Amazing sig, done by mighty Lokann
I think any race/class combo is possible given that there is ample reason for gameplay. There's a lot of conflicting class combos, and they're explained by being rogues outside the main faction (Dark Iron mages/warlocks, Highborne mages) or a new offshoot that wasn't there before (gnome surgeons, sunwalkers).
Anything can be possible, from Draenei Warlocks to Forsaken paladins to Tauren Rogues. All you need is a bit of suspension of disbelief.
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Yeah, Draenei warlock probably shouldn't happen. It would be cool to see, but shouldn't really fit in lore.
Although, by the "they are too good / pure / devoted to the Light" argument, Draenei death knights shouldn't exist either. But then, most death knights didn't become death knights by choice.
I still don't get how Goblin priests work. Seems to me like Goblins wouldn't really be a race devoted to the Light.
Last edited by Ciddy; 2013-07-17 at 08:59 PM.
Classes are just to make balance and stuff easy. In game they are many things, eg lore wise. Human/dwarf = Knights of the silver hand, Blood elves = Blood Knights, Cow men = Sunwalkers and Space goat = Vindicators. But game play wise they are all just called paladins.
Orc priest/paladin, and undead druid.
The game has been out long enough now that I think they should open all race/class combinations. I mean they haven't exactly stuck to all the lore throughout the game so I don't see what the big deal is. Plus blizz would make ton of money from all the rogues changing to taurens
Lore if flexible, so none.