This thread has now been consolidated and reposted on the PTR feedback forum! Please add your support and further feedback to this thread!
http://us.battle.net/wow/en/forum/topic/9499490725
Warning this is a fair read, I decided to write this as I'm currently losing interest in playing my DK, my main since late Wrath, and potentially main changing.
A large deal of it is subjective, so feel free to post your thoughts as well.
I apologize in advance for terrible formatting as I originally wrote this up on my iPhone, and I'll fix it later.
This is going to be from a pure DPS perspective to start with.
NOTE: This thread isn't going to be lobbying for changes now, it's more of a discussion thread about the overall issues with the class and what we can look to fix/give feedback on for the next expansion/major patch after 5.4
1. Rotation.
All three DK specs are currently simming at the bottom of the meters, with DW frost even being behind Prot Paladins with no vengeance.
I know sims are to be taken with a grain of salt but is this because of bad scaling/tuning, or is it because the playstyles are quite simplistic and leave little room for tuning at the high end?
There doesn't seem to be a "combustion" about DK's. What I mean is, a mechanic that requires some skill and experience on the part of the DK to really push the class to its limits.
I would like to see something like this, as currently the class feels quite dull to play, and our damage is really bad outside of abusing Feather/Diseases as Unholy to pad meters, and you might as well bring any other melee on any fight where Gorefiends isn't mandatory.
Also I have the feeling our DPS without Feather is going to go down even further than it already is unless some big changes are made to the damage of our spells.