Originally Posted by
Snuggli
The physical damage Ferals do when connecting to a target is also half of that of some other melees. Outside of Berserk, Feral damage is pretty pathetic when compared to other classes that have multiple fear breaks and ways to stop ranged CC (Spell Reflect, Cloak, AMS, Bubble, Grip, Charge, SHS, Vanish, etc).
I'm not saying that Ferals deserve or even need a fear break, but comparing classes like that is ridiculous. It's been said a thousand times that comparing classes utility just doesn't work (even like I just did.. using Vanish to stop a polymorph is a waste of a CD 99.9% of the time, but it could land a kill that other 0.1%).