Tanks in dps specs pisses me off though, even in low level dungeons. Just pay the gold for dual spec or queue in the correct spec, you do more damage in tanking specs anyway and you'll actually learn how to tank instead of just cheesing it with your crappy ret/whatever spec. It's the principle of the thing...
I've argued before that the simplest way to deal with puggers screwing up mechanics would be DPS losses, and obnoxious spell effects, instead of dumping the load on a pug healer.
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If Goku's power level increases at the same rate till the end of DBGT as it does till the end of the Frieza saga, as a SS4 Goku would have a PL of roughly 939 Quinoctogintillion. For reference that is a 260 digit number. A PL of 14,600 is required to destroy an earth sized planet. There are about 2 nonillion earths worth of mass in the universe. That means SS4 Goku can destroy the universe about 32 Octosexagintillion times over. There's a reason they made Goku a god at the end of GT.
Edit: Go into any of those longer dungeons now and walk through them and look at the time it takes. I'd guess it takes you already close to 10 minutes just to run to mumur without fighting anything. (But we are clearly getting off-topic here)
Last edited by Xezz; 2013-07-24 at 09:37 PM.
But here is a real question to all those saying it was too hard:
Was it un-doable hard or was it just quite challenging. If you say un-doable did you actually farm non heroic 85 dungeons or jump into it right away? Do not get your views overshadowed by bad players, rather see the over all experience. (Because I do not count un-enchanted, un-gemmed, itemlevel cheaters as people that should be in instances "at the start")
Maybe she was afraid we'd wipe on the next boss or something, I don't know. Not everyone need to vote for the kick to go through, though. Only three votes are required in a 5man, two yes votes plus the vote from the player who started the votekick. I've seen plenty of kicks go through without my help.
They were all from the same guild, so I knew the healer wasn't going to side with me anyway. I just hoped they wouldn't go as far as kicking me. I probably sounded like a jerk when I refused to put my tanking gear on. I honestly don't remember. It was the first time I was kicked in a long time too, and I had done those dungeons as tank in DPS gear many times before.
Last edited by El_Diabl0; 2013-07-24 at 10:03 PM.
What specific elements of heroics in 4.0 evidenced "stupid and wrong game design"?
I ask because 4.0 might've been the most fun I've had in the game. I've only played since 2.3, so my experience is somewhat limited, but I really enjoyed instances when Cata dropped.
Cough, windwalker healing in raids
I more or less missed it when the going was good.
Cata Heroics were glorious! Remember when you could actually wipe in LFD? God forbid you had to type out a few sentences to explain how to do the fight to your teammates.
Now we get MoP "Heroics" where you can mindlessly solo as a tank.
I'm not sure what side Osmeric takes (tell me when I'm wrong), but I guess he is more of the opinion that the shift to hard was bad. While I would be of the opinion, that giving rewards way higher than the level of difficulty was wrong
I would have fired GC myself too tho!
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