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  1. #21
    Stood in the Fire Chaltione's Avatar
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    The technology to *give out* items on all characters on an account is there, and now recently, the ability to have a list of pets and mounts that are available on all characters (faction allowing) on an account.

    What isn't available is the technology to send your already-aquired items to other characters, except via mail.

    They are talking about making the heirlooms some sort of "pick from a list" item, or some other system, which mimics the title/pet/mount system, which allows for unlocking heirlooms instead of purchasing them. But this afaik just something they are aiming at, not something that is even in testing stages.

  2. #22
    Quote Originally Posted by Chingylol View Post
    I don't understand it when they said that. You can buy pets, mounts, and the helms now (actual pieces of armor) from the cash shop that go to all your toons but Blizz says that they just can't make it so heirlooms can be sent because it's too hard.

    Believe it or are they just BS'ing? Any computer programmers here think it really is to hard for them to do that?
    It depends...creating X copies of an item and sending it to X characters is different then Buying Item X on Server Y and it suddenly being available somehow to ALL other characters. While the solution could be to create copies and mail it to all characters that is an ugly solution. I don't need plate heirlooms mailed to my priest. But this solution may not exist 100%. The trigger being that you bought it from a vendor in game, instead of an outside of the game process triggering it. The item copy mechanic may exist purely outside the game, a tool kit blizzard has to manipulate the game, but the game can't actually make calls to it. So it is quite possible the tech doesn't exist.
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  3. #23
    Quote Originally Posted by dokhidamo View Post
    The technology for mailing across servers is not there.

    What IS there is the technology for Battle.net achievements. Already WoW achievements are shared across your account, it should not be hard with the new Steam-esque Battle.net Desktop to move those WoW achievements to being just Battle.net achievements.

    From there, you introduce a new vendor. "Achievement Vendors." They sell you rewards from getting these achievements.

    You buy an heirloom, you unlock an achievement for it. Then the vendor would sell you the heirloom on any other character for a crazy discount.
    That sounds like the easiest solution I've heard of. Why haven't they done this? O.o

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  4. #24
    Herald of the Titans Gobra's Avatar
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    Quote Originally Posted by Chingylol View Post
    I don't understand it when they said that. You can buy pets, mounts, and the helms now (actual pieces of armor) from the cash shop that go to all your toons but Blizz says that they just can't make it so heirlooms can be sent because it's too hard.

    Believe it or are they just BS'ing? Any computer programmers here think it really is to hard for them to do that?
    Some people may not notice, but there is a huge difference between items that automatically get mailed to any character you have like the store armor, and actually being able to mail items yourself, across realms, It's not even comparable, so please stop bringing things like this up, all it does is bring the little haters out who all act like they know anything to do with Blizz and just make themselves look stupid lol
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    They say that the best weapon is the one you never have to fire. I respectfully disagree. I prefer the weapon you only have to fire once. That's how Dad did it, that's how America does it, and it's worked out pretty well so far. I present to you the newest in Stark Industries' Freedom line. Find an excuse to let one of these off the chain, and I personally guarantee, the bad guys won't even wanna come out of their caves. Ladies and gentlemen, for your consideration... the Jericho.

  5. #25
    Exactly. This is another thing people just don't understand. They are prioritizing Blizzard store technology over other content with subscription income.

    Why make cross-realm heirloom technology or more heirlooms when they can charge for an XP boost potion that is. Making 85-90 heirlooms and allowing them cross realm will just diminish profits from the store.

    Players SHOULD BE PISSED.
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  6. #26
    Quote Originally Posted by Crookids View Post
    Exactly. This is another thing people just don't understand. They are prioritizing Blizzard store technology over other content with subscription income.

    Why make cross-realm heirloom technology or more heirlooms when they can charge for an XP boost potion that is. Making 85-90 heirlooms and allowing them cross realm will just diminish profits from the store.

    Players SHOULD BE PISSED.
    Um, dude... the guys who develop the content are an entirely separate team from the group that works with the online store and out-of-game services. Cool down a bit.
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  7. #27
    The Insane det's Avatar
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    Quote Originally Posted by Haphe View Post
    While I'm not a programmer, I do work in technology, and do understand that your normal user does not understand the difficulties that come from implementing something new into your current configuration. There are huge hurdles that your normal user often does not see, or bother seeing. Its very easy to sit on the outside and say "Just flip the switch and make it work! Its easy!" But Blizzard didn't create the largest MMO by haphazardly implementing something. You can talk all you want about ways to make it work in the current setup, such as offering it as an achievement? but thats clunky as hell. They're big enough that if they're going to do something, they're going to take the time to make it function properly and work right. Often times its why in enterprise we are a few versions behind your home computer. You as the user gets frustrated because your working on Windows 7, and believe that its just a matter of getting IT to "make it work" But as a matter of fact Windows 8 is SHIT for enterprise, and will probably be skipped by most places.

    TLDR: Unless your a dev working on wow, your assumptions only make you look like an ass.
    Refreshing to see a post that actually adresses what the OP asks for - and that from somebody who even admits to not be a programmer...instead of all the non-programmers that only go "Blizz don't give a shit they R only wantZ to maek $$"

    Newsflash: You make more money in the long run from HAPPY customers and THAT si something a comapny knows too. They also know that you can never please everyone. There is always the guy who is never happy.

    Game goes f2p? I swear that day we have "Shit, now they let all the riff raff in, I rather have a HIGHER sub"!
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    One cause is a cognitive bias called projection bias. Essentially living inside your own head your entire life makes it exceedingly difficult to understand how others do not also live your same life, think your same thoughts, and hold your same beliefs. In many cases it's quite frustrating to try to empathize and understand why you yourself may not be the center of the universe, which generally results in one 'acting out' in various ways.
    So, in short: the internet.

  8. #28
    Moderator Gehco's Avatar
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    You know what, how about you wait for 5.4 FAQ to be released before you create a post like this. Myself, I am tired of people making a thread, just to create a huge discussion about something that isn't really that important. I question this before, then it hit me, what about Virtual Realms? You are able to join same guild, use same AH and same arena team. Maybe soon mail to each other?
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  9. #29
    Quote Originally Posted by det View Post
    Game goes f2p? I swear that day we have "Shit, now they let all the riff raff in, I rather have a HIGHER sub"!
    Yep. That's going to happen, and it's going to be so much fun when it does. I feel like putting it on a sig just so I can tell people just how predictable they are once it happens.
    Roll the bones!

  10. #30
    An easy fix to this is to abolish heirlooms and set the experience rates fair enough so everyone can agree with it.

  11. #31
    To be honest Blizzard is probably kicking themselves that they didn't make heirlooms a store item.

    It would have been perfect - highly desirable yet not necessary by any means, only blue item quality so nobody can complain about Pay2Win (yet still better in terms of stats than what most players have during leveling), ...

  12. #32
    Transferring Heirlooms would help fix the exp rate problems, but they're charging money for that now so they'd prefer not to fix it.
    This is what people mean when they say the cash shop is bad even for those who don't care to use it, there's implications beyond just 'I'll buy it or I won't'.

  13. #33
    1) The problem is the mail system.
    2) You are not forced to server change, that is just a temporary solution to the problem, just level without heirlooms instead of wasting time QQing about it.

  14. #34
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    Quote Originally Posted by Illiterate View Post
    they just care about making more money
    And how does not being able to mail Heirlooms make them money?

    They don't have the tech for characters to transfer items between servers.

    How is that hard to understand.

    - - - Updated - - -

    Quote Originally Posted by Crookids View Post
    Exactly. This is another thing people just don't understand. They are prioritizing Blizzard store technology over other content with subscription income.

    Why make cross-realm heirloom technology or more heirlooms when they can charge for an XP boost potion that is. Making 85-90 heirlooms and allowing them cross realm will just diminish profits from the store.

    Players SHOULD BE PISSED.
    I truly hope you're joking.
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  15. #35
    The Patient
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    Quote Originally Posted by det View Post
    Refreshing to see a post that actually adresses what the OP asks for - and that from somebody who even admits to not be a programmer...instead of all the non-programmers that only go "Blizz don't give a shit they R only wantZ to maek $$"

    Newsflash: You make more money in the long run from HAPPY customers and THAT si something a comapny knows too. They also know that you can never please everyone. There is always the guy who is never happy.

    Game goes f2p? I swear that day we have "Shit, now they let all the riff raff in, I rather have a HIGHER sub"!
    Well I am a programmer (c family of languages going on 10years now), I happen to also have alot of experience working with network code and databases, and I can tell you it's trivial.

    The funny thing is even without any technical qualifications it's obvious to any person possessing common sense that it's trivial, because private servers running on MySQL and operated by "kiddies" can do that and more, it's laughable to claim that Blizzard with all its knowhow and abundance of resources can't solve problems a bunch of "amateurs" can.

    Their reasons for not providing solutions are (a) they are at the bottom of the priority list regardless of feasibility or (b) they make more money out of not solving the problem.
    You take your pick.

  16. #36
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    Seeing there's a store now simply list them in the store once bought ingame under a category of their own. That way you can get them on another realm.

    it's not like having multiple sets of the same piece is game breaking.

  17. #37
    Quote Originally Posted by Illiterate View Post
    Maybe if they showed they gave 2 fucks about their players, subs would stop declining for once
    And what makes you feel Blizzard doesn't "give 2 fucks about their players?"
    "There is good and evil in this world; we must find the black and white in the gray."

  18. #38
    Quote Originally Posted by Faroth View Post
    And what makes you feel Blizzard doesn't "give 2 fucks about their players?"
    Oh I donn't know....maybe the fact they haven't done a thing about this problem. Left people to suffer on dead servers for months and in general acted like they could care less about feedback.

  19. #39
    Quote Originally Posted by Thyranne View Post
    Then why not make you "learn" how to summon a heirloom item? Why not an account wide bank?
    They can do those, but it will require more code to make items out of thin air than just cast a spell (to summon mount or pet). Same tech used for pets and mounts will be probably applied to tabards and heirlooms someday I guess. Maybe even during next expansion finally.
    Never going to log into this garbage forum again as long as calling obvious troll obvious troll is the easiest way to get banned.
    Trolling should be.

  20. #40
    Quote Originally Posted by Destil View Post
    And how does not being able to mail Heirlooms make them money?
    Server transfers maybe?

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