And no, you shouldn't just move on. Bad behaviour that is ignored continues - by letting them do it you encourage it and they inflict it on other tanks. Instead tank for friends, guildies and server groups - ask in trade before you do things if you have to. They can enjoy their queues without you.
Last edited by Windfury; 2013-07-14 at 11:14 PM.
I tanked for 6+ years in wow, 8months in Aion and rift since launch. I have gone dps in wow and rift since then because well tanking gets boring after that long. But nothing pisses me off more then a slow tank. There is zero reason for anyone to be slow at tanking especially in wow. Content is so face roll as a healer (yes i also heal) until heroic raids that any healer can keep you up no matter how fast you tank. At least in rift there is a reason to tank a bit slower at high levels because content is hard(ish).
Oh not to mention tanks got a 500% increase to threat since firelands and to add vengeance. Both these are what made me quit tanking but it made it so dam easy for tanks to hold aggro you just need to breath near something and it will attack you so holding aggro isn't a problem. Tanks are more worried about there dps then doing what a tank is meant to fucking do because there is no effort needed anymore.
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Now if you move faster and retain vengeance between packs then fine there's no issue, but before vengeance that didn't happen, you stayed put (most of the time) until the pack was dead then moved to the next one, so it didn't actually matter. Not to mention we also had spells that passively reduced threat back then, which we don't now. The game is a completely different beast compared to what it was back in TBC, even in terms of dungeon difficulty, so to hark back and say that tanking has got easier isn't necessarily true because the tools available to us are much better and the general design of the dungeons and encounters has changed too.
I just completely disagree with you. No effort? The effort has shifted from "holding aggro and not standing in the fire and maximising survivability" to "holding aggro and not standing in the fire and maximising survivablity and maximising dps". The aggro part was never hard and continues to not be so now. It just so happens come MOP that with a new philosophy on tanking of Active Mitigation, doing some dps as a tank is actually a good thing for your raid and your survival at the same time. They may even get rid of "tank stats" if you read the blue posts. Welcome to the future, the game is evolving. No wonder it got different.
It's a shame you left the group, OP. Being told to hurry up as a tank is a great opportunity to troll the hell out of the group your with. Stop after every pull, maybe skin something if you can, or DE on the spot, etc.
Benevolence is a luxury for the strong - Wrathion
Aye what melo says you just have to have thick skin when working with randoms as a tank... and a sense of humour.
In cata I liked the challenge of doing the ZA timed runs in PuG groups and I would happily help those who wanted to go for it and asked.
The moment 1 of them started spamming "go go" "go ffs" or any other variant I just engaged my walk key and pretended to roll play that we was sight seeing the lovely troll architecture.
Slow tanks can be new tanks, newly dinged tanks, tanks with an in-experienced or undergeared healer, waiting for CDs or just trolling the group because they raged at them for some reason. Tanks don't join actively wanting things to take longer than they need to either.
In none of those scenarios is raging, screaming or otherwise shit talking going to make things better.
Having a tank is better than having no tank or a huge queue. Even a relatively slow tank is going to get it done quicker than a fast tank + a long queue. All the nerd ragers are doing is putting people off tanking.
The expectation that all tanks are going to be heroic geared mains who learned all the pulls on the ptr needs to die.
Last edited by Windfury; 2013-07-14 at 11:31 PM.
There is not a single reason a tank should be first in heroics (ouside of maybe 1-2 specific rooms, like Krastinovian room, or jade temple 3rd boss room)
Yeah I can't stand tanking myself either, while I am decent at it. It's to stressful, especially with the constant "go go go go! mentality". If it's not that, then people complain you are moving to quickly..
Also I will undoubtedly get pissed off because the healer is crap, usually to myself though. I prefer healing, so that I can do my thing and ignore the others :P
I have moved on to DPS and healing from being a pure tank since Vanilla. LFR allowed me to do this. Why? Because I got sick and tired of assholes, shit DPS, slow healers, arrogant DPS, presumptuous DPS, trolls, and idiots.
With DPS or heal, I can pretty much just chill and do my job without having to be at the behest of some jagoff with an axe to grind or no brain activity to speak of.
Didn't you know that when you role a tank or healer that the group just expects you to be a master at the class right off the bat? They don't care if its your first time playing that class, or if its even your first time playing the game -- you are to know the ins and outs of your class right off the bat and have watched players complete dungeons on YouTube until you have visually mastered how to do every single pull and boss.
If you're an experienced player and want a quick run -- go with people you know. Expecting players in PUG's to be amazing in their respected roles is stupid -- god forbid someone is actually running these dungeons to learn how to play, right?
I love a fast tank as much as the next person, hell when I tank I pull absolutely everything at the speed of light untill a healer says otherwise.
The problem is, when the healer cant keep up and you wipe, oh guess whos fault it is.
Every tank is different, every tank knows what they can and cannot handle. Its much quicker to safely tank at a reasonable pace then to stretch your own limit and spend 5 minutes running back.
As soon as I hear GOGOGOGO or Pull quicker, I troll you. I will start walking and RPing. Everyone loves a good tour guide during dungeons. To your left, a rock.
Been tanking since WOTLK and chain pull every heroic. Yet still isn't fast enough for some DPS that leap frog ahead not attacking the group I'm on. SMH....
I've played tank, heal and dps. You get jerks as each of them.
If anything people are less likely to be assholes if you're the tank because (depending on level bracket) it can be hard to replace a tank should they ragequit.
Play a class that has heavy self heal, like dk or pally. 9/10 times you can do the leveling dungeons without a healer.
pretty much like everyone has said, the ignore list is there to be used.
in the Dungeon Finder / LRF world where you will literally never see that person again, there's no reason not to put an irritating person on ignore, if only for the duration of the run.
Don't feel bad about leaving either, if the healer is competent (though undeniably a dick) then even mid-boss odds are no one died, heck, they probably didn't even wait for a new tank to turn up before pulling the next group of mobs.
(this becomes significantly less so around the 40+ level)