1. #1

    Archimonde's Vengeance has been redesigned and renamed into Archimonde's Darkness

    new patch notes - not sure if this has been posted yet ...

    http://www.wowhead.com/forums&topic=216620&p=3459984
    Battletag: Chris#23952 (EU)
    Warlock

  2. #2
    Well, that's better then what they were trying to do with it, where it was basically Incanter's Ward.

    I guess.

  3. #3
    Deleted
    You're late to the party. This change is already being discussed.

  4. #4
    sorry, not been on the forums for a day or so, just saw the patch notes and couldn't see a thread about it, it wasn't on the main page so thought it may not have been seen yet
    Battletag: Chris#23952 (EU)
    Warlock

  5. #5
    It's all over the 5.4-discussion thread.

  6. #6
    ah, i missed that thread, whoops! Apologies
    Battletag: Chris#23952 (EU)
    Warlock

  7. #7
    So instead of us always taking KC or Manno-Fury for aoe fights we will now always take archimonde for double cds.. I dont see how blizzard thinks this is a wise change.

  8. #8
    Deleted
    It's only 1 extra DS, not double. It has added advantages by being able to stack it with procs better, but still. MF will be great for big groups of adds that need to die fast, and KJC will likely still be better on heavy movement fights. Casting while moving is still huge...

    Basically it's exactly what the devs are looking for in talents, provided they balance them correctly. Pick depending on fight, all are vialble, none are mandatory.

  9. #9
    Its going to be used in one of three ways:
    1. Double darksoul on the opener (really only a thing for aff and/or if you are lusting on pull)
    2. Double darksoul during execute...this favors demo/aff quite a bit more than destro
    3. Tactical use during the fight for burn phases, trinket procs, etc.

    Obviously 3 is going to be the skillcapped option. But depending on what is important in the fight all 3x lvl 90 talents are a viable choice. Destro can't use MF since RoF needs to have F&B included to be on par with demo/aff's aoe from MF. However hopefully that's an oversight and gets fixed in the next build or two. Pooling resources and spending them during CD stacking is going to be AV's niche. Also AV is far more affordable for demo than say aff just due to all the instants in demo's rotation.

  10. #10
    Makes Jin'rokh alot easier since you can do normal opener and continue another ds in a puddle. Though it'll be old content by then.

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