"any man shaving for a woman should relinquish ownership of his testicles aswell"
yeah... I think it's time for private servers... at least I can get all items without spending any $$ on those ...
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They were created, by someone.
Whoever created them, should be creating objects for everyone who PAYS every single month to get on the game, not just people who want to spend even more money to get objects.
We stopped searching for monsters under our beds when we realized that they were inside us.
Tell me something, my friend. You ever dance with the devil in the pale moonlight?
It would all have been better used as in game rewards for difficult achievements or kills. These helms, pet store mounts, battle pets, TGC crap. All of it would be better used as in game incentives. Regarding TGC -- reasonable cross promotion would be like... 1 or 2 items. Having a huge number of exclusive items that essentially cost thousands of dollars due to exclusivity is ridiculous. Should not the primary reason to buy card packs to be to get lucky cards to use within TGC? It is telling that they felt it would not stand alone without ongoing influx of Wow-cross over exclusives.
So many interesting ideas for items that could have been exalted rewards for factions, achievements, etc but were instead used to encourage people to shovel out extravagant amounts to have these items. Consider the amount of money one would have to have spent to get every item as it came out, all on your account. Collectors editions are one thing, one or two cross promotions per game is acceptable.
The sheer number of items that are ONLY available from purchases things outside of this game is irresponsible to their loyal customers. This is why it is obvious that Blizzard's integrity as a company striving to give the people the finest quality product has been slipping. Just like many other gaming industry giants these days: They only seek to make as much profit as possible. Perhaps it is unavoidable. Business is business.
WoW is still the best MMO out there but when the day comes when that changes they'd better hope that they own the next big thing because their customer loyalty is slipping along with their integrity.
What bothers me is that they are implementing this now, making it obvious it's a cow milking attempt, rather than an additional business model.
I mean, WoW bleeding subs - fix the damn game, fix the outdated gfx and make it look like this game has life in it past 1 more expansion, rather than trying to cash in at a point where there only people who have good things to say about WoW are pre teen fanboys and blizz CMs while the rest of us are more or less waiting to see what 6.0 will be.
Are we just going to blow off all the cosmetic additions with "hey it just be for da looks and not dem stat things" and "it's just like the TCG"? Really? That's an actual argument? We should be demanding less of these things not more until they restructure those payment options.
Subscription vs. Cash Shop?
Why not both?
Guys...I have zero respect for you if you continue supporting such a product.
I'll only worry when a mogg helm looks worth the effort.. those helms, do nothing for me.
But then again they're losing subs and doing things like that is just going to accelerate. In a few years this might serve as a valuable lesson to all the companies not to overmilk their cows..
Seems a lot of people responding don't really understand F2P and its implications for this game. Wow would be completely decimated by F2P. The infrastructure behind Wow is enormous. There is a reason this game is so widely played after nearly ten years, it's very polished and has unmatched support. In fact it wouldn't be decimated, it just wouldn't exist. The game cannot live off F2P with a few things in a shop for micro-transactions. It's too late for that now. And if you all think they have all that money from all those years just sitting in an account, then again, you are not looking at this properly. The money has largely been re-injected to sustain the interest and keep the going with outlandish figures which it boasts even today.
F2P would see about 90% of their team lose their jobs and if you think Blizzard have lost their way with the game of late (which I do but I think they will make up for it with next expansion) then you have seen nothing yet. Mounts, pets, faction changes, race change, name change have been there for years and perhaps there was uproar at first, but they are accepted and another avenue to make revenue, just as these new things will be accepted and part of the game. I don't sub by the way as I don't like the game at the moment (not a fan of MOP) but I am not against any of these new announcements. It's par for the course and certainly not the frankly ridiculous 'pay2win' notion people are wildly throwing around without it seems, even thinking about what that would entail.
If you love the game, trust me, you do NOT want F2p as that is nails in the coffin, F2P is where MMOs go to die. If your reply to that is GW2, then you have no idea of the difference in size of the teams, it's like comparing a convenience corner store to an international chain store.