As far as realistically goes, I'll say this.
*It'll be either the Legion or Azshara
*Level cap will be 95
*There will be at least 1 new race, probably 2.
God i would love a Burning Legion expansion!
Btw, am i the only one who doesn't want more races? in my opinion we already have more then enough..
Technically Cata didn't have a troll raid either, it just brought back ZG / ZA as 5mans.
Wrath had no troll raid.
technically that's 2 1/2 troll raid free expansions the way I see it.
Slaying 8bit dragons with 6 pixel long swords since 1987.
[Pokemon Y Friend Code: 1521-3726-7197]
More OT: The next expansion will more than likely be non-legion based. You're probably not going to see a legion expansion until the end of the game.
People believing that Blizzard will do a legion expansion (or a Demon Hunter class) because they're losing subs are deluding themselves. The next expansion was already begun way before the sub drops in the spring. Furthermore, a DH class would be popular for a time, but if its not OP it won't be popular for long. Just look at DKs; After their WotLK heyday, they nosedived in popularity. The most popular long-term classes are full hybrid classes (Druids and Paladins).
Last edited by Teriz; 2013-07-28 at 01:36 AM.
First aid can heal... every so often on cooldown for a little amount. Healers heal constantly and in varied forms.
Engineers can do damage with technology, on cooldown and for a little amount. Tinkers would do it constantly and with more variation.
What can engineers do in an average situation? Use a glider and rocket boots, maybe shoot off a single rocket and then wait five minutes before using any of those abilities again?
There is plenty of room for a class that uses all kinds of unique bombs, rocket volleys, grappling hooks, railguns, tasers, oilslicks, molotovs, constantly.
I don't get why people cant quit wow for a while just to teach blizzard a lesson...is it that hard?
The lesson that is not the casual players that matters but the community of old players that's shapes the game. We are the ones that bring lives to the social experience. The game lost interaction and challenge not for the greater good, but to make the game more appealing to the "casual player" and to blizzards pockets.
Bring the world roaming and not LFG queues in main cities. Bring the old rivalry between Horde x Alliance random encounters in open world. I never see the opposing faction in the game almost, apart from battlegrounds. I barely know there actually is a faction that I am supposed to fear while i'm questing or walking around. There is no more interaction in the world. It is now a dead instanced/queue/LFG programed world without the old thrills of Burning Crusade and Wrath of the Lich King.
I left WoW after Cataclysm and still cant go back...and believe me I want to. But the things I end up missing the most are not there anymore. And that makes me sad.
I just remember it was thrilling doing content only a group of people could do and actually knowing and feeling the reward of rare flashy items to show off. Now even Arena sets are accessible to everyone, its just a matter of time to get them. You don't even depend on your rating and skill....nah, just a matter of time before another casual gets the flashy items only a group of people with certain skill level was supposed to get. You see....that's just not rewarding enough...if everyone can get everything and its just a matter of time...there is no thrill in it.
peace out and lets hope for better decisions on blizzard part...until then not playing :C