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  1. #301
    Quote Originally Posted by Talen View Post
    Viable. Popular request. Unlikely due to the BElf issues.
    They would be a great *bonus* race for the Alliance as part of the 10/20 year anniversary and complete the Alliance roster.
    But if they aren't added next year, I'd say they never will be. And if they are, the Horde would need an Alliance race.





    I don't think Furbolg quite fit with the theme, and the Pandaren kinda rules them out. W eshoudl see more of the with the NElfs and Draenei though.





    Saurok strike me as being more Horde orientated.





    Too neutral





    None strike me as Allaince material. Horde? Perhaps.





    Not even sure if there is a Tigon race.





    Not suitable for a player race.





    The Children and Tol'vir would work with the Alliance. If you want Dragons, Drakonid are better. Centaur would fit far better into the horde except for the Tauren.


    EJL
    We do have Trolls and Belves in the same horde. (yes I know technically the dark spear were not fighting the "high elves" before. but hear me out) We could have some sort of distant centaur clan who due to the cataclysm have had some sort of hardship and decided to try and join the horde. The next expansion could expand upon it.

  2. #302
    My opinions are these:

    • High Elves (popular race)

      Personally this would be my choice obviously. It is a historical debt that Blizzard has with the Alliance.
      Only one problem: the Blood Elves, and there is only two solutions: differentiate the two races as much as possible to make them two "completely" different races or adding to the Horde a "recycled" Alliance race (preferably Dark Iron dwarves, Highborne night elves or, centering in balancing the population statistics, Alterac humans).

    • Ethereal (popular race)

      Despite how cool may seem this race visually, I personally dismiss it.
      Why? Because is a neutral race that would not be involved with the Alliance, antagonizing with the Horde as a result. Besides, the prototype of a magical race of the space with advanced super-technology that needs help to deal with the Burning Legion is already in the Alliance: the Draenei.

    • Arakkoa (popular race)

      Despite being a race that has already collaborated with the Alliance in the past, is a race that is linked exclusively with Outland and Outland issues, so their involvement in global affairs would be more limited.
      Personally I would not dismiss it, nevertheless in my opinion there are races with more possibilities to become playable races of the Alliance than this.

    • Naga (popular race)

      Inevitably sooner or later this race will become playable, however I personally identify this race with the Horde more than with the Alliance.
      Moreover ideally this race should became a neutral race available to both factions in the future expansion in which we will face the Queen Azshara.

    • Furbolg (popular race)

      This shamanistic and druidic race in theory is already part of the Alliance. In addition the furbolgs would fit perfectly in an expansion focused on the druids and the Emerald Dream and their territories are still missing ingame (the huge underground Barrow Deeps), however we already have a race of bear-men: the Pandaren.
      In addition there is a race with more priority to become playable in the Alliance...

    • Vrykul

      I honestly do not understand what attraction may have these giant humans.

    • Jinyu (aquatic/amphibious race)

      If there is any aquatic race with priority to be playable of course they are the Naga, not this new race invented fairly recently and whose presence is limited to Pandaria. Also, this is obviously a thematic race created specifically for an expansion and exclusively for being NPCs.

    • Drakonid / Asaathi / Saurok (reptilian races)

      It is not the first time that is suggested a reptilian/draconian race, however I think it would fit more into the Horde, not into the Alliance.

    • Tuskarr

      Sincerely, I do not think it worthwhile to make this race a playable race. In addition, this is also another thematic race created specifically for an expansion and I think that exclusively created for NPCs.

    • Mantid / Nerubian / Qiraji (bug races)

      I think a bug-race would not have much success, much less in the Alliance. However everything is doable.

    • Satyr

      It has a remote chance of becoming playable ... but not for the Alliance.

    • Harpies

      It has a very very remote chance of becoming playable ... but not for the Alliance.

    • Tigons (feline race)

      I do not know to what extent there is or could be a race like this in the Warcraft universe. Honestly, there are other races with more priority.

    • Wolvar / Gorlocs / Murloc / Kobolds / Gnoll / Sporeling / Quilboar (trash mobs races)

      All these races are the typical stupid suggestions that people say when we talk about new playable races. I hope they are joking.

    • Dryad / Children of Cenarius / Dragonspawn / Centaur / Tol 'vir (quadruped races)

      I can not imagine the amount of work that would entail accommodate the whole game to quadruped races. I see it impossible.
    Last edited by Northem; 2013-07-27 at 07:48 PM.


  3. #303
    Herald of the Titans Syridian's Avatar
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    Quote Originally Posted by Worgoblin View Post
    You High Elf fans are insane! I can't believe you actually think that it's not only possible, but probable HE's will be the next Alliance race. There is a very small amount of people who want HE's. There would be an outrage if High Elves were the next new race. Most people are perfectly happy with each side having one elf race. NO MORE ELVES!
    Let's not pretend that we can make any sort of claims to having accurate statistics here. You have an opinion, that's cool.

    - - - Updated - - -

    Quote Originally Posted by Northem View Post
    My opinions are these:

    • High Elves (popular race)

      -snip- Because bloody hell wall of text.

    Same goes. Your idea of what's supposedly ''popular'' seems to correlate very strongly with what you personally would like to see. Let's try and avoid implying that we all know what the majority of the playerbase wants shall we?

    For example, Furbolgs are popular, and you would approve. Wolvar are stupid and you hope people are joking when they suggest them. Really now.

  4. #304
    Quote Originally Posted by Kazomir View Post
    I dont see any options to add a poll when I edit the OP...

    - - - Updated - - -



    Weren't there some nerubians that could stand up, like on two (or four) legs?


    I have no clue. Though, there are the priest-like nerubians with four legs. I'd say making the player-race more like those would fit best. Otherwise, there is this very abstract but somehow identifiable art where it seems like a nerubian creature has two legs:





    I think we need a bug race, and Mantid and Nerubians are both pretty cool, and they look like -- if necessary -- they could join a faction. They could make them both neutral (aka choose faction) or make the Mantid horde and the Nerubians alliance. The Mantid and their mentality fit the horde pretty well, actually. Whereas Nerubians are very calm and collected and in a way, more sophisticated and refined and less primal and untamed, seemingly, thus being a good race for the alliance if given some work.





    Quote Originally Posted by leaks View Post
    Well it's good to see the keyboard activists in full effect. Doing the laziest, most asinine thing they could think of off the top of their heads and calling it justice while making no difference.
    Quote Originally Posted by C9H20
    Blizzard effectively wants to have its cake and eat it too by pretending to have this groundbreaking war in a faction capital while at the same time being completely unwilling to portray logical consequences of such an event.

  5. #305
    Quote Originally Posted by Syridian View Post
    Same goes. Your idea of what's supposedly ''popular'' seems to correlate very strongly with what you personally would like to see. Let's try and avoid implying that we all know what the majority of the playerbase wants shall we?

    For example, Furbolgs are popular, and you would approve. Wolvar are stupid and you hope people are joking when they suggest them. Really now.
    I do not believe at all that I have been biased in my post, just the opposite: I tried to be the most impartial as possible.

    The races that I have considered as "popular" are by far less my favorites, but rather are the races that are more often suggested in the countless threads of new playable races.
    In fact the ethereal and arakkoa are two races very "popular" because lots of people want them but I personally hate both.

    Moreover, do you really think that having as new playable race a Gnoll or a Wolvar is not stupid?
    Last edited by Northem; 2013-07-27 at 10:30 PM.


  6. #306
    High Elves,sure they lost they're capital,Gnomes did aswell but that did not stop them from being included as a playable race.

  7. #307
    Scarab Lord Kazomir's Avatar
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    Quote Originally Posted by HermitBear View Post
    High Elves,sure they lost they're capital,Gnomes did aswell but that did not stop them from being included as a playable race.
    You dont need to have a capital to be a playable race. The Worgen's capital is a Tree in the middle of Darnassus, whaddup.
    Quote Originally Posted by biolink22 View Post
    rogue "glory hole helm"

  8. #308
    except for the high elves, all the presented choices are much more inappropriate than the naga.
    Warlorcs of Draenorc made me quit. You can't have my stuff.

  9. #309
    Scarab Lord Kazomir's Avatar
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    So, WHat about stone troggs? Probably not the best of ideas.
    Last edited by Kazomir; 2013-07-27 at 09:44 PM.
    Quote Originally Posted by biolink22 View Post
    rogue "glory hole helm"

  10. #310
    Quote Originally Posted by Kazomir View Post
    So, WHat about stone troggs? Probably not the best of ideas.
    I could see them working with a lot of storytelling effort on the horde side. troggs are pretty much the nemesis of both gnomes and dwarves, and stonetroggs in particular are the nemesis of the earthen (dwarf ancestors). plus, they are rather barbaric.
    Warlorcs of Draenorc made me quit. You can't have my stuff.

  11. #311
    Quote Originally Posted by Northem View Post
    High Elves (popular race)
    Personally this would be my choice obviously. It is a historical debt that Blizzard has with the Alliance.
    Only one problem: the Blood Elves, and there is only two solutions: differentiate the two races as much as possible to make them two "completely" different races or adding to the Horde a "recycled" Alliance race (preferably Dark Iron dwarves, Highborne night elves or, centering in balancing the population statistics, Alterac humans).
    Alterac humans never allied with the Horde. Their king did. And the Horde would be as likely to get humans as the Alliance were to get Orcs (Frostwolves?). Similarly, a redesign would be wasted as you'd get players wanting the other factions version. Ther's no point.

    The 10/20 anniversary would be a good time to bring Ogres and HElfs back "home". Especially as Blizzard could play up the complete roster aspect and especially given the HElfs sheer presence in MOP (despite the complaints in LK). But you'd need to pair them with a second pair of races. Two reskins - to allow for Alliance HElfs - and two new - to allow for Horde Ogres.

    Ethereal (popular race)
    Despite how cool may seem this race visually, I personally dismiss it.
    Why? Because is a neutral race that would not be involved with the Alliance, antagonizing with the Horde as a result. Besides, the prototype of a magical race of the space with advanced super-technology that needs help to deal with the Burning Legion is already in the Alliance: the Draenei.
    The Ethereals aren't really neutral though. Some factions are. Others are not. They aren't monlithic. Having a btch of Ethereals join with the Alliance in their fight against the Void or because they have a grudge against the Legion and want to join one of the few forecs to actually defeat them isn't too out of whack. The Hordes defeat and fall from power makes such a union unlikely; you'd need a different story.

    Arakkoa (popular race)
    Despite being a race that has already collaborated with the Alliance in the past, is a race that is linked exclusively with Outland and Outland issues, so their involvement in global affairs would be more limited.
    Personally I would not dismiss it, nevertheless in my opinion there are races with more possibilities to become playable races of the Alliance than this.
    Arakkoa has possibilities. As would the return of the Apexis. That would allow for a Draenei like revamp of the Arakkoa. If they were more advanced though, you might have case for splitting Ethereals and Apexis between Horde and Alliance. A story where the Apexis owes the Orcs an ancient debt and so join up for the cause may be workable, although perhaps a bit too much like Lothar.

    Naga (popular race)
    Inevitably sooner or later this race will become playable, however I personally identify this race with the Horde more than with the Alliance.
    Moreover ideally this race should became a neutral race available to both factions in the future expansion in which we will face the Queen Azshara.
    Ideally, I'd want them to form the core of a third/new faction. They'd work as neutral, Alliance or Horde. There'd be issues either way.

    Furbolg (popular race)
    This shamanistic and druidic race in theory is already part of the Alliance. In addition the furbolgs would fit perfectly in an expansion focused on the druids and the Emerald Dream and their territories are still missing ingame (the huge underground Barrow Deeps), however we already have a race of bear-men: the Pandaren.
    Personally unsure if they'd fit. The Allaince doesn't have primitive type race. But, at the same time, that does put that type of race at odds and make it out of place.

    Vrykul
    I honestly do not understand what attraction may have these giant humans.
    They look good, their culture is fairly developed in game and they bring a viking vibe.

    Jinyu (aquatic/amphibious race)
    If there is any aquatic race with priority to be playable of course they are the Naga, not this new race invented fairly recently and whose presence is limited to Pandaria. Also, this is obviously a thematic race created specifically for an expansion and exclusively for being NPCs.
    Which doens't mean they can't be playable.

    Drakonid / Asaathi / Saurok (reptilian races)
    It is not the first time that is suggested a reptilian/draconian race, however I think it would fit more into the Horde, not into the Alliance.
    It depends which reptilian race. Drakonid would be more likely to go Alliance, Saurok Horde. Asaathi don't exist.

    Mantid / Nerubian / Qiraji (bug races)
    I think a bug-race would not have much success, much less in the Alliance. However everything is doable.
    I can see the Mantid with the Horde.

    Dryad / Children of Cenarius / Dragonspawn / Centaur / Tol 'vir (quadruped races)
    I can not imagine the amount of work that would entail accommodate the whole game to quadruped races. I see it impossible.
    They have issues. So do Naga.

    EJL

  12. #312
    Scarab Lord Sky High's Avatar
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    personally I think Ethereals if done right would fit the Alliance as more of the mercenary faction of the alliance as the horde has with the goblins. though I will take across the board character model updates to new races. IF the future expansion bring us to outland/the void dealing with the Legion outland races wouldn't be a stretch to work into the story. I'd take the Arakkoa over the Ogres as a horde race since I love the vibe and look they have. Bird people are sorely lacking in this MMO!
    Last edited by Sky High; 2013-07-27 at 11:49 PM.

  13. #313
    Dreadlord
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    Quote Originally Posted by Talen View Post
    They look good, their culture is fairly developed in game and they bring a viking vibe.
    Spot on.

    I love the viking vibe, they are more than just "huge humans".

    They have different lifestyles, Lore, look physically different than Humans other than being big.

    You could add warpaints as customizable options other than hair and face, their starting area could be a Vrykul village in the mountains, they could introduce a new class, but it wouldn't fit the pattern since we need a new mail class, and I couldn't imagine a Vrykul wearing mail whilst jabbing you with a Javelin or swinging his double-sided spear at you.

    Although some of the Vrykul use magic, mostly Rune Magic, so we could distinguish Vrykul between a Warmonger [Polearm/2-h DPS], a Harbinger [Polearm/2-h Tank] and Rune Mage [Staves Range DPS], I can't imagine either of those classes/specs wearing mail.

    The Rune Mage could wear int plate, both other specs would wear respective plate types.

    The Vrykul are affiliated with the Scourge, and since Bolvar [Alliance] is now the Lich King, Vrykul could be accepted into the Alliance.
    There is also the Frost Vrykul faction which serves directly under the Lich King, thus Bolvar.

    Vrykul as a whole could bring us a new classes [Though only a Rune Mage would be straight from lore], new lore and a new alliance race.

    Blizzard could always find a way to implement this without completely retconning everything, I personally think it's too late.

    This should've happened in Cataclysm instead of the Worgen for it to make sense time-wise.

    Another problem would be their mounts; Worgs and Proto-Drakes.
    Orcs use Worgs.

    We can't just start giving a race free proto-drakes, which have been symbol for great achievements.

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