9.6 to 8.3 was a 8.5% decline.
8.3 to 7.7 is a 7.3% decline.
Losing 7% of your customers in a quarter is not stabilization, they lost roughly the same % of the player base last quarter as they did the quarter before.
Last edited by Zaqwert; 2013-07-26 at 05:28 AM.
7.7M sounds solid to me at this point in a product life cycle. Blizzard should be having a collective sigh of relief. Maybe they can get back to fixing the parts of the game that make me uninterested in resubbing now.
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Yay, we're down towards TBC like numbers. All of the douches and bads are gone, pretty much.
I'm a washed up, has-been.
The only thing that would really affect WoW subs at this point would be another major MMORPG release (FFXIV, Wildstar, ESO, etc.). All of those are a ways off (FFXIV is next month but we wouldn't see how it affects WoW subs until towards the end of the year when the next WoW expansion will be getting hyped up). So I'm not sure subs will dip much more (although who knows anymore).
Five Common MMO-C Misconceptions:
1. If I'm burnt out on WoW, the game must be less exciting than it was in BC/Wrath.
2. If Guild Wars 2 can do it, WoW should have done it 4-9 years ago.
3. Anything I don't get free is another way to milk the players for money.
4. "Don't hate me because I disagree" is a good way to shut down dissenting arguments.
5. GC is the root of all WoW's problems. Now that he is gone the game will be perfect again.
A drop isn't much of a surprise. WoW has already reached it's prime in Wrath/early Cata.
I dont expect for people to suddenly start re-upping their subs because of the last dungeon of the expansion. If anything they'll wait for the next expansion because the epic grindfest that MoP is will stonewall a lot of people from even seeing it within a reasonable time. The only people who wouldnt have to put up with grinding 5 factions to get the gear necessary to do the final raid would be people who never really gave up the game to begin with
In addition, the problem is probably NOT with (real) raiders... Even if it were, they make up a small percentage of the community anyway. The problem likely lies with people not finding LFR to be an "enjoyable" avenue at max level, if indeed that is all that's available to them. It's the only gear treadmill, and for "casual" players, it's quite frankly the ONLY content they can do... without any sort of real challenge, running that gear treadmill over and over again starts to lose its draw.
I also haven't seen Blizzard do much advertising lately, beyond the initial commercials for MoP.
ugh ignore me read wrong, its late here, still the numbers are not bleeding as much now
Last edited by tempis; 2013-07-26 at 05:35 AM.
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The Scientific Study Done On Fanboys explains a lot of thingsOriginally Posted by Frenegade
The Cult of Wow fanboys, Zealots and Fanatics can not be reasoned with because they will ignore all facts given and attack anyone who criticizes against their god known as Blizzard. The only way to deal with them is to add them to ignore.
I'm going to make a baseless prediction of 5 million subs total by the end of MoP or by the end of the quarter after the next expansion launches and stabilizing at that number for a few expansions after.
Originally Posted by High Overlord Saurfangi7-860 @2.8GHz | Radeon HD 7770 | 8GB DDR3-1333MHz | Corsair CX 430W |