@Zyphenz
I don't have screen, but DMB said "wipe on 5%". I know it's impossible, but not for DBM. And us I remeber wipe on Ultraxion HC at 60k, so It was about 0,01%. Maybe similar situation here. Maybe it was 5,56% or 5,6%. Just extremly unlucky.
@Bullshot
God damn you all. I DIDN'T SAY THAT CONTENT IS TOO EASY! I said that Ra-den is too easy as last boss. But it has already been explained why it is not.
Last edited by dzidek; 2013-07-24 at 08:41 AM.
metanoia ~*~ Wir rekrutieren für Mythic Hellfire Citadel!
Main: Seriss - Restoration Shaman ~ Favourite Alt: Syope
If you had read anything since ToT was released you'd know the answer to this. He is a "bonus" boss that is a reward for the hard work on lei shen. He was never meant to be Algalon hard or a stumbling block for guilds who got to him. Plenty of those top 25 guilds killed him on their first try without having seen the fight first hand. That's saying something. Enjoy your loot and end of tier farming, stop complaining.
Although my raid team is yet to see him (9/13hc atm) i believe he is made more as a reward boss than a difficulty boss.
He has rather interesting lore in store for those that are into lore, and just plain thunderforged stuff for people who dont much care for the lore. Although, now that i think about it, the same could been said about Algalon.
I feel like this boss was doomed from the start. Without actual player testing the devs had no real reason to believe people would cheese the orbs, and if they had players testing it, then it would have been just another hc boss. Either way - didnt work out as planned.
- - - Updated - - -
Oh my... the memories... the terrible, terrible memories!
basically, heroics and heroic-only bosses are pretty much easier to access just like legendaries. done.
They never fixed the strategy of completely ignoring one of the phases AFAIK?..
He was a bonus boss, but still he's boring :? Easy or not, interesting or not.. Blizz screw up with him IMHO.. they should have fix him quickly after people started to use "clever game mechanics" to beat him :?
What? This leaves them 2 options:
1) Remove the kills from people that already killed him "Sorry guys, didn't quite do it how we planned!"
2) Leave the original kills intact but change the boss to make later kills massively harder
I don't think you thought it through. Blizz don't tune stuff that's been killed harder afaik, only easier.
Ra-Den wasn't killed in 1 day, even not in 1 week. Paragon killed him after 3 or 4 resets.. Method took over 2 resets. Top guilds are said to be observed by GMs while they are fighting the boss. Blizz knew about that tactic before the guilds actually killed them and they could have either fix it with hotfix (don't think they would with 30 attemts on fight), they could have fix him on maintenance day (I have no idea why they didn't). I thought it through and I have no idea why Blizz haven't fix it, unless they didn't care how they were killing him and didn't notice until the videos were released (I doubt)..
Plus - before the release of ToT Blizz said that if the limited attempts would be problematic they would disable it.. Yet they didn't do it, even though it would allow them to hotfix the boss easier :?
Last edited by mmoc514be02116; 2013-07-24 at 09:42 AM.
Top 25 guild-raider complains Ra-den is faceroll, I stopped reading there.
Scrubbusters had #8 world kill on Lei Shen, so they're basically a top 10 guild. They raid 19.00-23.00 or something like that. I would call that semi-hardcore. Granted, they're among the best players in the game, but I see a hardcore group as people who dedicated whole days to the raids until they've downed the bosses. Just because they're more skilled doesn't mean they are hardcore.
1) You can now have 540ilvl without a complete heroic equipment and being the last of such a raid, Ra Den should require at least what we can expect of a player who acquired some 549 stuff. Thus, outgearing him with so little is somehow disappointing.
2) Why do people keep saying that a player who has seen Ra Den HAS TO be a hardcore one ? It doesn't work like that because if you have a good group (not necessarily a hardcore one) you can acquire excellent gear little by little and the most importance pieces aren't necessarily on the last bosses (ie trinkets, except for Lei Shen's) . Insulting someone that is able to see a content you seem incapable to reach is just an attempt to not question your raid group.
3) Did Blizz intend the encounter to be fought the way it is ? In my opinion, this makes less likely some new optionnal bosses (even though I believe there would be one in SoO) because they can't be considered as free treasures. They should have some interesting mechanisms and here, it's completely ruined by a possibility to avoid a part of those techniques.
Not sure if you were 25 Man or 10 Man, but Sinestra 10 Man was actually hard for our healers, Wrack doing the same damage and afflicting the same number of people as in 25 Man wasn't too helpful. I'll agree that the DPS requirements were "meh". We got her to 8% I believe before the haste buff wore off. But really, in that tier, only Cho'gall was something I'd consider "hard", and definitely harder than Sinestra.
OT: I also like optional bosses and Blizzard did make it clear that Ra-den was not supposed to be the big baddie, rather, Lei Shen was supposed to be and he was. Furthermore, I don't believe a lot, if any guilds who killed him actually used the intended tactic Blizzard had in mind. By this I mean that every guild I know who killed him, including mine did the "skipping anima phase" tactic. That particular problem came into being by not allowing PTR testing on him, which was the whole point about him.
In conclusion, I have no idea why there are people who are actually annoyed and therefore care enough to be annoyed that the optional boss wasn't the hardest. That wasn't the plan and that has never been the plan. (Looking at you Algalon.)
It's funny how blizzard states that Ra-den was just a bonus boss and was not part of progression and that Lei Shen was the true end boss....and yet the Realm First achievement is still tied to Ra-den instead of Lei Shen
Ra-Den was always more about lore than anything else. It is mind boggling that you have cleared all of this tier on heroic and your issue is with a one off boss that was never meant to be impossible. Seriously is there anything people on this site won't complain about?
- - - Updated - - -
And the fact anyone who has done heroic content over the past few years has an edge and knows what clearing these bosses take. This is more of an issue with players becoming too good and less of an issue of Blizzard releasing "faceroll" content.
- - - Updated - - -
And as usual it is just more mindless whining without context or perspective and gives Blizzard absolutely nothing to work with.
- - - Updated - - -
This is why Blizzard hasn't released harder raid content. People who have spent significant amounts of time raiding this type of content for years can't seem to comprehend it seems "easier" because it is what they are used to doing and as a result end up giving Blizzard piss poor feedback. Again it seems like a bit more perspective on the part of hardcore raiders would help a lot in getting Blizzard to retune heroic content in future tiers but it isn't likely to happen since empty headed whining and bitching is easier.
- - - Updated - - -
Since when does Blizzard need an excuse to do anything? It is their own god damn game. They don't owe ANYONE an explanation for ANYTHING.
- - - Updated - - -
You realize the mystery was what and who Ra-Den was right? It had absolutely nothing at all to do with difficulty. For fucks sake....not everything in this game is about downing raid bosses.
- - - Updated - - -
So when you used the word faceroll in the topic you weren't referring to ease of content. Right. Ok then. Sorry but people called you on your bullshit. Get over it. Care to explain why anyone here should take you seriously at all much less Blizzard?
- - - Updated - - -
Oh shut the fuck up. Outside of people paying for carries show me ONE person who has managed to down Ra-Den without putting in a decent amount of time. Regular "dirty casuals" aren't getting Ra-Den kills. I'm sorry but that just isn't happening and comparing it to the legendary quest line that was ALWAYS intended to be completed by anyone running any version of Mop raids is just asinine and moronic and yet again just shows how completely out of touch much of the raiding community is.
Last edited by xanzul; 2013-07-24 at 10:36 AM.
You must be new to this game.
Sinestra was no where near as hard as most of the other bosses that were released at the same time.
And it was bonus boss not the next step up boss.
Look at Spine compared to Madness..
I am in a world rank 60 guild and we spent 500+ wipes on Lei shen.
then took 10 wipes to kill Ra-den (100% kill rate once we got him to 40%)
Heck, even this reset (and the last 3) we killed him within 1-2 pulls. Bonus bosses are perks not meant to be harder.
also I'm pretty sure you skip a phase anyway