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  1. #1
    Pandaren Monk docterfreeze's Avatar
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    Why so many controversial decisions lately?

    I'm going to start at the beginning of MoP

    - Deciding to make an expansion that doesn't quite fit in the Warcraft universe.

    - Making talents incredibly simple and (imo) more cookie-cutter than ever.

    - Cross Realm Zones and the stubbornness by Blizzard to not remove it.

    - Daily quest overload and progression gear locked behind dailys.

    - Deciding not to make new heroic 5-mans and instead making heroic scenarios.

    - Making resilience baseline and nerfing PvP stats to utter uselessness.

    - Making Elite PvP gear worthless.

    - Cash shop fiasco currently going on.

    I don't understand why Blizzard is making all these controversial decisions when the sub numbers are already bleeding, it's only making it worse on them.
    Last edited by docterfreeze; 2013-07-30 at 03:49 PM.

    Words to live by.

  2. #2
    Herald of the Titans Lord Pebbleton's Avatar
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    I'd say they are trying different ways to see what do their customers like.
    At least, i believe this was their intention with the daily quests overload.

  3. #3
    Herald of the Titans SL1200's Avatar
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    Because they think they can do no wrong. Wow developers are arrogant.

  4. #4
    The Lightbringer Gimlix's Avatar
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    Quote Originally Posted by El Plastico View Post
    Because they think they can do no wrong. Wow developers are arrogant.
    No they are not. that's just rude.
    » Active MMO-Champion visitor since: 12-12-2012 «
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  5. #5
    This is nothing new. There was just as much qq about different shit in Cata, Wrath, BC, and Vanilla.

  6. #6
    Wow, I actually like all of those changes except the scenarios.

    Different strokes.

  7. #7
    Especially to the point when according to the Q1 report they said that the main reason why many people left the game was because of too many changes.

    I'm quite sure that what the OP describes is know as typical phenomena in business theory where organisation start spiraling out of control because they no longer think they can make any bad decisions.

    According to an ex-employee AMA the head management being too arrogant and thinking themselves infallible was one of the major struggles the company had, in his opinion.
    ♦ Scepticist ♦ Critic ♦ INTJ

  8. #8
    Quote Originally Posted by composemail View Post
    This is nothing new. There was just as much qq about different shit in Cata, Wrath, BC, and Vanilla.

    yes but this is extreme compared to other expacs

  9. #9
    I guarantee you that you would hate this game much much more if it hadn't changed at all since the supposed "glory days" of BC/WotLK
    Jsz
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  10. #10
    The Insane det's Avatar
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    So what do you want us to say?

    For every item on your list there is somebody who loves it and somebody who hates it. Hell..just because there are backlash threads about the cash shop - what makes you call it a fiasco?

    Here is a poll: http://www.mmo-champion.com/threads/...-the-cash-shop . And that poll was made when emotions ran really high, when the xp potion in the shop was datamined.

    497 cared to vote. 497!. And you know what? 53% support or don't care. 235 people out of 347 000 MMO C users cared to vote. Now I REALLY would like to know how many people did indeed buy a mount or a helm. I know that 15 000 raised their hands when a free mount was given out and 7000 for a free transmog helm. Apparently THAT is what gets people to click a post button.

    To answer your question. I cannot answer it WHY those decisons are made. Maybe because people requested some of them? It springs to my mind how GW 2 was hailed for doing away with the trinity of tank, healer, dps. How even here people complained that queue times were so long as dps. Voila: Scenarios. Insta queue times. Similar decisions may have lead to heroic scenarios: More options for pre-mades without having to rely on tanks or healers?
    Originally Posted by Blizzard Entertainment
    One cause is a cognitive bias called projection bias. Essentially living inside your own head your entire life makes it exceedingly difficult to understand how others do not also live your same life, think your same thoughts, and hold your same beliefs. In many cases it's quite frustrating to try to empathize and understand why you yourself may not be the center of the universe, which generally results in one 'acting out' in various ways.
    So, in short: the internet.

  11. #11
    Pandaren Monk docterfreeze's Avatar
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    Quote Originally Posted by Anarchor View Post
    Especially to the point when according to the Q1 report they said that the main reason why many people left the game was because of too many changes.

    I'm quite sure that what the OP describes is know as typical phenomena in business theory where organisation start spiraling out of control because they no longer think they can make any bad decisions.

    According to an ex-employee AMA the head management being too arrogant and thinking themselves infallible was one of the major struggles the company had, in his opinion.
    You happen to have the link to that AMA?

    Words to live by.

  12. #12
    Companies getting too arrogant is usually caused by a consumer base that isn't critical enough or doesn't complain about things it doesn't like enough.

    Fanboys ruining their favourite brand is very common.

    - - - Updated - - -

    Quote Originally Posted by docterfreeze View Post
    You happen to have the link to that AMA?
    It was on reddit a long time ago, I doubt I'll be able to find it again.
    ♦ Scepticist ♦ Critic ♦ INTJ

  13. #13
    The Insane det's Avatar
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    Quote Originally Posted by amirdaheat View Post
    yes but this is extreme compared to other expacs
    Have you been here during the "Wrath of the casual king" backlash? During the "But people love it we have 12 million players" vs "Many people eat at MC Donalds, it is still a shitty place".

    Back then popularity was no argument. People called the game dead in spirit. Fast forward a few years and now Bleeding subs is all that it is about?

    I guess it wasn't as rampant during TBC because there were literally less forum activities and less fansites?
    Originally Posted by Blizzard Entertainment
    One cause is a cognitive bias called projection bias. Essentially living inside your own head your entire life makes it exceedingly difficult to understand how others do not also live your same life, think your same thoughts, and hold your same beliefs. In many cases it's quite frustrating to try to empathize and understand why you yourself may not be the center of the universe, which generally results in one 'acting out' in various ways.
    So, in short: the internet.

  14. #14
    Titan Kangodo's Avatar
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    Because at this point with this amount of subscribers EVERYTHING they could do would be "controversial".
    Quote Originally Posted by El Plastico View Post
    Because they think they can do no wrong. Wow developers are arrogant.
    How dare they think they are always right!
    They should take an example of their customers. You know.. Those humble people who are always open to new information and different views!

    Except for the part where this thread is the perfect example of customer-arrogance: "I don't like it, therefore it's controversial!"

  15. #15
    Quote Originally Posted by Anarchor View Post
    Especially to the point when according to the Q1 report they said that the main reason why many people left the game was because of too many changes.

    I'm quite sure that what the OP describes is know as typical phenomena in business theory where organisation start spiraling out of control because they no longer think they can make any bad decisions.

    According to an ex-employee AMA the head management being too arrogant and thinking themselves infallible was one of the major struggles the company had, in his opinion.
    You're kidding right? Check out the situation with FF 14. THAT is an example of a dev and a game spiraling out of control.

    WoW is just old. Its graphics look old. Believe it or not, people do play games because of graphics. Once that vanilla model overhaul goes through, you'll see subscriptions go up a bit. Will they stay up? I don't think so. Again, WoW is almost 10 years old.

  16. #16
    Quote Originally Posted by docterfreeze View Post
    I'm going to start at the beginning of MoP

    - Deciding to make an expansion that doesn't quite fit in the Warcraft universe.

    - Making talents incredibly simple and (imo) more cookie-cutter than ever.

    - Cross Realm Zones and the stubbornness by Blizzard to not remove it.

    - Daily quest overload and progression gear locked behind dailys.

    - Deciding not to make new heroic 5-mans and instead making heroic scenarios.

    - Making resilience baseline and nerfing PvP stats to utter uselessness.

    - Making Elite gear worthless.

    - Cash shop fiasco currently going on.

    I don't understand why Blizzard is making all these controversial decisions when the sub numbers are already bleeding, it's only making it worse on them.
    I can agree with the expansion that doesn't really fit but it still brought new raids to play and I thought they were decent raids.

    I think making classes simple only applies to some classes as my druid there are several options to work with for Resto and Boomkin and I still change talents depending on the fight.

    The only thing I didn't like with CRZ was the bugs that came with it like being dismounted for no reason and falling to my death. I just came to the fact that we are playing an MMO and I should see other people out there leveling even if I don't want to

    The hiding gear behind daily quest is fine as long as they would hide all my options behind 1 faction and not 5. It needed to be toned down.

    I don't PvP enough anymore to care or understand why they are changing things. So I don't have an opinion about it.

    Elite gear as in the first boss fight of TOES elite gear? I'm not sure that was meant to be really special gear giving how easy it was to do the fight on elite mode. They don't need another ilvl of gear anyway, do they?

    As for cash shop "fiasco", read my sig!
    I support a cash shop in WoW!

  17. #17
    Maybe because they failed to learn the lessons of New Coke. Sometimes change for the sake of change is not always a good thing and sticking with what does even if it's boring is a good idea.

  18. #18
    Quote Originally Posted by docterfreeze View Post
    I'm going to start at the beginning of MoP

    - Deciding to make an expansion that doesn't quite fit in the Warcraft universe. I like my monkey.

    - Making talents incredibly simple and (imo) more cookie-cutter than ever. Yeah, this annoys me. I want my thorns and insect swarm back.

    - Cross Realm Zones and the stubbornness by Blizzard to not remove it. I like it, fuck off.

    - Daily quest overload and progression gear locked behind dailys. It's the same as it's always been, i dont' see a problem.

    - Deciding not to make new heroic 5-mans and instead making heroic scenarios. Eh... I tended to like the new 5-mans, and I have only done maybe 3-4 Heroic Scenarios and I don't notice a difference other than not being able to queue for them.

    - Making resilience baseline and nerfing PvP stats to utter uselessness. I'm more annoyed with lack of "I can kill a DPS as a healer" skills that I lost. No melee was capable of killing me 1v1, but more importantly, they knew early on that THEY were the one that had to go defensive, now? Heh, I just /sit and die cuz it's pointless most times, or I have to be a shift jockey for 4 minutes to a very persistant douche who wants to kill the battlemaster healer. /endrant

    - Making Elite gear worthless. I don't know what you are talking about.

    - Cash shop fiasco currently going on. I like it. It doesn't break anything. The only worry is that it WILL get to the point of pay to win.

    I don't understand why Blizzard is making all these controversial decisions when the sub numbers are already bleeding, it's only making it worse on them.
    My 2 pennies ^^

    Change isn't always good. We change presidents and nothing ever changes. We change undies and, nvm.

  19. #19
    Quote Originally Posted by docterfreeze View Post
    - Deciding to make an expansion that doesn't quite fit in the Warcraft universe.
    Whatever they do fits the warcraft universe. They write the lore, they make the rules, not the playerbase.

    - Cross Realm Zones and the stubbornness by Blizzard to not remove it.
    Stubborness against who? The vocal minority?

  20. #20
    Pandaren Monk docterfreeze's Avatar
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    Quote Originally Posted by Anarchor View Post
    Companies getting too arrogant is usually caused by a consumer base that isn't critical enough or doesn't complain about things it doesn't like enough.

    Fanboys ruining their favourite brand is very common.
    Except I see complaint threads on the official forums all the time, some even get the "High Rated" glow. The thing I don't see though, is blue responses to those very threads. I wouldn't blame the community's lack of feedback as much as Blizzard's lack of response.

    They do, however, do a good job keeping us posted on technical issues. I'll give them that.

    Words to live by.

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