I hope Guilds don't start assuming WW will suck... I can't imagine dpsing with RoRo... Without it tanks basically do more dps than you. God I can't wait for further changes to the class. I was applying to a world ranked guild now I'm afraid they will flat out deny me based on class changes (that aren't final yet).
This is pre-damage numbers pass. Relax. Jeez.
It breaks RoRo, which is good. It is a good Mastery that won't interfere with the rotation like Combo Breaker did. Without a damage pass this is clearly a nerf into unviable territory, so they are obviously going to have to adjust numbers somewhere. I'm betting on RSK/Tiger Stance buffs.
Well this will be a big fatass nerf in pve. Which I dont like at all. It will however be a big fat buff in pvp. Imagine going with this and chi brew. That would almost give us the opener dmg as other classes.
And if they wanna tune up something else it will prolly break our pvp dmg. Not sure how they will balance this...
Edit; If they are going to do something it will indeed be rsk buff/tiger stance or tiger strikes. Or nerfing rsk and buffing BoK which might turn RSK into -use only to refresh dmg buff-. Not sure if I would like that.
Last edited by DivineZero; 2013-07-09 at 12:35 PM.
Look at my avatar now look at my monk's face, can you see any differences? Nope u_u
Last edited by Protonova; 2013-07-09 at 12:42 PM.
Don't like that blizzard is nerffing the randomness in gameplay ><
With rune gone for next tier, there might be 0 trinkets where you line up your brew... going to be boring rotation for us
I dont think that Non-monks are so knowledged when it comes to how much RoRo mastery actually does for us. I think they might see the 1%-5% increase and think that we are being buffed. Atleast that is what I have seen on some wow-streams that Ive been watching.
I feel the same. Monks are quite invigorating to play competitively. They took this away from feral druids which is what I had been playing for the longest. I had figured Monks were going to stay with a high risk high reward style (caz of our mastery) til next expac.
Last edited by Protonova; 2013-07-09 at 12:48 PM.
What is annoying me is not the numbers, they get tuned, but going from a fun mastery to an extremely bland and boring one.
Why the hell do people want to be balanced around a trinket? Stance will probably get back to 20% or 15% before 5.4 is shipped anyway. GC will probably create threads like those they made with 5.2 and such stuff. The TEB change is great TBH. We will probably see tomorrow what the masterys numbers are, baseline and how much it is per rating and such things...
Everyone's wasting their time, atm its is JUST A MECHANICAL change.. get with it. Numbers will be tweaked. There really is nothing to speculate about, just like legendary cloak procs have no ground for speculation sicne we dont have all the data (RPPM values).
People are saying, we WONT be able to get 1+ extra TeB cuz of mastery. Who the fuck told you this? Have you seen the build on PTR and tested it? Nope.. youre complaining built on one assumption. What if the assumption was that mastery starts at 103% and each 1k mastery gives you 30% more, hell everytime you'd get a TeB stack, it would give you like 4 charges..
My point is, there really is no point in all this speculation.
yea and don't say.. "oh even with 100% uptime, its a dps loss over Rune".. you assume that ALL the other variables in our abilities are held constant.. its PTR, it will get tweaked, and we'll have a right to complain and bite off Blizzard's head when it finally gets there.. before that, this is just mindless drivel, and complaining for the sake of complaining. A class shouldn't rely on a trinket to be compettive, this mechanic change, releases us from the burden that is RoRo... so yea
True, set us free from RoRO, but not by changing the mastery for god's sake. Just nerf the trinket, don't make it snapshot any stat, but just don't change the whole mastery, AGAIN!
So maybe this (http://ptr.wowhead.com/item=102312) will have a meaning. Not as powerful as RoRO, but it'd make up for the loss.
3 tiers, 3 masteries, what the hell is going on?
1) When we signed up for Monk, we signed up for the rollercoaster. Its a new class, and changes are bound to happen rapidly and often. I agree its a bit crazy to have to essentially relearn the class every tier, but again, that's kind of what we signed up for.Right well that's what im saying, but still how can they just do this to monks after forcing them to use RoRo for so long... However my point is, because they are releasing all this "beta" info, ppl will start judging monks for what they shouldn't. Monks at the moment aren't represented too well among the raiding scene. They're too few across top end raiding guilds and take a lot of skill to be competitive. And the stuff wowprogress released not to long ago make it seem that monks need heavy nerfs. I don't doubt because of wowprogress' dps list people are going to force blizzard's hand and cause monks to suck more at overall damage.
2) Lets be honest about raiding representation. Outside of world-first level guilds, the primary cause of low Monk representation is due to the 1-90 leveling gap that DKs didn't have to deal with. Yeah, if we had been massively overpowered out of the gate, then folks would have flocked to Monk. But the fact that people did not flock to Monk doesn't necessarily mean Monks are bad. Tier 14, Mistweavers were way OP, and even now that Brewmasters are considered OP as a tank, you don't see people flooding onto their Monk alts right and left.
Most world-first guilds are 25 man, and our utility concerns are a bit less glaring there: no one cares what buffs you bring in 25s because you're pretty much guaranteed to have them all. Not having some sort of game breaking raid cooldown/utility is a problem, but this Mastery change doesn't affect that one way or another.
Which brings us back to our damage. Right now, our biggest selling point is our damage. If they fix our numbers, we should be fine, and less RNG dependent (RoRo level damage overall, without having to track a trinket proc!) If they don't fix our numbers, then there will be a problem. But the huge size of this nerf basically screams *DON'T WORRY, WILL FIX*
I hate being balanced around a trinket, gonna wait and see what else they do to balance us.
No one is talking about Monk gaps in terms of population because coming from Area 52 one of the largest servers, there are monks everywhere. The gap I was speaking of is the gap caused by the learning curve vs the instability of the class over tiers. Ranged > Melee, Priests > Mistweavers, Pally > BrewMaster. All unfair because monks don't have that game breaking mechanic as other classes do. Not our fault priest bubbles are op, or that pally tanks can solo tank any debuff mechanic, or that melee sucks this expansion (an excuse I don't agree with btw, i love melee this expansion).
And no 1 is concerned about buffs anymore not since cata. So all irrelevant information, I feel blizzard did a good job making class buffs homologous. Right now our biggest selling point in 25m heroics is our survivability vs dps output. And yes you're right about "don't worry, will fix" no one is saying otherwise. Personally I was hoping this would happen at the next expansion, not a 2nd time in this tier.
And so everyone understands my stance. I am not saying this is the end all be all of nerfs. This is only the 2nd wave of monk re-balancing. There is still so much to do, they still haven't even released the monk tier models. So please don't feel im judging the dps tweaks.
Last edited by Protonova; 2013-07-09 at 01:59 PM.