I've now got a solid grasp on writing LUA and had some fun experimentation with the possibilities of it within WoW. I'm now looking for some resources on how to create a configuration panel for my addons. Right now, all I know is how to create static frames and write code, but I don't know how to make (for example) checkboxes on that panel actually change settings relevant to my addon, and I certainly don't know how to integrate it with the game's interface>addons frame properly.
For example, let's say I made a simple "ignore" addon - you add a characters name, they're added to a list, and then when you click an "ignore" button, it ignores everyone on the list. This is a simple example, since I know that the AddIgnore() function isn't protected or H-Req. I don't have a problem with looping through people in the list/I can handle the functional code without a problem logically, but I don't know how to loop through the actual UI element list, and the main subject, I don't know how to create config UI's for my addons. I'd assume that I'd take the items in the list, and put them into a table and then loop through that - it's the first part I'm having trouble with (again, just a simple example).
Does anyone have any resources I can look at? I've had a search through the forums and Google, but couldn't find much I could actually learn from. I figure that an addon isn't much use to the general playerbase without some sort of easily configurable options.