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Tziva ■ Darsithis ■ Radux ■ Simca ■ Elysia ■ Zaelsino ■ xskarma ■ Arlee
The more zones the better to be honest, I like being able to choose from a variety of areas to level
Mighty one, never forget.
Actually I would prefer not having to quest 5 levels again, before starting the endlevelstuff again
I like questing every now and then, but grinding through it, so I can acess the main part of the game always annoyed me.
So Just 6 new maxlevel zones, that reward valor and other cool stuff would be fine for me.
"And all those exclamation marks, you notice? Five?
A sure sign of someone who wears his underpants on his head."
i want some big lands with 10levels, the first time leveling to 100 should take some time and not be doable in a week, but i think every few months the xp needed to level should be lowered a bit to be a bit more forgiving for alts.
zones with a lot of variety, i don't want 4 grass zones and 2 snow zones, make it a variety please!
dragonmaw - EU
I'd want something radically different, I think.
Like, a meta story that is told in two small expansions, both developed and released quickly one after the other.
So in expansion 1, for instance, the Burning Legion could invade Azeroth, and we'd need to escape to Argus in hopes of severing their reinforcements there, thus ending the invasion. Then in expansion 2, perhaps 6-12 months later, we'd go back to Azeroth and kick them out. New leveling in both expansions, as well as a couple of raids. But clever use of assets so that they could push content out quicker, or at least make it feel like we don't have to wait as long for meaningful new content as we do now.
The legion invades, and we salvage parts from their magical spaceships to retrofit the exodar.
We repair exodar and use it as a base as we fly through the galaxy, taking on the legion on multiple planets.
Though I'd prefer that to be more of a "patch by patch, raid by raid" thing. Home base stays the same, but the places we go change.
Last edited by Wazooty; 2013-07-19 at 10:14 PM.
i want lots of story content at end game.
i want huge zones atleast the size of pandaria if not bigger .
and i want all the zones to look as unique as pandaria did.
if its burning legion i want less lazy zones like hellfire and more zangarmarsh esque levels of unique
if its south seas i wanna see plunder isle filled with bloodsail and unique pirate esque locales, i want fancy jungles filled iwth bats and trolls and ruins and naga, i want the tomb of sargewras filled with new demons spawned from his corpse, naga fighting for magic stuffs, all kinds of evil plans, i want less underwater night elf stuff and more steampunk naga cities.
i want new exotic animals like pandaria brought.
i want to see things ive either never seen or only seen glimpses of and i want more murlocs!
"I was a normal baby for 30 seconds, then ninjas stole my mamma" - Deadpool
"so what do we do?" "well jack, you stand there and say 'gee rocket raccoon I'm so glad you brought that Unfeasibly large cannon with you..' and i go like this BRAKKA BRAKKA BRAKKA" - Rocket Raccoon
I want there to be more zone choice. Pandaria did a good job of having more zones, but still didn't provide us with any choice of zones. I'd like there to be multiple paths to take through the leveling, so every alt can feel different.
OP dailies are there for a reason, they give us content when there is none other to do. Quests can only be done once, while dailies can be done multiple times. If you remove dailies you remove one source of income.
I'd like to see more phased zones such as Mount Hyjal and Vashj'ir. It is more fun to progress through the zones and push your camp forward than to just be sent to the next camp which already exist during a quest chain. Depending on how many levels we get in next expansion the amount of zones will be different. Though I would like a 5 level expansion again. Since they always tend to have the leveling duration to be the same whether it is 10 or 5. I want the high level zone to be more of a fly to floating island stuff. That would lead to some fun questing, wouldn't matter if we get to fly ourselves or not, if it is 10 level expansion they could do like with Northrend unlock flying 2 levels before max.
I kinda liked the Mists approach. 1 larger starting zone, divided by faction, and then several zones to choose from after that.
My main went through and had to finish the whole of Townlong and the whole of Dread Wastes, even grinding some mobs at the end of each, cause I didn't have rested XP to work with, and had skipped a complete zone + several hubs in 2 others. All in the name of being better geared and quicker to 90. So initially I was kinda bummed that Pandaria was a small leveling experience that I couldn't switch up very much.
On subsequent toons though it worked perfectly, and now with the decreased XP needed it's even easier. There's plenty of content to play through, even with "only" 6 zones + end game zone.
I don't think it's very realistic to want or expect 10 zones or something. I'd much rather they'd put that time and effort towards sufficient, and varied end game content.
Argus. It'd be nice if it was somewhat preserved from when the draenei left and doesn't look like Shadowmoon Valley.
lots of zone with lots of leveling content. i love leveling!!!
For some reason, I keep thinking some of the zones will have a Shadowmoon Valley type of look. I don't know why. Though I wouldn't mind more Nagrand type zones! Love that zone.
http://www.youtube.com/user/kclovesgaming <---- My Youtube Channel.
Basically like Northrend.
Two entry quest zones, a split up the middle, and a couple of different places you could choose to level if you get ahead due to dungeons, BGs, etc.
We stopped searching for monsters under our beds when we realized that they were inside us.
Tell me something, my friend. You ever dance with the devil in the pale moonlight?
Always heard that Argus is huge like crazy, so i would like 30 giant zones.
Big Reputation factions
new capital like dalaran/shatrath
a giant portal like Outland =D
A big bad ass end boss, Sargeras/Kil'jaeden