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  1. #281
    Quote Originally Posted by XJ9 View Post
    - Removal of flying mounts in Eastern Kingdoms and Kalimdor
    Not only Kalimdor and Easteren Kingdoms but Outland, Northrend and Pandaria as well.
    - Removal of LFR
    It should never had been implemented in the first place.
    - LFD only available for level 90 characters
    This doesn't make sense, if you had said "NOT available for level 90 character" I would agree.
    - Faction imbalances fixed and servers merged -> Removal of CRZ
    I have no problem with CRZ, even if they are killing you or gathering your herbs, it's an MMO it should had ppl in the world, if you don't like it you're playing the wrong game.
    - Item squish to WotLK level
    Don't know what to think.
    - Less CC
    Honestly, I never like the PVP in WoW but now it really sucks. Yep, less CC please.
    - Old Talents
    Old talents aren't good, but the new talents are bad as well...they should try something new...again.
    - Removal of 10 win cap for arenas -> Introduction of team rating requirements for arena gear again
    Again, don't care about PVP.
    - Removal of shared raid lockouts
    In my opinion they should bring back the BC raid style with only one difficult, adapting it with the flex system and something like the Ulduar Hard Modes for hardcore guilds.

  2. #282
    id quit and the reason why would be what you put in your post.

  3. #283
    The Patient
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    Quote Originally Posted by Grummgug View Post
    Certainly LFR helped push me to quit. LFR is an embarrassment. I would be totally embarrassed to defend LFR. If it was removed, it would entice me to return.

    This video just shows how STUPID lfr is..

    http://www.youtube.com/watch?feature...v=GFWh9aY4pas#!

    LFR is basically one or two steps short of playing the game for you, or just dropping into observer mode to watch the fights and get loot.

    - - - Updated - - -



    They would get over it. And then they would realize how much better the game is and probably return in greater numbers.
    About the last statement - riiiight! You really don't know anything about the average person in this society do you? You make a cult following game, and you will get a cult following. You make a game that entices the average person, and you will get a whole lot more. Which type of WoW. old or new, do you think was aimed at the average person? Idiot dreamer without a clue lol

    Keep it civil. Flaming is not tolerated
    Last edited by Darsithis; 2013-08-13 at 06:08 AM.

  4. #284
    Backstory: Started playing somewhere in the summer of 2006 (which was toward the end of Vanilla). I quit in May of 2012 and haven't looked back.

    Quote Originally Posted by XJ9 View Post
    - Removal of flying mounts in Eastern Kingdoms and Kalimdor
    - Removal of LFR
    - LFD only available for level 90 characters
    These would make me quit 10 times harder. YEA! Take that Blizzard.

    Quote Originally Posted by XJ9 View Post
    - Faction imbalances fixed and servers merged -> Removal of CRZ
    I don't know what CRZ is. There weren't any faction imbalances when I quit and all three servers I played on during my time in WoW were very high pop servers, I wouldn't want any merges into them. There were PLENTY of people.


    Quote Originally Posted by XJ9 View Post
    - Item squish to WotLK level
    This would be awesome, but wouldn't bring me back.

    Quote Originally Posted by XJ9 View Post
    - Less CC
    For what? Do you mean PvP? I don't PvP.

    Quote Originally Posted by XJ9 View Post
    - Old Talents
    Meh.

    Quote Originally Posted by XJ9 View Post
    - Removal of 10 win cap for arenas -> Introduction of team rating requirements for arena gear again
    When I said I don't PvP, I lied. I love BGs. I loathe arena. I played one arena ever. Yep. Just one match ever. Fuck that noise.

    Quote Originally Posted by XJ9 View Post
    - Removal of shared raid lockouts
    Another excellent idea, wouldn't bring me back, though.

    Quote Originally Posted by XJ9 View Post
    Would you come back? If not, what would make you come back?
    Nothing Blizz could do would make me come back. WoW is stale. The way the game plays is dated. MMOs are evolving. WoW is good for a nostalgia trip once in a while, but I just pop on YouTube and watch some vids and I'm satisfied.
    Last edited by darxide; 2013-08-13 at 05:16 AM.

  5. #285
    Quote Originally Posted by halbourne View Post
    Hardcore gamers are hardcore. This list looks to get rid of all casual gamers. If you don't like casuals, join a hard core guild so you don't have to put up with them. LFR gives the casuals their wellfare epics so that they can enjoy content and then jump on their alts. The key to Blizzard subscriptions is to string people along the casuals and all their alts are what feeds the Blizzard pockets. The hardcores aren't going anywhere.
    I was pretty freaking hardcore before I quit and I loved flying mounts. Don't assume everyone "hardcore" wants the same things?

  6. #286
    The Patient
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    Quote Originally Posted by Kvies View Post
    That's the purpose it theoretically serves, but when the tuning is so ridiculously easy that you can fuck up and basically not even understand what you were supposed to do and still get loot for it, you lose the appropriate ambition it would take to accomplish harder content cause you get rewarded for sucking... Not even bad or new players like LFR.
    "Not even bad or new players Like LFR"?????? Are you crazy? Where have you been? Read the thread. Many many players love the LFR. You have zero data to support such a claim, because it simply is not true!!

  7. #287
    I quit WoW a couple of weeks ago. With these changes, I'd be sure to never, ever, ever come back again. It's the opposite of logic, and frankly, really stupid.

    That being said, no amount of changes would ever make me come back. I didn't quit because WoW was "bad". I quit because WoW, and MMOs in general, are stale, and I don't feel like I can get much out of them anymore. (Though, there are a lot of old backwards MMO design choices that WoW is still clinging to that I'd be real pleased if they'd change)

  8. #288
    Quote Originally Posted by XJ9 View Post
    - Removal of flying mounts in Eastern Kingdoms and Kalimdor
    - Removal of LFR
    - LFD only available for level 90 characters
    - Faction imbalances fixed and servers merged -> Removal of CRZ
    - Item squish to WotLK level
    - Less CC
    - Old Talents
    - Removal of 10 win cap for arenas -> Introduction of team rating requirements for arena gear again
    - Removal of shared raid lockouts

    Would you come back? If not, what would make you come back?
    LFR is already too embedded into the playerbase. removing it would do more damage. instead it needs to be amended. i believe the loot system it uses now is acceptable. the votekick system needs to be reworked. having a lone jackass chainpull to combat lock so they cannot be kicked is exploitative and should be a suspendable offense. also the gear level should be much lower. it should be a minute step above heroic 5 mans, with the exception of weapons. leave weapons where they are.

    LFD, while a very polarizing feature, is all in all good. its convenience is so intertwined with the game itself, its removal would be crippling. dungeon content would become very exclusive. while i miss the old feel of server community and camaraderie, LFD is something that should have been in the game from the very start. the largest problem with LFD and LFR is the toxicity of the playerbase, not the actual tool.

    faction imbalances have been around since the games inception, changing them now wont make a damn difference. merging low pop realms with medium pop realms would be a good change. CRZ is pretty silly, but i do enjoy the fact that zones have people in them again. while leveling near the end of wrath and cata, zones would be devoid of anyone. the largest complaint about CRZ is again, player toxicity. here is the bottom line. if you play on a pvp server and you get killed by another player in a contested zone, it is acceptable. the level difference or amount of players involved is irrelevant. ganking is pvp. its how it works. if you dont want to be attacked by other players, transfer. if a player, opposite faction or not 'steals' your node, its just the nature of the game. what entitled you to that node? did it have your name on it? have you been sitting at that exact spot waiting for the node to respawn? node 'stealing' has been around since vanilla, and is not even exclusive to WoW, deal with it. welcome to an MMO.

    an item squish is something i support. the huge number explosion from TBC to wrath felt very odd and unnecessary to me. tanks dont need huge health pools to feel like a tank. healers dont need mana amounts two times larger than their hitpoints. the number explosion from wrath to cata was just gratuitous. it made no sense as to why we suddenly gained 150k+ life in 5 levels. it felt like a very lazy way to support old content farming and support dps wanting to see huge numbers. i feel that player health, damage and mana values should be now what they were during ICC-ruby sanctum period. a wotlk item level squish will not destroy soloing old content. people could solo 60 raids at 70, 70 raids at 80, and so on. now people are soloing current expansion content, with current gear. it is obvious that item level and huge numbers are not a factor in content soloing.

    less CC applies to pvp im assuming. pvp has been broken since the game first started. rogues would shit on everyone from levels 1-50 and then warlocks would fear lock you while drain tanking. warriors would destroy your will to even play the game. TBC pvp improved slightly, but the imbalances were still dancing in front of you. resto druids, shadow priests, SL/SL warlocks, and MS warriors were leagues ahead of any other specs and classes. some specs were even unplayable utter dog shit, but it was accepted. hell i mained a ret paladin in TBC, i know how class imbalances were. my spec was horrible, but i loved it. i enjoyed being the underdog shit spec and bursting people with seal of casino and crusader strike. i accepted the fact that the possiblity of me killing a resto druid was slim. and oh man did it pay off when the wrath patch hit. my dogshit spec turned into a gamebreaking god. wrath pvp set the bar for the current model of pvp now. huge burst sequences, abusive CC, and immortal healers. more or less CC will not change how pvp works. the problem falls back to the huge number explosion from TBC>wrath>cata>mop. resil and now pvp power/pvp resil evened the playing field a bit, but pvp is still in a horrible place. wow arena used to be looked up to in TBC and wrath, it was even part of the MLG circuit. it isnt anymore. gee i wonder why...

    i felt the need for the talent change system in cata was completely stupid. even more so with mop. yes the old talent system had some pretty boring 'oh you now do 1% more damage' or 'you now gain 3% hit'. some talents were mandatory, but the trick with talents every level was it had a subliminal incentive. you gained a level. you gained a talent point. you can now upgrade your spells. leveling actually would mean something. yes it was frivolous little rewards and contrivances, but it was still rewarding. some talents i do agree with becoming baseline, such as the hit% ones and some passives, but talents now? my god they arent even fucking talents. you dont have to visit a trainer while leveling. ever. you dont even need to fucking go back to your cities when you level. you dont need any reagents, every 15 some odd levels you get to choose a new ability? some of the ones offered arent even fucking appealing. or others arent just as good as the others. having certain abilities chosen to be 'situational talents' was one of blizzards worst decisions.

    i feel that arena should just go back the way it was in TBC. you start at 1500. baseline rating for everyone. if you suck and fail you drop below 1500, but you still get points. if you succeed you go up, and gain more points. if you do 5v5 you gain more points than you would doing 2v2. to gain points you just need 10 wins a week and you must participate in 33% of the games. it was simple, dependable and it worked. once you reach 1850 rating, you are rewarded with certain pieces of gear that the average players cant access. the gear wasnt cosmetic shit like how it is now. you were rewarded when you reached that certain peak. if you were a latecomer to the season, you could get the previous seasons gear with honor. you wouldnt be as powerful as people with current season gear, but you could still go into arena and not get 2 shot. hell you could even win a few games and boost your rating so when you got your 10 games, you could get that current seasons gear sooner.

    shared raid lockouts is another thing i want to see gone. i dont believe that 25 players should get access to different gear than 10 players do, but i feel that you should be able to do a 10 and 25 raid each week for two shots at the gear you want. the item level should not be different, and the loot should not be different. the amount of players in the raid should be the difference that lets you kill the bosses, not having more item level.

    i quit wow months ago, but not because of the propositions or ideas mentioned in this thread, but because i simply burnt out. i had gotten all i wanted from the game, years of entertainment and an amazing social experience. yes there were the moronic oxygen thieves that i wanted to punch through my screen, have my fist digitize through the internet and then rematerialize on their monitor and knock those idiots out, but that happens in all games. it happens with life. i met some great people too, despite the idiots. i had fun and looking back, i wouldnt have done anything differently. the game just stopped being fun and rewarding for me. there really isnt much blizzard could do to draw me back. the pvp all feels the same to me, the pve is just boring and doesnt motivate me. even with my suggestions that i posted above, i still probably wouldnt come back. the fun times i had with the game are in the past, and i can accept that and move on with my life. there are other games out there besides WoW. some of the people i met in wow i still meet up with in real life. we play other games or just do other things besides gaming. im probably just coming off as a self-righteous twat but i really dont care. i just dont, and that feels good.

  9. #289
    Old God endersblade's Avatar
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    Quote Originally Posted by Jonticus View Post
    no, i'd quit.
    This, and I've ALREADY quit. You're talking about basically removing everything Blizzard has added to the game since Wrath, and you think it'd bring people back?
    Quote Originally Posted by Warwithin View Post
    Politicians put their hand on the BIBLE and swore to uphold the CONSTITUTION. They did not put their hand on the CONSTITUTION and swear to uphold the BIBLE.
    Quote Originally Posted by Adam Jensen View Post
    Except maybe Morgan Freeman. That man could convince God to be an atheist with that voice of his . . .
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    If your girlfriend is a girl and you're a guy, your kid is destined to be some sort of half girl/half guy abomination.

  10. #290
    also

    If WoW went F2P id come back, though i wouldnt join a guild, id play casual/PUG.
    But the "I MUST PAY THEM MY MONTHLY, I HATE BUY2WIN GAMES LIKE THE ONE IM PLAYING" fanboys will threaten to quit, of course.
    Free-To-Play is the future.

  11. #291
    Deleted
    Quote Originally Posted by XJ9 View Post
    - Removal of flying mounts in Eastern Kingdoms and Kalimdor
    - Removal of LFR
    - LFD only available for level 90 characters
    I've been thinking about these three and I'd be so happy if it happened. LFD for 90s only would make levelling so much more enjoyable for new players and old players as you'd have to communicate. Communication is what made levelling worth the while. LFR just needs to go. I don't really care about flying mounts, wouldn't mind if there were removed in Eastern Kingdoms and Kalimdor only, I kinda miss World PVP.
    Quote Originally Posted by XJ9 View Post
    - Faction imbalances fixed and servers merged -> Removal of CRZ
    - Item squish to WotLK level
    Would be so great. Would definitely come back.
    Quote Originally Posted by XJ9 View Post
    - Less CC
    I don't really mind CC
    Quote Originally Posted by XJ9 View Post
    - Old Talents
    I really miss the old talents from WotLK. Now talents are more perks than talents. It made sense that you improved in your specialisation as you levelled instead of just learning everything automatically. Levelling would be more fun and you'd be able to actually customise your specialisation.
    Quote Originally Posted by XJ9 View Post
    - Removal of 10 win cap for arenas -> Introduction of team rating requirements for arena gear again
    Don't really care, sure
    Quote Originally Posted by XJ9 View Post
    - Removal of shared raid lockouts
    Definitely!

    Would you come back? If not, what would make you come back?[/QUOTE]

  12. #292
    Only 2 things could make me re-sub:
    - No more xp in BGs
    - Give back the old graveyard in WSG

  13. #293
    Deleted
    Quote Originally Posted by XJ9 View Post
    - Removal of flying mounts in Eastern Kingdoms and Kalimdor
    - Removal of LFR
    - LFD only available for level 90 characters
    - Faction imbalances fixed and servers merged -> Removal of CRZ
    - Old Talents
    - Removal of 10 win cap for arenas -> Introduction of team rating requirements for arena gear again

    Would you come back? If not, what would make you come back?
    these reasons would make me quit

  14. #294
    Herald of the Titans Darksoldierr's Avatar
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    Good thing, you not working for Blizzard OP, WoW probably would be dead in a month
    Time is on our side
    Brutal Gladiator Enhancement Shaman *rawr*

  15. #295
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    Quote Originally Posted by XJ9 View Post
    - Removal of flying mounts in Eastern Kingdoms and Kalimdor
    - Removal of LFR
    - LFD only available for level 90 characters
    - Faction imbalances fixed and servers merged -> Removal of CRZ
    - Item squish to WotLK level
    - Less CC
    - Old Talents
    - Removal of 10 win cap for arenas -> Introduction of team rating requirements for arena gear again
    - Removal of shared raid lockouts

    Would you come back? If not, what would make you come back?

    no
    no
    no
    yes
    yes
    yes
    yes
    not bothered but i think aesthetic items need to be added and tied into rating or something for the top end pvpers
    yes x 1000

    overall though i won't be resubbing, the total hash blizz have made with this expansion is beyond words for some of the things done, the blatant gating systems of dailies at the start (and yes, i farmed that shit like a pro cos it was necessary, anybody who says otherwise was either not interested or just ignorant), and being forced to relearn how to play every patch (this goes for both pve and pvp players alike), it is no longer the game i once knew, and i can no longer relate to it anymore.

  16. #296
    Deleted
    While I can somewhat understand reasoning behind wanting all other changes, I don't understand this:
    Quote Originally Posted by XJ9 View Post
    LFD only available for level 90 characters
    Why? It doesn't make any sense.

    That change would make it impossible to do instances while leveling. If LFD is to be limited it should be other way around - only available below max level because only at max level it is possible to find group the old way.

  17. #297
    I think everyone realizes that LFR has greatly reduced overall enjoyment of the game, by making every raid into ICC (Which was great when it came out, but everyone played it until they were completely sick of it, due to the difficulty plummeting and multiple lockouts). LFD also hurt the game quite a lot, by crushing the social requirements that used to bring players together to do content and gear up. That's where blizz is going wrong. Blizz honestly needs to realize that if you you eat nothing but sugar, you vomit uncontrollably and spazz out.

    Diablo is the casual, instant gratification game, I have no idea why they've pushed WoW so far in that direction. ToT is one of if not the best overall raid they've ever created, but in a few months no one will feel that way, because LFR just cheapens everything and removes the usual feel of moving through a raid (revealing new bosses etc.)

    Ultimately, I do think WoW is on the way out. I still play, but I'm planning to quit after 5.4 comes out. The game is stretched too thin. Everything the OP mentioned is a terrible idea, except removing LFR. Don't get the good old days people. Mechanically WoW is way better than ever, doing the same content so much is why it feels shitty.

  18. #298
    Deleted
    All of these make the game less convinient?

    Are some people really that big of an ass that they want to take away things that are actually quite beneficial to most people.

    - - - Updated - - -

    Quote Originally Posted by Valenthiel View Post
    I think everyone realizes that LFR has greatly reduced overall enjoyment of the game, by making every raid into ICC (Which was great when it came out, but everyone played it until they were completely sick of it, due to the difficulty plummeting and multiple lockouts). LFD also hurt the game quite a lot, by crushing the social requirements that used to bring players together to do content and gear up. That's where blizz is going wrong. Blizz honestly needs to realize that if you you eat nothing but sugar, you vomit uncontrollably and spazz out.

    Diablo is the casual, instant gratification game, I have no idea why they've pushed WoW so far in that direction. ToT is one of if not the best overall raid they've ever created, but in a few months no one will feel that way, because LFR just cheapens everything and removes the usual feel of moving through a raid (revealing new bosses etc.)

    Ultimately, I do think WoW is on the way out. I still play, but I'm planning to quit after 5.4 comes out. The game is stretched too thin. Everything the OP mentioned is a terrible idea, except removing LFR. Don't get the good old days people. Mechanically WoW is way better than ever, doing the same content so much is why it feels shitty.
    LFR has made the game far more accesible to casual players, which despite what people think make up the vast majority of the wow player base. I would have quit at the start of mop if it wasn't there, I don't really have a good enough schedule to do normal raiding currently so LFR is my only option of gear progression.

    Don't blame LFR/LFD on the lack of social interaction in the game, that's all down to the players being anti-social.

  19. #299
    Quote Originally Posted by Nerraw View Post
    These would make me quit altogether.
    Did you not play at all before Cata then?

  20. #300
    @Harmonious:

    Accessibility isn't always what you want. LFR allows you to see all of the content in a raid, something that often took months prior to Cataclysm, as quickly as they unlock the content. If you have alts, you play a neutered version of the current raid content over and over. Frankly that'll make anyone sick of anything. ICC was a great raid, it really was, but people resented the crap out of it because they played it so much and because it got so nerfed.

    Having to struggle through content is where a lot of the pleasure in a game like WoW comes from. If there's no challenge at all, what's the point really? Watching your DPS numbers creep up as you get more randomly assigned gear? It's really different to see things in LFR ahead of time, as opposed to seeing a new boss for the first time each time you successfully progress. A lot of the feeling is gone.

    I don't advocate a return to Vanilla/BC models where no one raided and the few people who did raid never got anywhere with the exception of a tiny group. To be honest, I don't really like heroic modes either, I do them, because it's the only way to get some of that feeling of progression. It's not the same though, not even close. It's all overplayed, we see everything way too much.

    I'm not a 'screw casuals' person. But I think 'casuals' should realize they don't want this either. It just makes things boring.

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