If we really want to get technical, the more gold you have, the more dps/healing/survivability you have/put out in the long run. More gold= faster acquisition of crafted gear=more ilvl=more damage/healing output/higher avoidance/higher stamina.
Everything is related to another in this sense.
That said, it has failed many times in a healer-less Hc Scenarios.
In honesty though, I'd like it if it never failed.. maybe they'll make a fail-proof version in later patches / expacs which would be nice but I guess we'll see if that ever happens.
Simply put, if you have had serious bad experiences with them, just don't consider them at all unless there is literally no other option but to try them.
With all this said, I find this a baseless argument, since Nitro Boosts isn't the primary bonus of Engineering. For all we, they could be planning to disable their use in instanced content completely. (as they already have in rated PvP)
Personally I did feel like Rocket Fuel Leak should have been more reliable, just on the basis we already have an overpowered DPS option in the frag belt. Not sure why Blizzard's let us have this amazing off the GCD dps increase on top of the glove enchant, but yeah. If you had a raid full of engineers it broke Sha of Fear Heroic P2.
It took an entire expansion but is indeed finally being nerfed, which means everyone's going to go back to using the nitro boost, which means a lot of people will start complaining about it lol. I'm fine with the failure rate, but maybe I'm biased since I'm a Mage and can Ice Block/Temporal Shield it. Make a Weak Aura for it and healthstone or use some other personal cd.
Did anyone determine the fail rate in raids? Is it maybe like 20%?
Last edited by MrExcelion; 2013-07-07 at 07:38 PM.
If Nitro Boosts never failed - or failed rarely - it would be virtually mandatory for raiders.
Dragonslayer Hoddie - pretending to know what I'm doing!
I agree. The debuff is way to heavy, they could make it so it fails and cooldown increased to 5min or something, but almost dying to it is way overkill, imo.
Fun fact: when I did last boss of brawlers guild r9, they ALWAYS worked to my surprise.
maybe I am just lucky but nitro does not fail all that often. Those saying it fails 50-75% of the time either are way over stating it or maybe should re-aply the tinker as that simply is not true (at least on either one of my Eng) Saying the fail over 50% of the time is just nonsense.
Just because I don't care does'nt mean I don't understand
I know the voices in my head are not real BUT they have some REALLY good ideas
If you're an Engineer for PvE purposes, and you're using Nitro Boost over Frag Belt, you're doing it wrong.
The amount of people that reroll to Engineering for the FOTM DPS perk, and then get Nitro Boost instead, is astonishing.
If they rarely or never failed, it would be WOTLK all over again where everyone and their brother rerolled engineering. I did it early on in the expansion after I had leveled LW, then by the end of the expansion, when someone would go "can I get a mailbox please" during a raid, about 10-12 would pop up.
Eng was glorious during WOTLK, and by that I mean retardedly OP. Once had myself and another fellow eng riding in a demo during WG...that one demo never died.
Well they really dont need a buff... i wonder that they still work at all.
And they are great for heroic raiding. I use them on Lei Shen HC against Helm of Command and until today they only failed one time in something like 200 pulls. Generally i use them in many situations... if they fail its not like it's a instantkill. A Healthstone is usually enough to not really notice the HP loss, most of the time your healers would simply give you a heal and thats it. Even if they fail during times of high incoming DMG (but when would you use them during such phases?) a defensive CD is enough to compensate, of course its not the optimum but it happens basically never while they save my life and the lives of raidmembers on a regular basis. It even increases DPS as less moving = more DPS but thats only the smallest advantage.
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Please enlighten me how a 3 min CD sprint, which has a high chance to backfire and kill you unless you waste a Defensive cooldown, is a survivability and utiliy increase? I'm very curious.
TLDR; Nitro boost is something you can use as a "risky" pad mechanism on certain bosses & as well as goblin glider, it can be useful as on certain occasions. A good example would be an "Oh fuck" button when getting Helm of Command and standing too far back on Lei Shen
Don't treat it as a "main perk" for engineers though. We have Synapse Springs which is already better than any other proffesions to most DPS classes (atleast dunno about tank and healers) because CD stacking is powerful for every class.
Take away that and then the profession becomes mandatory and all other professions have to receive compensation to compete.
I agree that the "fun" engineering item should backfire, but the backfire should be "fun" as well. For example, with intro boosts, them launching you up into the air is totally fine. They should remove the backfire that damages you though, or at least reduce it to 50% HP or something reasonable. The thing is, simply getting hurt with a dot isn't "fun." When I think of engineering in WoW, especially goblin, I think of crazy crap happening. Not a DoT.