I believe Fury (along with many other specs) perform perfectly fine. Instead of buffing every spec to match the highest DPS specs, you would rather bring those few classes/specs down a notch to match the rest. These issues and concerns that we warriors have, are not unique for our class, it's the same you witness going to almost all the other class forums. A few specs have been performing above the pack this tier (as with any tier) and they need to be brought down to the rest.
Looking back at ToT I feel that multi-dotters in particular have been too strong, having Council type of fights (Council of Elders) that do not reset health when one dies, is favoring multi-dot classes way too much. This is another discussion however, my point is that the correct approach is to bring the best specs down on par with the rest, not buff everyone until they match the outliers.
As for CS not being parried, I think there was not one fight in ToT where that was a problem? Maybe DA as orb soaker, but even then you can always delay your CS for a few seconds.
I'm still not convinced for magic immunity and more sustained cleave though. Why would you ever bring another melee than a warrior if we gain these traits. We already bring so much utility, other classes would be glad to have that. Add magic immunity and more cleave damage on top of that and we would be the strongest melee class in the game.
In any event, this is the exact attitude that’s killed class diversity in this game and homogenised everyone to stages of pointlessness. You may not realise it, but being a hybrid is a key component of the class system that this game shipped with, and has been all but eroded because of people like yourself.
Playing a hybrid class back during TBC (when the system was imperfect, but largely done correctly) meant that you were able to contribute meaningful damage, but there were other things that you did for your raid that were more meaningful than just extra damage. There were lots of examples of players doing things out of the box and being the raid hero, just because they knew how to play the class correctly and showed imagination.
Now, Blizzard are catering to you and look at the results. Constant crying because certain classes dominate damage consistently (mages), while others get left in the dust. This is to be expected because that’s what the game is aimed at, but Blizzard caused it by deciding to move fully away from the hybrid tax and what made it a fundamental part of the game.
If you exclusively want to deal melee damage, you play a rogue. That’s it. But now, because of people like you, hybrids lost their special niche for those that loved it, and everyone got rammed into ball-busting DPS machines with little or no thought for what else they could contribute.
And what have we got?
Warriors never better than middle of the pack (and often by the end of a tier), Arms particularly is almost always terrible, and death knights are in a far worse state than warriors are because of low utility and crap damage. Retribution and Enhancement have lucked out in the latest patch, and they have utility as good as ours, while Feral even lost the ability to properly offtank outside of a talent window.
You’re entitled to your opinion, and you’re lucky that Blizzard shares it. But the whole “bring the player not the class” mantra, as well as “I’m a damage dealer not a hybrid” has savaged the class individuality that myself, and many like me, used to love about this game.
Was it really worth it?
i´ve been reading through this threat and i still wonder why ppl refuse that fury needs a buff for pve.
well some reason could be, they dont play hc or even killed 13/13 hc. or maybe the other melee dd´s (like enhc, rogue, dks, retri, feral,ww monk) play like shit. but if it comes to bis or nearly bis gear, fury cant outdmg any of them!
in our raid we are playing with 2 fury (as i cant post links atm, just take a look at shínx/icon on blackhand eu for armory) but mostly we get rapped by all other melee classes, that is maybe a lack of the rppm system, that doesnt scale that good with fury!
playing fury just to support (demo banner/critbanner + shout) makes no sense for me, as i am a dmg dealer and not the support bitch
the thing is, we dont scale bad with gear, but on the other hand every other class does it as well and as i mentioned before, they scale much better with rppm (like meta).
so what could blizz do for us right now? maybe change t15 4s bonus to a permanent one, bring back execute to its original dmg before the nerf or just balance rppm proccs on fury. that could be 3 things that wont touch pvp much (and blizz mostly nerfs classes coz of pvp!!!!!) and would give us a small buff.
there could be more other things that blizz may do, but in my opinion fury needs a buff very fast!
Well, if blizz buffs Fury, and teh Fury gets on top dps meters, then the shaman will cry and ask for buffs. After that, the paladins will cry and ask for buffs. After that DKs and druids will cry and ask for buffs, and then rogues...
WTF, guys, the matter is simple: do you like to play a warrior? cool, have fun! What's the problem?
DPS meters, and that 5-10% difference in damage is only a fancy name for measuring penises. Stop that, it's not a job, it's an entertainment method.
"I hate orcs... I really do!"
yhym another lfr player... because i cant post links yet you can find him/her on amory: Vashandris server Defias Brotherhood... btw [prot warrior]...
as a normal / hc raider i just want to be blessed with something more than lower section of damage meter... in normal raiding i can ouperform most of players because they have worse skills but when it comes to hc raiding it's really harder to get a decent position... we need buffs, not godlike buffs but some decent buffs so we can look for a brighter future as a damage dealer not a buff vending machine...
And Blizz need to stop their mage favoritism really, we arent stupid.
They really need to bring back armor pen. That was the best stat in the game IMO. They need to slightly increase bt and rb dmg. Remember the other cd death wish or whatever it's called we need that back or we should have avatar baseline
Point is they are in a different boat than us. They are doing content under geared and must have classes that are min maxed for encounters. A little off topic. I still believe we need a slight bump. I just urge you to take what the top 15 or so guilds in the world say and remember their perspective.
37 + (3*7) + (3*7)W/L/Death count: Wolf: 0/1/1 | Mafia: 0/5/5 | TPR: 0/2/3SK: 0/1/1 | VT: 1.5/3.5/5 | Cult: 1/0/1