So seriously, for 10 man... what about a spirit/haste build that lets us fire off big fast single target heals, reserving HR and LoD blahblah for stacked phases, etc...? There is a HUGE amount of spirit on the next tier's gear, I tried on a mix of gear on the PTR and hit over 20k without gemming straight spirit... and I'm not saying that we will necessarily NEED that much, but if we do in order to support a haste build, it's certainly there. With the reduced cost and cd of HS, we wont be missing out on much HP generation by not spamming HR either, will we?
Sorry if this has been brought up already, I know I've been picking at the haste thing myself the last few weeks... but I guess the question now is whether or not (in 10 man) mastery is still so good that it's worth building a playstyle around again?