Blizzard should take all of your ideas OP and open a special server with them. All of the wanna be hardcores would fall all over themselves to sign up and no doubt it would be all the rage for a week or two. After those two weeks we should all get to watch the implosion that follows.
freya...kill LESS trash LESS....thats exciting? you skipped some trash imbaaa cool...
mimiron...you pressed a button much like pressing a button to set it to heroic.
Thorim, just be fast, wasn't hard to make that 3 minute check, then u just hit him once.
Hodir...wasn't anything different at all more of a challenge mode....u got 3 minutes gogo if u get gold u win more loot.
Yogg+0/1/2/3/4, choose how much help you need? yeh that was one of the better fights.
so really apart from a couple of fights, it's not changed, to call all of ulduars style as amazing compared to changing to heroic now is just rose tinted glasses, and to say oh heroic lich king is just changing the mode......no it was hard work killing all the end wing bosses on heroic, then the fight completely changed, heroic lk was insanely hard didn't need any quirky trash or button to turn it on....
LFD - All I can say is that it's nothing less than brilliant. Having to spam Trade with "LFG X dungeon" or "LFM Y dungeon" was really frustrating.
Flying Mounts - One of the best, if not the best things that happened to this game. Honestly, I couldn't care less about the "world". I just want to get at my destination faster. The worst thing about MoP is that there are no flying mounts for 85-90 in Pandaria.
Heroic Raids - While I do agree Ulduar was incredible (my favourite raid), it's gonna be time and resource consuming for Blizzard to keep finding new things in the encounter so as to trigger the hard mode when you can just flip it between bosses and then you'll have people whining why content isn't being pumped out faster.
LFR - I don't mind it, helps gear my alts. I do find it lame that people can get parts of the legendary from it though. Then again, it helped me fill in for legendary quest items on my main if I passed spot for a boss on heroic.
Subscription/Payment - I think the sub fee is fine. 15 dollars (or 12 euros for EU) is really not that much for a monthly fee for the ability to play a game almost 24/7 (counting in maintenance hours). I'm very unlikely to use the Blizzard Store but I don't mind it either. If people enjoy what they buy and the company that creates the game and brings content to it gets more money/resources, I'm good with that.
Dailies - This part I agree on. Dailies are EXTREMELY boring and since they brought the Lesser Charms of Good Fortune turning into Elder Charms (for 5.0-5.1) and into Mogu Runes of Fate for 5.2 onwards, they have become close to mandatory to keep up with other people's gear. If these were not in the game, I think dailies would be fine.
PvP complaints - I'm not a PvPer at all, I'll take your word that you can't make gold although it seems weird. Can't you do other stuff while queueing? As for the queueing from the world, I assure you, you will come to hate it very soon if you HAVE to go to certain places to queue for specific BGs.
b.) You shouldn't even be on old school Azeroth past 60. How the hell would pushing back flying from 60 to 80 affect the 1-60? Are you talking about Outland and Northrend? I want fucking flying there. That is old content, and I don't feel like stretching it out. Just don't use a mount if you're so upset about it.
c.) So you're upset that you have to hit a button on your screen instead of hitting a button in the world? I can't even respond to this level of ridiculousness. Moving on.
d.) This point makes no sense. LFR/LFD fill an immensely important hole. And more people are raiding now than before LFR/LFD without question. That was its purpose, and its purpose is being fulfilled. Once again, manipulation of reality is what your actual point is. I always hear about the horrors of the 10 people afking in the raid. Guess what? Fucking kick them. That is the purpose of the system. I just love when people bash LFR/LFD but completely forget how the game worked before it. Spamming trade and LFG for an hour+ (As DPS) looking for a group. It seems to me that you feel wasting our time means the content is better. That is the implication of your entire post. The game has been made to not waste as much time, and clearly its worse off for it.
e.) Absolutely not. I like paying a sub rather than the company trying to nickle and dime their subscribers to pay for keeping the servers afloat. SWTOR says hi, by the way.
f.) Dailies are more interesting than ever. Point is moot.
g.) This point makes no sense.
Dungeons generally involved half the group not knowing where the entrance was, or demanding summons because they wouldn't get off their backside and leave the city.
And how did dungeon grouping go for those not in a guild, or not asking at sociable hours ?
Adding a button in an encounter which was down to RNG or requiring someone to look it up on a 3rd party website was just wrong.
How about a button which a single person could either activate or deactivate by accident, or even to spite other people when they aren't the leader.
Flying Mounts did nothing to World PvP, which was already dying long before their introduction.
World PvP thrived due to lack of alternatives, which battlegrounds offered.
World PvP was not random ganking, but skirmishes at, or takeovers of a town or quest hub.
Flying should encourage that, allowing for ambushes or reinforcements to otherwise poorly supported locations.
Players don't PvP in the world because they don't want to do something without a bribe or incentive to do so.
Flying is optional for most of the world.
If you want to explore on foot, then do so.
Forced exploration is not fun, even if it appeals to you personally.
You bought a store mount, but complain about the helms.
Makes you a hypocrite and therefore making your argument there pointless.
LFR is aimed at people who are suffering from time constraint issues, which given the artificially raised requirements of normal makes it very difficult to enter traditional raiding.
Flex does not solve that problem, which people like you choose very deliberately to ignore time and time again because it does not support your arrogant opinion.
Players made LFR a necessity, the same players who constantly whine about it because they are too full of themselves to admit that they are the barrier.
Could LFR be harder ? Yes, but it should not be removed.
Dailies are moving in the right direction.
Less mandatory, less gear gating behind reputation.
Making the reputation grind something you should want to work towards, not something you HAVE to work towards with the aim of getting you over some barrier.
1)Queueable content means you don't stand around spamming LFG to accomplish anything outside of dailies. Also, Challenge Modes, Heroic Scenarios and Flex Raids say hi.
2)Flying mounts let me explore the world MORE, not LESS. Besides, 99% of 'exploration' these days is 'okay, Google search, World of Warcraft hidden stuff'.
3)Flip a switch, hit some object in the raid. Same-same IMO, only guess what? Less opportunity for asshat griefer to lulz and run.
5)$15 for a month of gameplay versus other entertainment options. Unless you really love a given premium TV channel or get a lot of books/music for cheap, I don't see how it compares. Also, first 'slap in the face'.
6)I was SO GLAD to get REGULAR QUESTS again in 5.3 instead of being forced to grind dailies to see new quests. I agree the 5.1 dailies were a sweet spot in terms of doing the dailies(5 quick dailies and done, not LOL 15 DAILIES ISN'T DOUBLE-GATED GRIND FUN?!?), but that's pretty much it.
7)Don't PvP, can't comment, but something else to do with HP/JP to make gold like in Cata wouldn't go amiss, even if you can(at least on my server)flip to Embersilk and make a killing gouging folks. Also, second slap in the face.
So in summation, more grind =/= more fun, and two slaps in the face scores pretty good on the Troll-o-Meter.
The server transfer service and the ensuing dead realms is at the root of most problems, let's hope these merges fix it.
I am curious if 5.3, the big pvp patch, got people back into PVP or not
You know what the worst words are a writer can hear when someone reads his book?
"I don't care about any of these people."
You know what my reaction is to the various characters in WoW? Yep.
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"Almost every time I have gotten to know a critic personally, they keep up with the criticism but lose the venom." -- Ghostcrawler
"Nothing will ever be attempted if all possible objections must first be overcome." -- Samuel Johnson
The developers have embraced the spirit of much of what you are asking for in mists. It cost them a whack of subs. Let's take flying mounts for example. You think REMOVING the convenience of flying mounts will encourage players to stay? You think ROBBING them of further convenience will keep people playing? This isn't 2006 anymore people can and will say good bye to warcraft and will do it for even less than the removal of flying mounts. People have shown in mists and cataclysm that they have a VERY low tolerance for the stick... giving them more stick will push them away.
Personally I hope they do everything you want in your list, it would make for an amusing quarterly report day...
Edit: I do think their sub cost should come down that, I mean that's removing a barrier to entry for players. I was no fan of dailies either and they can go down the toilet as well.
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You can't seem to make up your mind about what you're complaining about concerning flying mounts. They have absolutely nothing to do with the rate you level at in 1-60 quests, absolutely nothing to do with the fact that you leave Azeroth at lvl58 to go to Outland anyways, and certainly don't stop you from exploring anything.
Hard Mode transitions in Ulduar were interesting on some bosses, but as Blizzard has explained already, there's only so much you can do. Even Mimiron just had a button that engaged Hard Mode.
Blizzard will change to a different payment model (or lack of) when they find it to be more profitable. At the moment, subscription fees are still working for them and they'll continue to charge them. It also seems somewhat hypocritical to put down their newest transmog items while having bought flashy mounts yourself.
Flying mounts suck. You are less intimate with the world.
I don't think they should be removed but limited in some way.
Have it on a CD, make Flying be more active than just holding forward.
It's all about balance.
Flying mounts have no drawbacks like Ground mounts (role wise, as transportation).
LFD has no drawbacks anymore (with nerfed/dickless instances) as forming a group yourself on your realm.
People still underestimate how strong "convenience" is over "an enjoyable experience."
Humans lack forsight, why are we still talking about this?
LFD is fine. They need to make Heroic dungeons harder though and more meaningful.
Nyeh. Not really.
I enjoyed Ulduar and its Hardmode implementation. To say this is ruining WoW is a mockery.
I will definitely give you LFR. It needs to be removed, or at LEAST have the incentive (for HEROIC fucking raiders like myself) removed as in removing Tier and Trinkets completely. I don't want to do boringfuck bang-head-against-wall-for-free-loot mode, as I'm doing Heroics.
This too, definitely agree. It seems they may also with their new microtransactions.
Yes forced dailies suck. Actual dailies don't though. Anyone remember IQD (Isle of Quel'Danas)? People enjoyed them because THEY WEREN'T FORCED UPON YOU.
I don't get how repair bills ruin PvP...
Like I said if the developers read this thread and this forum (which I'm lead to believe they do) I hope they take the ideas being suggested to heart and I honestly hope they get rid of flying. Mists has shown how LITTLE stomach the player base has for "grind" and the removal of convenience. Pushing that further is foolish but sure would make for enjoyable conversations...
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allow flying until max (or close to max) level. It's not Blizzard's fault that people are too lazy to explore.
Stating an opinion as fact does not make it fact. Opinions are not fact. So don't be stupid and make a fool of yourself by trying to pass off your opinion as fact.
He's not the only person responsible for making the game harder and grindier (at the expense of fun for most players), but he's certainly the most vocal about it.
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There's inconvenience that makes the game more interesting and there's inconvenience that makes me want to watch Netflix instead.
And you never needed to do MoP dailies either, unless you're after profession patterns (you can get those items on the AH). Quel'Danas wasn't needed either, but it still helped people catch up with gear.
This isn't 2004, it's 2013. Times have changed and that means the player base has changed. WoW strives to give more options to more people to make the game more accessible to everyone.
All I can say is, if you were to line up vanilla or BC with Mists of Pandaria and list everything both have, it would be like night and day. And if someone had never played World of Warcraft before and looked at both lists, they would choose Mists of Pandaria, IMO.
I don't agree with anything you mentioned. I feel everything that you stated is wrong is actually great the way it is.