Aside from the boring gameplay, the ridiculous questing and lore influenced my decision to stop playing wow.
Its like watching a tv show for years, then stop because it's gotten ten kinds of stupid, then return a few years later to see it still going on and finding how hilariously bad it's gotten since it jumped the shark.
As to phasing or changing zones to impact some treaty where by Alliance takes back zones A, B, C etc, it won't happen purely because it would mean they'd have to spend more time between xpacks, constantly changing zones from one faction to another as the flow of battle passes over the lands.
Been playing this game 8yrs now and tbh I'd rather not have to spend as long between expansions as we did in the past. I don't mind 18months to a couple years per xpack but if they had to start messing with zones on a regular basis constantly updating them to reflect the current conflict between factions, then we'd be looking at expansion duration times like we had previously:
1994– – Warcraft: Orcs & Humans
1995– – Warcraft II: Tides of Darkness
1996– – Warcraft II: Beyond the Dark Portal
1999– – Warcraft II: Battle.net Edition
2002– – Warcraft III: Reign of Chaos
2003– – Warcraft III: The Frozen Throne
2004– – World of Warcraft
2007– – World of Warcraft: The Burning Crusade
2008– – World of Warcraft: Wrath of the Lich King
2010– – World of Warcraft: Cataclysm
2012– – World of Warcraft: Mists of Pandaria
2013– – Hearthstone: Heroes of Warcraft
And I'm sure no one wants another fecking Dragon Soul lol...
Banging away at places in TBC was fun for me, didn't mind the grind through linear experience and gating/attunements but the player base nowadays is impatient. You only need to look at the fact blizzard put LFG, LFR and soon Flexi in the game to see this. Hell they even made it so EVERY player no matter their play time can get a legendary and yet even this is still being bitched about because it requires some effort to farm certain parts but it's nothing like it used to be.
If they start taking longer between expansions and leaving us to grind away at some crud like Dragon Soul again then it's only gonna hurt the game as a whole rather then actually making any decent kind of impact just so those who want X zone to be returned to Alliance/Horde hands over and over when the developers could be working on not only newer content but also get back to working on Titan and other projects (insert Warcraft movie here finally).
I love the Warcraft lore, I really do, it was reading the books that actually got me in to playing the online game in the first place, more then if I'd just played Warcraft 1, 2 and 3 would of but to actually have the player base wait long times between expansions and content isn't possible any more.
The other side of this coin is this:
If there was to be any kind of lasting peace between the two main factions then pvp wouldn't need to exist any more and I can tell you now, that would cause more of a s*** storm then any nonsense over who controls what zone, so in short these places have to remain as they are so they can be constantly contested for.
Well ofc, Alliance get screwed agian. i recall Blizzard Said the alliance would get a BIG fist pumping moment, and a epic trial of the high king.
Where are they? ARE the Trial of the HIGH KING, really just 2 senarios And the fist pumping moment is what? Leaveing ogrimma? How can that be, please tell me i missed something big, and that blizzard did not screw over the alliance or just completly forgetting about them.
I am actually happy many people are quitting wow, i still enjoy the gameplay, but happy that wow is loosing subscribers When they Not only COMPLETLY screw over one side. But then also even lie about what will they add to make it up
(i am 19 and dyslexic so yes i suck at spelling)
So sick of these "lol horde favored by blizz" threads... Having a horde AND an alliance 90 that I play both regularly, alliance have not had it near as bad as you all would proclaim. The 5.1 patch imo was WAY better for alliance than horde. Almost the entire quest line story-wise was just 'kill that' and 'collect this', while alliance story quests were different, fun and imaginative (sneaking into horde camp for example).
We welcome our alliance side kicks.
Theramore was a legitimate aggressive target, bombing it was a defensive manoever, and Rhonin would never have died if he wasn't there illegitimately defending the warmongering Alliance city state.
"There are two novels that can change a bookish fourteen-year old's life: The Lord of the Rings and Atlas Shrugged. One is a childish fantasy that often engenders a lifelong obsession with its unbelievable heroes, leading to an emotionally stunted, socially crippled adulthood, unable to deal with the real world. The other, of course, involves orcs." -Paul Krugman
And you could argue that the plague thing was as important for the alliance players since they got to raid one of the hordes capitals.
If the purge of dalaran is the 1-up of Theramore, then the horde sneaking in to Dalaran and freeing Aethas Sunstrider, the asshole responsible for the theft of the divine bell (as well as theramore) is yet another 1-up for the horde.
sigh... It's very frustrating when all of the horde fans pick out the crazy or weak arguments from irrational alliance fans and use that as justification as to why the alliance should get NOTHING. Several suggestions have been made that DON'T take back horde levelling zones. Not every alliance wants that. I would personally settle for a copy of Dalaran floating above Theramore crater. It doesn't even have to be a complete copy. close off several doors and the sewers if you have to. Just give alliance the one bad-ass thing they've gained out of this expac. And for you arguing that "it's not fair to have such a powerful alliance city so close to the horde capitol," how is it any differnent than the original Theramore? Not to mention, it makes sense lorewise that Jaina would want to keep a close eye on the horde now that she's finally grown some fangs. It's not like max level alliance are going to spend time there any more than they would the original Theramore.
And finally, if you feel that even this is unreasonable, please tell me what you think the alliance should gain out of SoO.
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We should bomb Orgrimmar with gnomish-made radiation bombs.
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The common man is like a worm in the gut of a corpse, trapped inside a prison of cold flesh, helpless and uncaring, unaware even of the inevitability of its own doom.
The Alliance needs to take a level in badass Knight Templar, and bring out some of those LN Titan genes.
Last edited by composemail; 2013-07-26 at 01:35 PM.
The Alliance felt justified to act almost like that because sincerely belived that the orcs were horrible creatures of darkness. Now, only the most extremists of Alliance warmongers (and don't worry, there are warmongers in the Alliance) can try to act like that, but for the majority by now is unable to ignore the fact the things are changed by the times of WC2.
If the whole of the Alliance would convince themselves, with all their efforts of self-delusion, to be the saints fighting the bad evil, they would be a bunch of moronic fanatics like the Scarlet Crusade. And I have to admit, as a Horde player I would absurdly enjoy to brutally and mercilessly butcher these kind of individuals. But the modern Alliance becoming something like that? Oh, hardly.
I'm not saying the Alliance need become the Scarlet crusade. I'm saying it'd be good for them if hardliners like that had a voice. Jaina might yet take after her father, and I could see Moira becoming an iron-fisted, merciless 'terror of the Forsaken' Dowager Empress. Vareesa would probably roll with that crowd too; what with the Horde nuking her husband (who totally had it coming). Tyrande seems to have severely softened since WCIII, but the Nelves are historically ruthless. Varian (like many humans) is on the fence, gnomes and Draenei are the voices of reason.