Personally I found 13k Spirit (with DSD) enough for Malkorok and Thok, and Siegecrafter heroic is much easier on your mana.
Can you tell me if i'm able to reach the 13k haste break point, without losing too much int. I know my mastery will take a hit, but I'll do it if its worth it.
Craatus from Bladefist, since I can't post a link to it.
There are many posts about the 13163 break point on the druid forums that you can probably look and see what pieces you need if you can't seem to get it on your own.
There's also askmrrobot. He'll tell you if you can even reach the breakpoint with the gear you have on, gems, and reforging. (You can technically hit it but you'd lose a lot if intellect, and mastery. not worth.)
Edit: get the PPP from Sha and you can probably do it then.
I'm right at the gearing point where I have enough haste pieces that I can reach the 13163 Haste, however, it will require switching from mastery to haste gems (yellow to haste, red to int/haste, and blue to spi/haste), along with changing my glove enchant to haste and I believe only reforging off one piece of gear from mastery to haste. It will leave me with approx 21% mastery.
Is the sacrifice to my mastery worth pushing to 13163 Haste break point? Or would it be worth holding out for a couple more solid upgrades on haste gear?
(Current gear, lowest I can push my haste is to 3829, with 36.7% Mastery)
Last edited by Songweaver; 2013-11-16 at 02:31 AM.
Created by Sokogeka
also note that crit and int lose their relative values by a huge amount when you swap to 13k (because at 3k, mastery gets stacked so high that the only reason crit isn't better is due to shrooms and glyphed regrowth getting no benefits from crit) and mastery's relative value goes way up
^ I agree with this.
Diplomacy is just war by other means.
The best case is when you can get from 3k to 13k haste by losing 10k mastery. It's definitely worth it.
For blue sockets, you should currently be using spirit+mastery gems, which you can easily switch to spirit+haste gems. (I'm not saying it's worth for your character specificly, as I have no idea what your gear looks like.)
I think too many people are overlooking the 6652 haste breakpoint. If you cannot get below ~4k haste because of your gear, but you cannot afford to drop other stats to hit the 13k breakpoint, there is no harm in hitting the 6652 haste breakpoint. Especially if you can do so and still maintain 30%+ mastery. Honestly the 13k haste breakpoint isn't worth pursuing until you can maintain a comfortable level of spirit, and a comfortable level of mastery, which is nearly impossible without the trinket off of Sha.
I already explained this in the other post, but since this thread is a bit more popular with people with these kind of questions, I will post it for everyones benefit:
Here is a situation where you find yourself sitting at 4343 haste, meaning you have 1300 in wasted stats and you cannot lose this haste no matter how much you reforge. Here are the 2 decisions you can make.
Decision 1: You decide to do nothing and just eat the wasted stats because you don't have enough of the BiS gear needed to reach the 13k haste breakpoint without losing a ton of other stats.
Decision 2: You realize that you are only going to get more and more haste gear, and decide to go for the next haste cap even if it isn't optimal for BiS gear (which you don't have because if you did you wouldn't be faced with this situation to begin with). Doing so you end up losing a bit of mastery, however you end up with 0 wasted stats rather than 1300.
Yes, we all agree that 6652 isn't optimal for BiS gear and sitting at 6652 for the rest of the expansion is not something you should be aiming for. But as I mentioned above, if we were in BiS gear, this wouldn't even be an issue.
- - - Updated - - -
Just because something is kept up 100% doesn't make haste breakpoints any less valuable (ask any affliction lock). If something is kept up 100% of the time haste benefits the time between ticks, as well as the length the HoT/DoT remains up, the closer you are to a breakpoint, the less time a DoT/HoT is going to remain on your target. If you are sitting between haste breakpoints, the length of time your HoTs/DoTs remain up are shortened until you hit the next breakpoint - robbing you of GCD's (because you have to refresh them more often) obviously this does not effect spells like WG with a fixed CD time.
Last edited by Whydrood; 2013-11-18 at 05:34 AM.
Going from 4K to 6K gives you 1 tick but not 2 ticks to WG.
And it gives 0 tick to rejuv if the rejuv is not buffed by SotF.
While lb and efflo doesn't effectively have breakpoint haste does buff them.
But the point is that going from 4K to 6K breakpoint is a tiny gain if not a lost in HPS.
It's definitely not a huge gain.
While sitting at 4.3K haste you might be wasting 1.3K haste but it doesn't necessarily mean that it must be a gain going for the next WG breakpoint.
If you are sitting at 3143 haste would you go for the next WG breakpoint because you are wasting 100 haste?
If you are sitting at 4343 haste would you go for the next WG breakpoint because you are wasting 1300 haste?
If you are sitting at 6343 haste would you go for the next WG breakpoint because you are wasting 3300 haste?
It is not about BIS or having wasted stat.
It is that which breakpoint is the best for you current gear.
I did the calculation before and found that it's a lost in HPS unless I have like 4500+ haste.
Last edited by insanedruid; 2013-11-18 at 08:34 AM.
There is no point trying to maintain "a comfortable level of mastery", because the haste for the 13k breakpoint is simply better than mastery. If you have to decide between 13k haste and 0 mastery, and 3k haste and 10k mastery, the haste breakpoint wins.
The deciding factor for the 13k breakpoint is if you can get it and maintain your level of spirit, and not skip (many) socket bonuses. Mastery has nothing to do with it.