"You have your way. I have my way. As for the right way, the correct way, and the only way, it does not exist."
Thanks for all the feedback so far, everyone. We’re still pretty early in the exploration process, but we did want to go into more detail about our rationale for introducing an in-game store, as well as provide some insight into what you might ultimately see available there.
For players who are already interested in the in-game items we offer, such as Pet Store pets and mounts, the benefits of an in-game store are pretty clear. We think everyone would appreciate the convenience of being able to make such purchases without having to leave the game, and ultimately that’s our long-term goal for the system, though there’s quite a bit of work involved in retrofitting those existing items into the new system.
First, we’ll be testing the in-game store with some new kinds of items we’re looking into introducing (in Asian regions, at the outset) based on player feedback: specifically, an experience buff to assist with the leveling process, as well as an alternate way to acquire Lesser Charms of Good Fortune. We’ve had a lot of requests from players in different regions for convenience-oriented items such as these, and as with other new ideas we’ve introduced as WoW has evolved—including Pet Store pets, mounts, and more—your feedback plays a hugely important part in determining what we add to the game.
Ultimately it’s still too early in the process to make any final determinations about our plans, but in the meantime, we hope you’ll check out the in-game store once it’s implemented on the PTR and let us know what you think.
The most amusing part in all of this. Blizzard has said engagement is down. That people are running out of content. We're breezing through stuff and getting bored. So instead of spending resources trying to get us to be in the game more and grinding they're essentially cutting their legs off by putting things in the store that can be acquired instantly. Those helmets could have been a long grind, but now with some cash we buy them, afk in org for a few mins thinking we look cool and log out. That to me seems like they've just given up. They're losing a lot of subs, the game is almost a decade old. They know they can't keep up, so they just need to milk as much as they can before they're down to 500,000 subs. They know a lot of people will quit over this, they don't care.
Pretty sure the non-cosmetic stuff is for Asia.
But it's useless as most people already have thousands of them.
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Woo no more condescending comments from you. Not like we would see eye to eye ever.
I'm going to buy the helms and seesaw just to see how many of you fags whisper me in-game with hate speech.
It's because of people like you, who defend Blizzard no matter what, that now this game has the worst money-for-content ratio on the market. Seriously, did you have a look around at what the competitors offer to their customers for much less money? And you really think that "I am not forced to buy that cosmetic stuff" makes a good argument and a full justification for this? Are you aware that people get frequent content patches, cosmetic items and account services all without paying a single dollar in other major titles? Then WoW subscriptions are freefalling and people wonder why... Right...
Have fun being treated like a second class customer and being happy about it. As long as you comply, Blizzard has no reason to offer you more or make you pay less. As they could and should do.
I don't think it would really bother me that much if they weren't also standing up saying Art is hard and slow to develop as reasons for other things not being out. I also agree that these are things that could of been added into game play events similar to how the Legendary has been done this expansion to increase the amount of non-raiding content.
They admitted themselves that activity rates among casuals are down, so instead of adding something that would give everyone something to do ( increasing activity), lets do the opposite and add cool stuff for money. Sure in the short term it increases your bottom line,but in the long term it does nothing to help the issues within the game itself ( and why you say you are losing subs)
Alot of games are doing this and getting away with it, why can't wow do it without people throwing a tantrum?