Originally Posted by
Vynestra
Basically they aren't double dipping on buffs/debuffs lets take horridon for example
He takes 200% more, but lets say 100% just for the example in increased damage at the end of the fight, lets say your frostbolt does 100k normally.
Okay so it does 100k you get an icicle, with lets say 50% mastery, that does 50k. So with the buff, your frostbolt does 200k, and the icicle is 100k. Now if the buff double dipped it'd do 200k, which is where the icicles would go a little overboard in the amt of dmg they are doing. Frost would get exponentially stronger for any mechanics that increase dmg taken or done. So to reduce that they didn't let it double dip. :3