork (albeit too slow for some people) will eventually just lose subs because they're tired of the same game, even if it is new and better.
Allow all races to be any faction, Battlegrounds are renamed to something like "Training Grounds" or "Skirmishes" and now have a lore explanation for them that is they are for practice against the legion or some greater threat.
They need to do something radical, while they still have everyones attention.
Joined alliance so I didn't need to work with the filthy savages (I kid of course, I just joined for dwarves)
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Horde and alliance merges = Hordiance or Alliarde
New faction emerges, Burning Legion, Old gods and Scourge merges = Burning Scourge, the Old Legion, Scourge Legion or the Old Burning Leurge
New faction races: Nerubian, Eredar, Undead, Darkfallen, Nathrezim, Lich, Faceless one, Vrykul, Cultists, Satyr
People should stop to using this as an excuse for pretend absurd cases of "sudden peace" between two factions that hate each other, more than ever; Outland, Northrend, in all these places common as much as powerful enemies were abundant, still what people has been able to realistically achieve was avoid needless bloodshed for focus on these threats, not liking and accept each other. I don't know if something near to a true peace will be seriously achieved in this game, but one thing is sure, pretending that NOW after so much conflicts and deaths and despise is absurd, Garrosh's death cannot magically wash that away.
Last edited by Zulkhan; 2013-07-05 at 03:40 PM.
Not sure what I'd make of it, but I did wonder if the 'Pandaren for both sides' was a bit of an experiment, and the apparent thawing of relations between Tauren, Blood Elves and Alliance in the plot might be leading somewhere like this. I think Horde and Alliance could still exist as Red Vs Blue, but I do think the story direction does open possibilities of choosing a race and faction being totally seperate decisions.
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Last edited by Zulkhan; 2013-07-05 at 03:57 PM.