Thread: Ice Floes 5.4

Page 1 of 3
1
2
3
LastLast
  1. #1

    Ice Floes 5.4

    So am I the only one that thinks the new Ice flows wording makes it play more like a passive instead of a clickable (KJs cunning). "Ice Flows now has 3 charges with a 20 second recharge time." Sounds to me like we can cast 3 times while moving gaining a debuff each time then said debuff is reset after 20 seconds? I realize its Floes but I'm on my phone and it auto corrected.

  2. #2
    Field Marshal Sombrelune's Avatar
    Join Date
    Jun 2013
    Location
    Reunion Island
    Posts
    92
    Lore confirmed that it is still an active spell.

  3. #3
    It will no longer have a CD as an ability per se but its not passive in that you still hit it to activate it.

    It will be just like a Monks Roll or a Druid's Force of Nature, etc.
    Each charge has a 20 sec CD and the 2nd charge doesn't start recharging its CD until the first is done, and the 3rd doesn't start till the 2nd is done.

    IE, you can use 1 charge every 20 secs. Or if you wait 60 secs, you can use it 3 times in a row (pressing it each time for each use).

    Ice flows, frostbolt, ice flows, frostbolt, ice flows, frostbolt... (at this point you likely have around 12-15 sec for the first charge to come back off CD)
    Last edited by Keiyra; 2013-07-24 at 07:46 PM.

  4. #4
    Quote Originally Posted by Kenbud View Post
    So am I the only one that thinks the new Ice flows wording makes it play more like a passive instead of a clickable (KJs cunning). "Ice Flows now has 3 charges with a 20 second recharge time." Sounds to me like we can cast 3 times while moving gaining a debuff each time then said debuff is reset after 20 seconds? I realize its Floes but I'm on my phone and it auto corrected.

    Possibly, good for frost, fire won't use it...A good trade off for arcane from what I am currently using (blazing speed). It's unfortunate arcane needs to stand in RoP...But atleast I can cast my RoP while moving now and save dps there.

  5. #5

    Mages get KJC

    Anyone see the new Ice Floes for mages? Allows them to cast on the move based on charges. Three charges, 20 second recharge. No penalty. I would probably rather have that than the old KJC. Blizz didn't like locks ducking in and out while casting fear and now we get mages doing that with poly. This comes after the frost nerf revert.

  6. #6
    Scarab Lord Azutael's Avatar
    Join Date
    Jun 2009
    Location
    Norway
    Posts
    4,814
    It's 3 charges, I wouldn't worry much. If polymorph or whatever proves to be an issue, it will be taken out of the possible spells cast-able with ice floes anyway.

  7. #7
    mages can't ever get a decent sized nerf in pvp it seems. always revert the nerf, or over buff.
    ahh blizzard, you never change....

  8. #8
    The Unstoppable Force Aeluron Lightsong's Avatar
    Join Date
    Jul 2011
    Location
    Jaina Proudmoore's side. Always and forever.
    Posts
    24,721
    Quote Originally Posted by Hunterpower View Post
    mages can't ever get a decent sized nerf in pvp it seems. always revert the nerf, or over buff.
    ahh blizzard, you never change....
    Umm are you kidding? Locks get a big nerf and it got reverted so let's not go there.
    Blizzard do not destroy Jaina Proudmoore's character. Make her who she once was, not full of rage and vengeance.,If you are curious about me or about my writing aspirations, feel free to pst me. Paladin-Sorcerer at your service! My Youtube Channel https://www.youtube.com/user/Aeluron Big fanboy of Yrel now. Love her now

  9. #9
    Elemental Lord Polarthief's Avatar
    Join Date
    Oct 2009
    Location
    USA
    Posts
    8,065
    Quote Originally Posted by Zervek View Post
    Anyone see the new Ice Floes for mages? Allows them to cast on the move based on charges. Three charges, 20 second recharge. No penalty. I would probably rather have that than the old KJC. Blizz didn't like locks ducking in and out while casting fear and now we get mages doing that with poly. This comes after the frost nerf revert.
    "Nerf revert"? What?

    Also, is it passive or active? If Active, it's still garbage.

    Progression pre-nerfed: [T17] 6/7H; 0/10N

  10. #10
    Brewmaster Methusula's Avatar
    Join Date
    Jan 2009
    Location
    Chicago
    Posts
    1,310
    Quote Originally Posted by Polarthief View Post
    "Nerf revert"? What?

    Also, is it passive or active? If Active, it's still garbage.
    it's active.

  11. #11
    Quote Originally Posted by Polarthief View Post
    "Nerf revert"? What?

    Also, is it passive or active? If Active, it's still garbage.
    It's active, confirmed in a Blue Post. You have to press it each time.

  12. #12
    The Unstoppable Force Aeluron Lightsong's Avatar
    Join Date
    Jul 2011
    Location
    Jaina Proudmoore's side. Always and forever.
    Posts
    24,721
    Quote Originally Posted by Polarthief View Post
    "Nerf revert"? What?

    Also, is it passive or active? If Active, it's still garbage.
    Based on what? Garbage is about as helpful as....well it's not helpful.
    Blizzard do not destroy Jaina Proudmoore's character. Make her who she once was, not full of rage and vengeance.,If you are curious about me or about my writing aspirations, feel free to pst me. Paladin-Sorcerer at your service! My Youtube Channel https://www.youtube.com/user/Aeluron Big fanboy of Yrel now. Love her now

  13. #13
    Quote Originally Posted by Polarthief View Post
    "Nerf revert"? What?

    Also, is it passive or active? If Active, it's still garbage.

    It's active.

    Source:

    http://blue.mmo-champion.com/topic/265026-ice-floes/
    You did good, kid, real good. But as long as I'm around, you'll always be second best, see?

  14. #14
    This thread title, is the trollest of trollbait, yes this change is good, but it was needed, this was the least used talent because of how weak it was, now people might actually use it...maybe

  15. #15
    Elemental Lord Polarthief's Avatar
    Join Date
    Oct 2009
    Location
    USA
    Posts
    8,065
    Quote Originally Posted by Aeluron Lightsong View Post
    Based on what? Garbage is about as helpful as....well it's not helpful.
    If you press it while casting (standing, then you move), you waste about half a charge. If you're moving, it's as annoying as it was spamming Fire and Brimstone as Destruction when you wanted to AoE (but worse).

    I'll definitely say it's better than before, but I'll still stick with BS or PoM.

    Progression pre-nerfed: [T17] 6/7H; 0/10N

  16. #16
    Pit Lord
    Join Date
    Mar 2012
    Location
    Right here, right now
    Posts
    2,361
    is it still in the same tier as PoM and rocketboost? its irrelevant then ^^

  17. #17
    Elemental Lord Polarthief's Avatar
    Join Date
    Oct 2009
    Location
    USA
    Posts
    8,065
    Quote Originally Posted by voltaa View Post
    This thread title, is the trollest of trollbait, yes this change is good, but it was needed, this was the least used talent because of how weak it was, now people might actually use it...maybe
    If it was passive, I'd use it a lot more than now.

    This change is much better, but it's still too weak because it's active, IMO.

    It should be a toggleable like Fire and Brimstone's new change, and will not cancel until you lose all charges or turn it off. Standing still will not use a charge, but still keep it activated.

    - - - Updated - - -

    Quote Originally Posted by Bluesftw View Post
    is it still in the same tier as PoM and rocketboost? its irrelevant then ^^
    Yes, it is, so like I said, still pretty garbage.

    Progression pre-nerfed: [T17] 6/7H; 0/10N

  18. #18
    Scarab Lord Firebane's Avatar
    Join Date
    Jul 2009
    Location
    In a Bordeaux vineyard
    Posts
    4,185
    Quote Originally Posted by Bluesftw View Post
    is it still in the same tier as PoM and rocketboost? its irrelevant then ^^
    Except for Pve Frost who wouldn't have dpsed for shit next patch if they didn't have a way of bolting mid move.

    Still wouldn't take over Rocket for pvp.
    Quote Originally Posted by Boubouille View Post
    I'm just being a smart ass at this point.

  19. #19
    Quote Originally Posted by Hunterpower View Post
    mages can't ever get a decent sized nerf in pvp it seems. always revert the nerf, or over buff.
    ahh blizzard, you never change....
    Rogue-Mage-Priest-Warrior are the base classes, it's been understood the design goal is to keep all 4 of these classes viable in all aspects of the game, and the basic balance of the game is balanced around them. While different classes will attain FOTM status from time to time, blizz pretty much makes sure that these 4 classes are all competitive in both pvp and pve, with at least 1 spec, every single patch.

  20. #20
    seeing how POM nerf was reverted, double POM > 3 charges. unless you are full haste you wont be casting much

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •